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R-Rift - rrrix's BETA Rifts

Act 1 Bounties ?

Has anybody put together (or seen) a good bot for farming all of the ACT 1 (adventure / bounties) for the ACT 1 Horadic Cache?

Not even looking for the bot to rift. Just want to load up on Act 1 Caches..
 
Has anybody put together (or seen) a good bot for farming all of the ACT 1 (adventure / bounties) for the ACT 1 Horadic Cache?

Not even looking for the bot to rift. Just want to load up on Act 1 Caches..

Then you're in the wrong thread my friend. :)
 
rift works fine, rrrix - good job. but I have 2 problem
--sometimes bot do not enter on lvl2 (lvl3, lvl4) he just get stuck, and sometimes bot get stuck at town Oo
and second problem its do not takes rift profiles--- i dont know why, but about during 2 weeks when im using demonbuddy whatever profile i almost on every game got "lost connection blabla" and exits to main menu.. any solutions?
 
After the update is ran flawlessly through the firs 2 levels of the rift then stared at the entrance to the third. You're headed on the right path to a beautifully built profile man, keep up the good work and it will be the best.
 
THX for this great Profile! Nearly everything works perfect :-)

I have one Problem: When my Barbar gets to the Rift Boss he kind of stops fighting properly (runs away from the boss and back) but only attacks every 5 sec(Im using whirlwind and hammer of the ancients).

Im playing with the newest versions of DB(Beta) Trinity(1.9.3) and Questtools(2.0.51). Any idea why it doesnt work anymore ?
 
Fresh install and a reboot and she's running like a dream minus the whole ignoring the gems thing. Great Job!
 
By far it's the smoothest I have used.
But one big problem is it automatically exit the game right before killing the rift guardian. (around 99% rift process)
and log :
[ResumeUseTownPortalTag] ResumeUseTownPortal initialized
[ResumeUseTownPortalTag] ResumeUseTownPortal resume window breached, tag finished (no action taken)
Leaving game, reason: Run is done
Last run acquired 64398 gold.
[Trinity] New Game - resetting everything
 
View attachment 128460

Stands on marked location, rift at 80%, tries for like 4-5 sec to get to the portal hugging the wall then declares "Rift done" portal in sight. And leaves. Stopped it then, couldn't see anything remotely interesting in log just that it declared rift over.
 
really liking this script only things that I have found wrong with it is some of the levels it goes to the end too fast, like the one that is in the jail it just makes a straight line to the end, usually isn't a bad thing until you get to the end of the levels of rifts and don't have it completed then have to go back manually and kill the mobs to get the boss to spawn.

