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R-YAR - rrrix's YAR fork

I've made some slight modifications to mine and it seems to work pretty stable for exactly what I want it to do. I ditched all the output stats and changed the gold timer to accept a max value of 3000 sec. Kinda simple changes but I only want my yar to relog if DB/D3 crashes or in the event of a D/C.

I did the gold value for reasons like math fights, etc... Running a team of 4 via simplefollow, lets say, killing math on t3+. Walks around in pandemonium fortress for a while going back and forth to find the door. The fight takes a while due to all the unneeded kiting and dodging and yar will drop my players out and relog them since it doesnt know a fight is in progress.. I use the gold timer on yar just as a backup if the trinity timer or DB gets jammed up since trinity set @ 600 doesnt seem to drop during boss fights.

Unless I get DC or there is a DB/D3 crash mine will run 24hr+ w/o a restart.

EDIT: Or when I get the authentication pop up.. Would still like to see that feature implemented one day... :)

If you don't mind and have some time would you care to share how you changed those values?

Thanks!
 
I'm having a problem with displaying the names of my bots in the title bar. It just says PID:XXXX, until I restart Demonbuddy.

Is there an easy fix for this or would you like to have an error report?
 
I'm having a problem with displaying the names of my bots in the title bar. It just says PID:XXXX, until I restart Demonbuddy.

Is there an easy fix for this or would you like to have an error report?

That is because if you are using YAR to login to the game it opens DB prior to D3 and does not know the account/name it is attaching to yet due to the fact it has not logged into your DB account so it just generates the PID.
 
If you don't mind and have some time would you care to share how you changed those values?

Thanks!

You Need: Visual Studio | MSDN

Well I cant tell you exactly what to change, I'm at work and dont have ryar or anything infront of me. But in my opinion yar for me is a little easier to edit changes since you can see values and stuff vs a text doc. But I am less then a noob-coder - I just hackup other's codes to make things work for me. :D

But once you load yar in your project you should be able to navigate around to find the values you want/need to change.
 
That is because if you are using YAR to login to the game it opens DB prior to D3 and does not know the account/name it is attaching to yet due to the fact it has not logged into your DB account so it just generates the PID.


Yeah of course, why didn't I think of that?! Do you know any workaround to that problem?
 
Dont think there can be a work around for that on a first launch unless you renamed the DB window to your btag or acct name to display on the title bar.
 
Dont think there can be a work around for that on a first launch unless you renamed the DB window to your btag or acct name to display on the title bar.

Was working till around 2 weeks ago, only recent issue

Wish it would be fixed, is a nightmare
 
Was working till around 2 weeks ago, only recent issue

Wish it would be fixed, is a nightmare

If so, that is an issue rrrix will need to investigate when he gets the time. He pretty busy right now with trinity stuff. Honestly Ive been using ryar for quite a while and mine has always just showed the PID so I never really paid attention to it.. Sorry :/
 
You Need: Visual Studio | MSDN

Well I cant tell you exactly what to change, I'm at work and dont have ryar or anything infront of me. But in my opinion yar for me is a little easier to edit changes since you can see values and stuff vs a text doc. But I am less then a noob-coder - I just hackup other's codes to make things work for me. :D

But once you load yar in your project you should be able to navigate around to find the values you want/need to change.

Thanks, I'll give it a go :D
 
That is because if you are using YAR to login to the game it opens DB prior to D3 and does not know the account/name it is attaching to yet due to the fact it has not logged into your DB account so it just generates the PID.

There's an internal asynchronous function to set the window title that can't get a lock on a mutex for the MainWindow. You may notice Demonbuddy may crash when there's only the PID in the title bar.

Still noodling this one...
 
There's an internal asynchronous function to set the window title that can't get a lock on a mutex for the MainWindow. You may notice Demonbuddy may crash when there's only the PID in the title bar.

Still noodling this one...
Can you explain how you use isboxer to launch your bots?

I just purchased DB & ISboxer so I'm trying to set it up. Can I use any window layout I want?
 
There's an internal asynchronous function to set the window title that can't get a lock on a mutex for the MainWindow. You may notice Demonbuddy may crash when there's only the PID in the title bar.

Still noodling this one...

I did not know that, of course, :) but have not noticed mine crashing or anything due to it either, so I have not been paying attention to it.
 
Bug Report

Operating system: windows 8.1 pro x64
RAM : 16gb (thought i add this since it says something about out of memory in the error)
edit: forgot to tell im using version 1.1 of (R-YAR - rrrix's YAR fork)
i get this error after its been running a while it keeps retrying... then it crashes (you will see in log)

Log attached below
 

Attachments

Last edited:
HI,I have a question, probably ten to twenty minutes every game will automatically restart once, DB and games are normal.
That is the log:
N [2014/4/27 9:34:59] Check Force Enable Plugins? False
N [2014/4/27 9:38:32]Diablo:5504: Is unresponsive for more than 120 seconds
N [2014/4/27 9:38:32] Diablo:5504: Killing process
N [2014/4/27 9:38:32] Diablo:5504: Process is not running
N [2014/4/27 9:38:32] Demonbuddy:4636: Waiting for Demonbuddy to self close
I do not know this 120 seconds unresponsive to what the problem is, the game everything is normal.
 
HI,I have a question, probably ten to twenty minutes every game will automatically restart once, DB and games are normal.
That is the log:
N [2014/4/27 9:34:59] Check Force Enable Plugins? False
N [2014/4/27 9:38:32]Diablo:5504: Is unresponsive for more than 120 seconds
N [2014/4/27 9:38:32] Diablo:5504: Killing process
N [2014/4/27 9:38:32] Diablo:5504: Process is not running
N [2014/4/27 9:38:32] Demonbuddy:4636: Waiting for Demonbuddy to self close
I do not know this 120 seconds unresponsive to what the problem is, the game everything is normal.

Get that as well
 
New zip posted. http://www.thebuddyforum.com/attach...-yar-rrrixs-yar-fork-yar-latestbuild.zip.html

Added some options:


tPQrCq9.png


Gold Timer and Plugin Communication Timeout max values are 24 hours.
 
New zip posted. http://www.thebuddyforum.com/attach...-yar-rrrixs-yar-fork-yar-latestbuild.zip.html

Added some options:


tPQrCq9.png


Gold Timer and Plugin Communication Timeout max values are 24 hours.

Rrrix you are the man.. :) always usin' my ideas and always so mean to me! :( lol Its ok you still my pal. Now if you could fix my simplefollow id be so happy.. I need to make some more donations, trying to figure out where to send some $... Oh well, guess I'll just send to some charity.. :)
 
Is this working good and are easy to use?

Using any "detectable" shit like insta-leave does?
 
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