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R-Rift - rrrix's BETA Rifts

any way to make it do full clears for normal rifts the only other profile ive found is far to buggy
 
Working great. The stop at rift level option does not work, I tried 25 and it tries to go way beyond. I want the rift to be easier for a quicker clear and less issues at RG.

Had to login to add support in this, that value you changed was the trail wave, not the key you will get, for me i do 6 and i get a 30 key, so manually run until your happy, and note the wave number in the middle right of the screen, and GG
 
I don't understand how majority of you are having troubles with this profile, If you've got KadalaSpree, disable it and see if it runs flawlessly after.

With S3 coming around, do you RRRIX have any plan on making the profile run and complete the whole rift, even once the RG is dead.. Can always sell it for a small price. :rolleyes:

I've been looking at doing this since it's a popular request - it doesn't look to hard, but, It will need a separate profile I think. I never wanted to maintain two profiles (hence the mess of the "other" rift profile).

But I'm curious - why would you want to do this? Isn't the GRift empty after you kill off the rift guardian? Or am I missing something?
 
its not for the GR its for the normal t6 rifts we want it to clear the whole thing
 
When running normal/T6 rifts, you can kill the Guardian, and continue killing till the end of the rift, benefits of this would allow constant killing, possibly more lph/xph and it will allow users to not use as many Rift Fragments within a certain time frame, meaning less Bounties are required through the whole experience.. You're correct on the GRift, once the Guardian is dead, there will be nothing else to kill.

May require a simple "explore dungeon once RG is dead" and prevent this if user is running Grift.
 
I've been looking at doing this since it's a popular request - it doesn't look to hard, but, It will need a separate profile I think. I never wanted to maintain two profiles (hence the mess of the "other" rift profile).

But I'm curious - why would you want to do this? Isn't the GRift empty after you kill off the rift guardian? Or am I missing something?


Rrrix--first of all, thanks for the amazing content you provide. I bought the trial version of DB and I'm the profiles/plugins I'm using mostly have your name on them.

Secondly, clearing a normal T6 rift has the highest probability of legendaries in the game. The numbers on this are pretty solid.

If you could (if you decide to make a profile), can you make it so that it is compatible with other players in the game? The EXP/drop rate skyrockets when you have four people. I've had a lot of issues with the bot clearing a normal rift (after I open it to public), going to town, only to find that someone else has already closed it. This causes the bot to continue to try to talk to Orek and open a new one, and just loops there talking to Orek over and over.

It would be cool if you could make the profile check for an open rift first, then try to talk to Orek. Some sort of compatibility with public games would be freaking awesome. I would totally donate :)
 
Is it possible to make the bot TP to town during the trial... so that it's level 1 start every time?
 
New version posted for D3 2.2.0 (waypoint numbers changed for A5 Hub)
 
For the numbers, its not the grift level that its setting it to. Its the number of waves you want it to clear. Try setting it to 4/5. It should stop around the 3rd or 4th wave (1 less than what you set it to)

Also, I am also having a problem with the rift order. No matter what i set it to (between normal and trial) it always does trial rifts.
 
What is it doing instead and can you post a log? It's working for me.

ToggleTargeting, new values: Looting:True LootRadius:100 Combat:True KillRadius:80
[QuestTools][TownRunTag] TrinityTownRun, freeBagSlots=60 minDurabilityPercent=100
[QuestTools][<TownRun>d__3] Town-run request received, will town-run at next possible moment.
[QuestTools][<GetItemFromStashRoutine>d__16] Opening Stash
[QuestTools][<GetItemFromStashRoutine>d__16] Have stack count of 1 items in backpack
[QuestTools][<GetItemFromStashRoutine>d__16] Have stack count of 14 items in backpack
[QuestTools][<GetItemFromStashRoutine>d__16] Already have 97 items in our backpack (GameBalanceId=0 ActorSNO=323722 GreaterRiftKey=False)
Triggering QTOpenRiftWrapper...
[QuestTools][QTOpenRiftWrapperTag] Using Trial Rift Keystone to open the Rift Portal

This is with the settings set to Normal rifts
 
[QuestTools][<GetItemFromStashRoutine>d__16] Unable to find item in stash with ActorSNO 408416

Just tryin to do normal rift. Going to the chest takes the keys turn around puts them back and startin town run again. Had to put my trial keys on another char or he would just go with them every time.
 
Update on problem:

After trying to see if I could get Normal Rifts to work, I found out that if you set it to Either Greater or Trial, then set it to normal, it will continue with whatever was previously set. So even though I have it on normal, if my last setting was Greater, it will start a grift when set on normal.
 
Update on problem:

After trying to see if I could get Normal Rifts to work, I found out that if you set it to Either Greater or Trial, then set it to normal, it will continue with whatever was previously set. So even though I have it on normal, if my last setting was Greater, it will start a grift when set on normal.

I set on normal-greater-trial, close db, open again, start.

Bot starting to stash trial keys, but it opens with gr keys instead of normal rifts.... this is confusing haha :(

and it crashed after 1 GR, log attached.
 

Attachments

Last edited:
View attachment 174656

Tried it a few times, then was able to get it to work with Rift Bot Common. Priority settings were Normal - Greater - Trial

I seem to have misled some people with what I was saying. I meant that I found more to the problem. That it wont do normal rifts no matter what. What I was trying to previously say was that if you had it set to either Greater or Trial and change it to normal, it will still either run a Greater or Trial rift respectively. For some reason, it wont register a normal rift. Sorry for the confusion!!
 
I seem to have misled some people with what I was saying. I meant that I found more to the problem. That it wont do normal rifts no matter what. What I was trying to previously say was that if you had it set to either Greater or Trial and change it to normal, it will still either run a Greater or Trial rift respectively. For some reason, it wont register a normal rift. Sorry for the confusion!!

I had the same problem, and I just want the bot to run normal rifts, so I found a temporary solution. Go to your settings folder, find you battletag folder, then QuestTools and edit QuestToolsSettings.xml, and delete the greater rift and trial rift priorities:

<RiftKeyPriority>
<Value>Normal</Value>
<Value>Greater</Value>
<Value>Trial</Value>
</RiftKeyPriority>
 
I had the same problem, and I just want the bot to run normal rifts, so I found a temporary solution. Go to your settings folder, find you battletag folder, then QuestTools and edit QuestToolsSettings.xml, and delete the greater rift and trial rift priorities:

This so far has worked great as a temporary fix. Thanks a bunch!
 
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