edit: I came in from work and it was sitting spamming frozen orb at the wall next to a door and giving me this error
Code:
[MoveToMapMarker] MoveToMapMarker Error: marker=False actor=False/False completedInteracts=0 isPortal=True dist=0 interactRange=14.29378
[MoveToMapMarker] MoveToMapMarker Error: marker=False actor=False/False completedInteracts=0 isPortal=True dist=0 interactRange=14.29378
[MoveToMapMarker] MoveToMapMarker Error: marker=False actor=False/False completedInteracts=0 isPortal=True dist=0 interactRange=14.29378
[MoveToMapMarker] MoveToMapMarker Error: marker=False actor=False/False completedInteracts=0 isPortal=True dist=0 interactRange=14.29378
[MoveToMapMarker] MoveToMapMarker Error: marker=False actor=False/False completedInteracts=0 isPortal=True dist=0 interactRange=14.29378
[MoveToMapMarker] MoveToMapMarker Error: marker=False actor=False/False completedInteracts=0 isPortal=True dist=0 interactRange=14.29378
[MoveToMapMarker] MoveToMapMarker Error: marker=False actor=False/False completedInteracts=0 isPortal=True dist=0 interactRange=14.29378
[MoveToMapMarker] MoveToMapMarker Error: marker=False actor=False/False completedInteracts=0 isPortal=True dist=0 interactRange=14.29378
[MoveToMapMarker] MoveToMapMarker Error: marker=False actor=False/False completedInteracts=0 isPortal=True dist=0 interactRange=14.29378
[MoveToMapMarker] MoveToMapMarker Error: marker=False actor=False/False completedInteracts=0 isPortal=True dist=0 interactRange=14.29378
[MoveToMapMarker] MoveToMapMarker Error: marker=False actor=False/False completedInteracts=0 isPortal=True dist=0 interactRange=14.29378
[MoveToMapMarker] MoveToMapMarker Error: marker=False actor=False/False completedInteracts=0 isPortal=True dist=0 interactRange=14.29378
[MoveToMapMarker] MoveToMapMarker Error: marker=False actor=False/False completedInteracts=0 isPortal=True dist=0 interactRange=14.29378
[MoveToMapMarker] MoveToMapMarker Error: marker=False actor=False/False completedInteracts=0 isPortal=True dist=0 interactRange=14.29378
[MoveToMapMarker] MoveToMapMarker Error: marker=False actor=False/False completedInteracts=0 isPortal=True dist=0 interactRange=14.29378
[MoveToMapMarker] MoveToMapMarker Error: marker=False actor=False/False completedInteracts=0 isPortal=True dist=0 interactRange=14.29378
[MoveToMapMarker] MoveToMapMarker Error: marker=False actor=False/False completedInteracts=0 isPortal=True dist=0 interactRange=14.29378
[MoveToMapMarker] MoveToMapMarker Error: marker=False actor=False/False completedInteracts=0 isPortal=True dist=0 interactRange=14.29378
[MoveToMapMarker] MoveToMapMarker Error: marker=False actor=False/False completedInteracts=0 isPortal=True dist=0 interactRange=14.29378
[MoveToMapMarker] MoveToMapMarker Error: marker=False actor=False/False completedInteracts=0 isPortal=True dist=0 interactRange=14.29378
[MoveToMapMarker] MoveToMapMarker Error: marker=False actor=False/False completedInteracts=0 isPortal=True dist=0 interactRange=14.29378
[MoveToMapMarker] MoveToMapMarker Error: marker=False actor=False/False completedInteracts=0 isPortal=True dist=0 interactRange=14.29378
[MoveToMapMarker] MoveToMapMarker Error: marker=False actor=False/False completedInteracts=0 isPortal=True dist=0 interactRange=14.29378
[MoveToMapMarker] MoveToMapMarker Error: marker=False actor=False/False completedInteracts=0 isPortal=True dist=0 interactRange=14.29378
[MoveToMapMarker] MoveToMapMarker Error: marker=False actor=False/False completedInteracts=0 isPortal=True dist=0 interactRange=14.29378
[MoveToMapMarker] MoveToMapMarker Error: marker=False actor=False/False completedInteracts=0 isPortal=True dist=0 interactRange=14.29378
[MoveToMapMarker] MoveToMapMarker Error: marker=False actor=False/False completedInteracts=0 isPortal=True dist=0 interactRange=14.29378
[MoveToMapMarker] MoveToMapMarker Error: marker=False actor=False/False completedInteracts=0 isPortal=True dist=0 interactRange=14.29378
[MoveToMapMarker] MoveToMapMarker Error: marker=False actor=False/False completedInteracts=0 isPortal=True dist=0 interactRange=14.29378
