Studio60
Well-Known Member
- Joined
- Sep 3, 2014
- Messages
- 3,411
Alright. Will check it out tomorrow or on thursday, and then report back with logs.
Thank you!
Thanks for the help

Alright. Will check it out tomorrow or on thursday, and then report back with logs.
Thank you!
Worked perfectly for me once I switched over to singular, One thing I would like to point out is that Spine of Deathwing on heroic which everyone should be running 10 man has chance to drop all 3 mounts, but you must have class with descent healing because the spine takes awhile and you continue to keep taking damage.
Worked perfectly for me once I switched over to singular, One thing I would like to point out is that Spine of Deathwing on heroic which everyone should be running 10 man has chance to drop all 3 mounts, but you must have class with descent healing because the spine takes awhile and you continue to keep taking damage.
Alliance character gets stuck on the boat when arriving at theramore, runs into the mast pole for eternity.
Here you go, the issue can be seen around 14:58 ish +++ about 3/4 down in the log.
Also, he died on trash ultraxion once for some reason, additionally, it seeems a 701 ilvl retripaladin does NOT have enough dps to kill ultraxion, as he's died 4 times in a row now to that big blast >.< (25 man heroic)
I also got the stuck issue when i used the mount hyjal profile earlier in the log.
Keeps dying on the spine cause of roll
"Picks the shortest travel route to the raid by considering over 150 possible travel options tailored to your character"
Yeh i have my hs set to dalaran, but it doesn't pick that route >.< (which is the fastest)
I will try and reproduce the Menethil travel issue. Seems weird to get stuck on that pier, especially because my warrior always takes the route from IF to Menethil too and it worked fine.
About your DPS issue: Singular pulls terrible DPS with some specs. Maybe you will do better as protection. Retribution is one of those weak specs. I can not allow other routines, because they tend to not follow required coding standards so I can not offer another solution until my own routines are done. If protection does not cut it you can either wait until my own routines are done (CRs take a while), try protection, farm with another class, do it manually, try getting Bobby to improve Singular or issue a refund. I will add a few forced cooldowns to that fight, but the rotation is not something I can fix. You would have to take Singular issues up with Bobby in the Singular support thread. I just don't think they really feel the pressure to improve their CRs as long as they do "reasonable damage". But if you are a retribution pro, then tell me which skills could be used that aren't and I will try to handwire them. This is mostly possible with longer cooldowns.
I would recommend setting your hearthstone to the shrine in Pandaria. Can't get any faster than this and that location is actually mapped out by the travel manager. I did not add other hearthstone locations, because there is no automatic way to develop them. It would mean traveling from innkeeper to innkeeper setting the hearthstone, reading the map coordinates and creating a travel snippet for it. There are just too many of them, and logistically the Shrine in Pandaria makes so much more sense with the portals to every major city. I might give adding all hearthstones a shot, but I am not convinced of it. Come Legion we will probably need it again to leave raids so it would be a few days of work for travel options that are rarely ever used. Doesn't seem like a good time investment.
Lastly about your Spine issue: I am not sure yet, why this happens to you. I do realize that sometimes a roll just happens. Like with a 5% chance. But we tested the strategy hundreds of times and I have not gotten other reports of this so I am thinking about what your retribution paladin does differently that he is incapable of running from one side to the other. You seem to die because "(Singular) [WoWRedError] Can't do that while incapacitated" which means you are stunned and can not switch sides. The stun ability of the tentacles is only used if more than 1 player is present. Were you trying to take someone along? Or did you get stunned by some ability I am not aware of.
Had no idea that prot did more dps than ret with singular, will change spec for next run, cheers for the tip.
I'll also change hs to pandaria then, no problems with that.
I was doing everything solo, so >.<
Had no idea that prot did more dps than ret with singular, will change spec for next run, cheers for the tip.
I'll also change hs to pandaria then, no problems with that.
I was doing everything solo, so >.<
[B][u]1.0.151129.1[/u][/B]
[B][I]Spine of Deathwing[/I][/B]
- Hunters now cancel Aspect of the Cheetah
[B][I]Madness of Deathwing[/I][/B]
- Added loot security loop
[B][u]1.0.151129.1[/u][/B]
[B][I]Spine of Deathwing[/I][/B]
- Hunters now cancel Aspect of the Cheetah
[B][I]Madness of Deathwing[/I][/B]
- Added loot security loop
First I wanna say, thank you for your awesome Raid Studio products.
Last week I bought the full Cataclysm and Retro Pack and I must say I am really impressed, well worth the money!
One thing I did notice while I watched the bot (I run with a 692 item level balance druid):
>>> With Singular, on some encounters or if the bot gets low on health, it tries to root (Entangling Roots) or also Cyclone immune targets and does not stop doing that.
I looked into the settings of Singular if it is possible to disable these spells, but unfortunately I did not find anything.
Perhaps you have an advice for me?
Greetings from Austria!