Is that the option for "Open Greater Rifts at Level..." option? I see it's defaulted to 999. Does that mean it always opens the highest possible GRift level?Use QuestTools Settings to configure the Grift Level.
Is that the option for "Open Greater Rifts at Level..." option? I see it's defaulted to 999. Does that mean it always opens the highest possible GRift level?Use QuestTools Settings to configure the Grift Level.
Same problem here.I'm facing very weird backtracking with the new db, have no idea what caused it.
I'm facing very weird backtracking with the new db, have no idea what caused it.
Got it man. Thanks for the info!Yes, set it to the level you want it to be
This is working great for me. Been running it since DB came back up. My Adventure one wasn't working and only really wanted to run rifts anyway. I'm at work and occasionally remote into my home computer to check it out, hasn't stopped yet. Never gets stuck or freezes.
does the bot ever run back to the start of the rift level using rrix? i use to have that problem alot using rrix back in season 3 etc, especially the narrow paths or some specific rift levels. I wonder if the nav server fixed it or something. but the new adventuer .90 update is running rifts in record speed, and exploring them better than rrix profile ever could. I've been using rrix since the beginning too. Let me know next time your watching your bot lol
This one does not get stuck for me. I was using the previous adventure one and it was running back to the beginning all the time. I started using this one and haven't had an issue with it. I haven't tried version 90 of Adventure.
No sooner than I typed the above, I started running into the issue where it runs back to the start. This is what is displayed on the log:
[QuestTools][ExploreDungeonTag] ExploreDungeon Started
[QuestTools][ExploreDungeonTag] Visited all nodes but objective not complete, forcing grid reset!
[QuestTools][ExploreDungeonTag] Visited all nodes but objective not complete, forcing grid reset!
[QuestTools][ExploreDungeonTag] Visited all nodes but objective not complete, forcing grid reset!
[QuestTools][ExploreDungeonTag] Visited all nodes but objective not complete, forcing grid reset!
Even if I change it to go back to the nearest unvisited, it constantly does a grid reset.
Could happen to any plugin
Have you tried forcing QT to use the Default Route Mode?
I started there. Then tried switching it to anything else. I just switched back to your profile. The new update works really nice. Thanks for all of your work.
Could happen to any plugin
Have you tried forcing QT to use the Default Route Mode?
TB the problem here is that it's the same with one you recently fixed with adventurer. It gets so close to the end of the rift and the door then turns around it misses the exit. Do you mind fixing?