[MoveToMapMarker] MoveToMapMarker Error: marker=False actor=False/False completedInteracts=0 isPortal=True dist=0 interactRange=14.29378
[MoveToMapMarker] MoveToMapMarker Error: marker=False actor=False/False completedInteracts=0 isPortal=True dist=0 interactRange=14.29378
[MoveToMapMarker] MoveToMapMarker Error: marker=False actor=False/False completedInteracts=0 isPortal=True dist=0 interactRange=14.29378
[MoveToMapMarker] MoveToMapMarker Error: marker=False actor=False/False completedInteracts=0 isPortal=True dist=0 interactRange=8.316568
[MoveToMapMarker] MoveToMapMarker Error: marker=False actor=False/False completedInteracts=0 isPortal=True dist=0 interactRange=8.316568
[MoveToMapMarker] MoveToMapMarker Error: marker=False actor=False/False completedInteracts=0 isPortal=True dist=0 interactRange=8.316568
[MoveToMapMarker] MoveToMapMarker Error: marker=False actor=False/False completedInteracts=0 isPortal=True dist=0 interactRange=8.316568
[MoveToMapMarker] MoveToMapMarker Error: marker=False actor=False/False completedInteracts=0 isPortal=True dist=0 interactRange=8.316568
[MoveToMapMarker] MoveToMapMarker Error: marker=False actor=False/False completedInteracts=0 isPortal=True dist=0 interactRange=8.316568
[MoveToMapMarker] MoveToMapMarker Error: marker=False actor=False/False completedInteracts=0 isPortal=True dist=0 interactRange=8.316568
[MoveToMapMarker] MoveToMapMarker Error: marker=False actor=False/False completedInteracts=0 isPortal=True dist=0 interactRange=8.316568
[MoveToMapMarker] MoveToMapMarker Error: marker=False actor=False/False completedInteracts=0 isPortal=True dist=0 interactRange=8.316568
[MoveToMapMarker] MoveToMapMarker Error: marker=False actor=False/False completedInteracts=0 isPortal=True dist=0 interactRange=8.316568
[MoveToMapMarker] MoveToMapMarker Error: marker=False actor=False/False completedInteracts=0 isPortal=True dist=0 interactRange=8.316568
[MoveToMapMarker] MoveToMapMarker Error: marker=False actor=False/False completedInteracts=0 isPortal=True dist=0 interactRange=8.316568
[MoveToMapMarker] MoveToMapMarker Error: marker=False actor=False/False completedInteracts=0 isPortal=True dist=0 interactRange=8.316568
[MoveToMapMarker] MoveToMapMarker Error: marker=False actor=False/False completedInteracts=0 isPortal=True dist=0 interactRange=8.316568
[MoveToMapMarker] MoveToMapMarker Error: marker=False actor=False/False completedInteracts=0 isPortal=True dist=0 interactRange=8.316568
[MoveToMapMarker] MoveToMapMarker Error: marker=False actor=False/False completedInteracts=0 isPortal=True dist=0 interactRange=8.316568
[MoveToMapMarker] MoveToMapMarker Error: marker=False actor=False/False completedInteracts=0 isPortal=True dist=0 interactRange=8.316568
[MoveToMapMarker] MoveToMapMarker Error: marker=False actor=False/False completedInteracts=0 isPortal=True dist=0 interactRange=8.316568
[MoveToMapMarker] MoveToMapMarker Error: marker=False actor=False/False completedInteracts=0 isPortal=True dist=0 interactRange=8.316568
[MoveToMapMarker] MoveToMapMarker Error: marker=False actor=False/False completedInteracts=0 isPortal=True dist=0 interactRange=8.316568
[MoveToMapMarker] MoveToMapMarker Error: marker=False actor=False/False completedInteracts=0 isPortal=True dist=0 interactRange=8.316568
[MoveToMapMarker] MoveToMapMarker Error: marker=False actor=False/False completedInteracts=0 isPortal=True dist=0 interactRange=8.316568
[MoveToMapMarker] MoveToMapMarker Error: marker=False actor=False/False completedInteracts=0 isPortal=True dist=0 interactRange=8.316568
[MoveToMapMarker] MoveToMapMarker Error: marker=False actor=False/False completedInteracts=0 isPortal=True dist=0 interactRange=8.316568
[MoveToMapMarker] MoveToMapMarker Error: marker=False actor=False/False completedInteracts=0 isPortal=True dist=0 interactRange=8.316568
[MoveToMapMarker] MoveToMapMarker Error: marker=False actor=False/False completedInteracts=0 isPortal=True dist=0 interactRange=8.316568
