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R-Rift - rrrix's BETA Rifts

Hi Swag.
I tested this to be related to the upgrade of DemonBuddy yesterday.
A workaround is to NOT use the Taeguk legendary gem. It is spamming your skill to keep this up, so much that it wont target the obelisk.

Hope this helps you and others. :)

you're a fucking god! tyvm for this info!
 
[QuestTools][TownRunTag] TrinityTownRun, freeBagSlots=60 minDurabilityPercent=100
[QuestTools][<TownRun>d__3] Skipping TownRun
[QuestTools][<GetItemFromStashRoutine>d__16] Already have 3 items in our backpack (GameBalanceId=0 ActorSNO=0 GreaterRiftKey=True)
[QuestTools][<GetItemFromStashRoutine>d__16] Opening Stash
[QuestTools][<GetItemFromStashRoutine>d__16] Opening Stash
[QuestTools][<GetItemFromStashRoutine>d__16] Unable to find item in stash with ActorSNO 408416
[QuestTools][<GetItemFromStashRoutine>d__16] Unable to find item in stash with ActorSNO 323722
Triggering QTOpenRiftWrapper...
[QuestTools][QTOpenRiftWrapperTag] Key Priority list is: Normal, Trial, Greater,
[QuestTools][QTOpenRiftWrapperTag] Checking key priority Normal
[QuestTools][QTOpenRiftWrapperTag] Checking key priority Trial
[QuestTools][QTOpenRiftWrapperTag] Checking key priority Greater
[QuestTools][QTOpenRiftWrapperTag] Using Greater Rift Keystone to open the Rift Portal
[QuestTools][TownRunTag] TrinityTownRun, freeBagSlots=60 minDurabilityPercent=100
[QuestTools][<TownRun>d__3] Skipping TownRun
[QuestTools][<GetItemFromStashRoutine>d__16] Already have 3 items in our backpack (GameBalanceId=0 ActorSNO=0 GreaterRiftKey=True)
[QuestTools][<GetItemFromStashRoutine>d__16] Unable to find item in stash with ActorSNO 408416
[QuestTools][<GetItemFromStashRoutine>d__16] Unable to find item in stash with ActorSNO 323722
Triggering QTOpenRiftWrapper...
[QuestTools][QTOpenRiftWrapperTag] Key Priority list is: Normal, Trial, Greater,
[QuestTools][QTOpenRiftWrapperTag] Checking key priority Normal
[QuestTools][QTOpenRiftWrapperTag] Checking key priority Trial
[QuestTools][QTOpenRiftWrapperTag] Checking key priority Greater
[QuestTools][QTOpenRiftWrapperTag] Using Greater Rift Keystone to open the Rift Portal
[QuestTools][TownRunTag] TrinityTownRun, freeBagSlots=60 minDurabilityPercent=100
[QuestTools][<TownRun>d__3] Skipping TownRun
[QuestTools][<GetItemFromStashRoutine>d__16] Already have 3 items in our backpack (GameBalanceId=0 ActorSNO=0 GreaterRiftKey=True)
[QuestTools][<GetItemFromStashRoutine>d__16] Unable to find item in stash with ActorSNO 408416
[QuestTools][<GetItemFromStashRoutine>d__16] Unable to find item in stash with ActorSNO 323722
Triggering QTOpenRiftWrapper...
[QuestTools][QTOpenRiftWrapperTag] Key Priority list is: Normal, Trial, Greater,
[QuestTools][QTOpenRiftWrapperTag] Checking key priority Normal
[QuestTools][QTOpenRiftWrapperTag] Checking key priority Trial
[QuestTools][QTOpenRiftWrapperTag] Checking key priority Greater
[QuestTools][QTOpenRiftWrapperTag] Using Greater Rift Keystone to open the Rift Portal
[QuestTools][TownRunTag] TrinityTownRun, freeBagSlots=60 minDurabilityPercent=100
[QuestTools][<TownRun>d__3] Skipping TownRun
[QuestTools][<GetItemFromStashRoutine>d__16] Already have 3 items in our backpack (GameBalanceId=0 ActorSNO=0 GreaterRiftKey=True)
[QuestTools][<GetItemFromStashRoutine>d__16] Unable to find item in stash with ActorSNO 408416
[QuestTools][<GetItemFromStashRoutine>d__16] Unable to find item in stash with ActorSNO 323722
Triggering QTOpenRiftWrapper...
[QuestTools][QTOpenRiftWrapperTag] Key Priority list is: Normal, Trial, Greater,
[QuestTools][QTOpenRiftWrapperTag] Checking key priority Normal
[QuestTools][QTOpenRiftWrapperTag] Checking key priority Trial
[QuestTools][QTOpenRiftWrapperTag] Checking key priority Greater
[QuestTools][QTOpenRiftWrapperTag] Using Greater Rift Keystone to open the Rift Portal
[QuestTools][TownRunTag] TrinityTownRun, freeBagSlots=60 minDurabilityPercent=100
[QuestTools][<TownRun>d__3] Skipping TownRun
[QuestTools][<GetItemFromStashRoutine>d__16] Already have 3 items in our backpack (GameBalanceId=0 ActorSNO=0 GreaterRiftKey=True)
[QuestTools][<GetItemFromStashRoutine>d__16] Unable to find item in stash with ActorSNO 408416
[QuestTools][<GetItemFromStashRoutine>d__16] Unable to find item in stash with ActorSNO 323722

