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R-Rift - rrrix's BETA Rifts

Creating new game. Params: [Act: OpenWorld, Difficulty: Torment6, Quest: -1, QuestStep: -1,

there is some that is not open world?
 
someone can tell me what should I do ?


Waiting 4.1 seconds before next game...
Creating new game. Params: [Act: OpenWorld, Difficulty: Torment6, Quest: -1, QuestStep: -1, ResumeFromSave: False, IsPrivate: True]
[Trinity] New Game - resetting everything
Joined a game!
[Trinity] New Game, resetting Gold Inactivity Timer
[Trinity] New Game - resetting everything
[Trinity] New Game, resetting Gold Inactivity Timer
[Trinity] ------ New/Unknown Items 1 ------
[Trinity] Item: Belt: Cinta Ossessionante (423249)
[Trinity] ------ Equipped Legendaries: Items=14, Sets=2 ------
[Trinity] Item: Ring: Ring of Royal Grandeur (298094) is Equipped
[Trinity] Item: VoodooMask: Mask of Jeram (299443) is Equipped
[Trinity] Item: Gloves: Tasker and Theo (205642) is Equipped
[Trinity] Item: Belt: Hwoj Wrap (193670) is Equipped
[Trinity] Item: Belt: The Witching Hour (193670) is Equipped
[Trinity] Item: Amulet: Countess Julia's Cameo (298050) is Equipped
[Trinity] Item: CeremonialDagger: Starmetal Kukri (271738) is Equipped
[Trinity] ------ Set: Aughild's Authority : 2/4 Equipped. ActiveBonuses=2/2 ------
[Trinity] Item: Shoulder: Aughild's Power (224051) is Equipped
[Trinity] Item: Bracer: Aughild's Search (222972) is Equipped
[Trinity] ------ Set: Zunimassa's Haunt : 5/7 Equipped. ActiveBonuses=3/3 ------
[Trinity] Item: Chest: Zunimassa's Marrow (205615) is Equipped
[Trinity] Item: Ring: Zunimassa's Pox (212579) is Equipped
[Trinity] Item: Mojo: Zunimassa's String of Skulls (216525) is Equipped
[Trinity] Item: Boots: Zunimassa's Trail (205627) is Equipped
[Trinity] Item: Legs: Zunimassa's Cloth (205647) is Equipped
[Trinity] ------ Active Skills / Runes ------
[Trinity] Skill: Haunt Rune=Poisoned Spirit Type=Spender
[Trinity] Skill: Spirit Walk Rune=Healing Journey Type=Other
[Trinity] Skill: Hex Rune=Jinx Type=Other
[Trinity] Skill: Big Bad Voodoo Rune=Slam Dance Type=Other
[Trinity] Skill: Fetish Army Rune=Legion of Daggers Type=Other
[Trinity] Skill: Piranhas Rune=Piranhado Type=Spender
[Trinity] ------ Passives ------
[Trinity] Passive: Jungle Fortitude
[Trinity] Passive: Pierce the Veil
[Trinity] Passive: Fetish Sycophants
[Trinity] Passive: Rush of Essence
Loaded profile R-RIFT
Game joined, Resetting profile caches.
ToggleTargeting, new values: Looting:True LootRadius:100 Combat:True KillRadius:80
[Trinity] Starting up Generic Cache Manage thread
[Trinity] Starting up Generic Blacklist Manager thread
Stopping the bot.
Session lasted for: 00:00:22.5595007
Chose Trinity as your combat routine
[Trinity] Inserting GoldInactivity into TreeStart
[Trinity] Inserting XPInactivity into TreeStart
Bot Thread Ended. Was this requested?
 
Last edited:
deleting compiledassemblies didn't work so I guess I will have to start fresh

EDIT: just deleted whole folder and made new one and it's still not working, I guess I will attach log so you can see maybe what's going on

What does your bot status window say when this happens? Your logs show the bot also just standing there for 7 seconds until you stopped it.

UqNaOTN.png
 
When my bot finishes the Greater Rift instead of upgrading the key it ports back to town then stands at the stash until AFK timer runs out. And this is the error it just spams it.

[QuestTools][TownRunTag] TrinityTownRun, freeBagSlots=60 minDurabilityPercent=100
[QuestTools][<TownRun>d__3] Skipping TownRun
[QuestTools][<GetItemFromStashRoutine>d__16] Already have 137 items in our backpack (GameBalanceId=0 ActorSNO=0 GreaterRiftKey=True)
[QuestTools][<GetItemFromStashRoutine>d__16] Unable to find item in stash with ActorSNO 408416
[QuestTools][<GetItemFromStashRoutine>d__16] Already have 9 items in our backpack (GameBalanceId=0 ActorSNO=323722 GreaterRiftKey=False)
Triggering QTOpenRiftWrapper...
 
Anyone know as to why the bot skips the rg sometimes and continues roaming different teirs of the rifts?
 
When my bot finishes the Greater Rift instead of upgrading the key it ports back to town then stands at the stash until AFK timer runs out. And this is the error it just spams it.

[QuestTools][TownRunTag] TrinityTownRun, freeBagSlots=60 minDurabilityPercent=100
[QuestTools][<TownRun>d__3] Skipping TownRun
[QuestTools][<GetItemFromStashRoutine>d__16] Already have 137 items in our backpack (GameBalanceId=0 ActorSNO=0 GreaterRiftKey=True)
[QuestTools][<GetItemFromStashRoutine>d__16] Unable to find item in stash with ActorSNO 408416
[QuestTools][<GetItemFromStashRoutine>d__16] Already have 9 items in our backpack (GameBalanceId=0 ActorSNO=323722 GreaterRiftKey=False)
Triggering QTOpenRiftWrapper...


Try taking all of your keys out of your stash and put them in your backpack. Then start DB back up. I've noticed this happening when I move keys around that DB doesn't know what you've done with the keys. It thinks they should be where it put them. Try it out and report back, I'm only responding from experience.

EDIT: All of your keys. Includes trial keys, Keystone and GR keys.
 
Try taking all of your keys out of your stash and put them in your backpack. Then start DB back up. I've noticed this happening when I move keys around that DB doesn't know what you've done with the keys. It thinks they should be where it put them. Try it out and report back, I'm only responding from experience.

EDIT: All of your keys. Includes trial keys, Keystone and GR keys.

All my keys are in my bag still does samething
 
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