[MoveToMapMarker] MoveToMapMarker Error: marker=False actor=False/False completedInteracts=0 isPortal=True dist=0 interactRange=8.316568
[MoveToMapMarker] MoveToMapMarker Error: marker=False actor=False/False completedInteracts=0 isPortal=True dist=0 interactRange=8.316568
[MoveToMapMarker] MoveToMapMarker Error: marker=False actor=False/False completedInteracts=0 isPortal=True dist=0 interactRange=8.316568
[MoveToMapMarker] MoveToMapMarker Error: marker=False actor=False/False completedInteracts=0 isPortal=True dist=0 interactRange=8.316568
[MoveToMapMarker] MoveToMapMarker Error: marker=False actor=False/False completedInteracts=0 isPortal=True dist=0 interactRange=8.316568
[MoveToMapMarker] MoveToMapMarker Error: marker=False actor=False/False completedInteracts=0 isPortal=True dist=0 interactRange=8.316568
[MoveToMapMarker] MoveToMapMarker Error: marker=False actor=False/False completedInteracts=0 isPortal=True dist=0 interactRange=8.316568
[MoveToMapMarker] MoveToMapMarker Error: marker=False actor=False/False completedInteracts=0 isPortal=True dist=0 interactRange=8.316568
[MoveToMapMarker] MoveToMapMarker Error: marker=False actor=False/False completedInteracts=0 isPortal=True dist=0 interactRange=8.316568
[MoveToMapMarker] MoveToMapMarker Error: marker=False actor=False/False completedInteracts=0 isPortal=True dist=0 interactRange=8.316568
[MoveToMapMarker] MoveToMapMarker Error: marker=False actor=False/False completedInteracts=0 isPortal=True dist=0 interactRange=8.316568
[MoveToMapMarker] MoveToMapMarker Error: marker=False actor=False/False completedInteracts=0 isPortal=True dist=0 interactRange=8.316568
[MoveToMapMarker] MoveToMapMarker Error: marker=False actor=False/False completedInteracts=0 isPortal=True dist=0 interactRange=8.316568
[MoveToMapMarker] MoveToMapMarker Error: marker=False actor=False/False completedInteracts=0 isPortal=True dist=0 interactRange=8.316568
[MoveToMapMarker] MoveToMapMarker Error: marker=False actor=False/False completedInteracts=0 isPortal=True dist=0 interactRange=8.316568
[MoveToMapMarker] MoveToMapMarker Error: marker=False actor=False/False completedInteracts=0 isPortal=True dist=0 interactRange=8.316568
[MoveToMapMarker] MoveToMapMarker Error: marker=False actor=False/False completedInteracts=0 isPortal=True dist=0 interactRange=8.316568
[MoveToMapMarker] MoveToMapMarker Error: marker=False actor=False/False completedInteracts=0 isPortal=True dist=0 interactRange=8.316568
[MoveToMapMarker] MoveToMapMarker Error: marker=False actor=False/False completedInteracts=0 isPortal=True dist=0 interactRange=8.316568
[MoveToMapMarker] MoveToMapMarker Error: marker=False actor=False/False completedInteracts=0 isPortal=True dist=0 interactRange=8.316568
[MoveToMapMarker] MoveToMapMarker Error: marker=False actor=False/False completedInteracts=0 isPortal=True dist=0 interactRange=8.316568
 
Last edited:
I think thats more of a trinity thing, but I think that it will keep tryin gto pick them up.
I hit 500 but I actually managed to see when it happend so I could go spend everything.
 
I think thats more of a trinity thing, but I think that it will keep tryin gto pick them up.
I hit 500 but I actually managed to see when it happend so I could go spend everything.

I've seen this a few times with my bot, if the bot has 500 shards, it will continue to run over and re run over the shards to try and pick them up, it will only stop when gold inactivity timer is tripped.
 
bot seems to stand around when about 80% is done,is there a way to fix this?thanks
 
When i used it this morning it would start a rift, get about 75% of the way thru and then reload, never completed a single rift. had it running for 3 hours
 
still doing it, sometimes it will do it while in battle with a mob, others it will sit there and then return to town, quit reload. even had one where it made the rift, went thru then exited right away.
 
Hi rrix great work you doing.

First why do he open portal then run away and comeback?
Then after he is done he restart the game why not continue?
 
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