I'm getting this and the bot just watch the stash for a while before going back to grift but it doesn't stash or identify items

EDIT: Just found out it doesn't do it if my keys are in my last tab of the stash.
 
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im still having the problem the bot dont stop at the the trials until it does which end up having high Grift keys that my chars can't manage i tried everything from 2-30 nothing is working it just keep on attacking until it dies.
 
Hi Swag.
I tested this to be related to the upgrade of DemonBuddy yesterday.
A workaround is to NOT use the Taeguk legendary gem. It is spamming your skill to keep this up, so much that it wont target the obelisk.

Hope this helps you and others. :)

Came in looking for just this answer, thank you so much for figuring that out for "those of us". +rep
 
So questiion, can you make this use a different difficulty then torment? because my guy is currently done with the story but only lvl 55 so i cant do torment yet, so when the bot tries to create a game it cant.
 
still having problem with bot stops after each rift, anyone knows how to solve this?
 
I have the same Problem after one rift or trail or g-rift the bot stops.
 
Yeah the update messed up so much stuff I think. My demon hunter is behaving erratically, such as trying to kill things out of range or behind walls almost 100% of the time.(Blacklisting nearly every single mob I come in contact with) Almost unusable in its current state. The bot is also not using my Vengeance or Rain of Vengeance abilities whatsoever. I'm using multishot with evasive fire if anyone is wondering. The only way I've gotten it to work is by using Cluster Arrow and pulling aggro very far away with the rockets from Shooting Stars rune, which is a real bummer because it doesn't benefit from the new Unholy Essence set and I have to lower the torment substantially.

Please fix friends!

Edit: I've tinkered with all the options for an hour or two with no luck.
Edit 2: I had the same problem as stated by Leoni above last night but today it stopped happening. I might have changed a setting that fixed it but I couldn't tell you what it was.
 
Last edited:
For those having the bug stopping at each rift, I dropped Kadala pluging and the problem was resolved
 
My bot will not click on the Rift Obelisk. It just keeps running around it. I am using the newest DB Beta. Any suggestions to make this work?
 
Hi Swag.
I tested this to be related to the upgrade of DemonBuddy yesterday.
A workaround is to NOT use the Taeguk legendary gem. It is spamming your skill to keep this up, so much that it wont target the obelisk.

Hope this helps you and others. :)

Holy crap, thx man I wouldn't even have thought about that. Props to you for figuring this out.
 
Too bad un-equipping Zei's Stone of Vengeance doesn't fix my Demon Hunter trying to shoot things across the map/walls with no success :P
 
For those having the bug stopping at each rift, I dropped Kadala pluging and the problem was resolved

Been a common problem for a month or more, it'll force TP to spend, and will not return to urshi, or return to where it is meant too.
 
Tried out Marauders Set to see if my Demon Hunter would work better with the bot, and now it's shooting in the direction of the top of the screen when mobs appear no matter where they are. So strange. Endless amount of bugs after this update
 
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Tried out Marauders Set to see if my Demon Hunter would work better with the bot, and now it's shooting in the direction of the top of the screen when mobs appear no matter where they are. So strange. Endless amount of bugs after this update

It is to utilize zei's stone, isn't it?
 
It is to utilize zei's stone, isn't it?
I wish, tried taking it out already. With M6 Set and Cluster Arrow i'm shooting things that arent there/towards the top of my screen usually. And with UE Set and Multishot I shoot things hundreds of yards away hitting nothing until every mob is blacklisted. Very strange. At least it's usable with M6 right now.

Edit: Everything was fine before the update by the way.
 
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