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Quetion about Coordinates

press my location where it needs to jump / walk to
Then alter X, Y, Z to ToX, ToY and ToZ.
Done!
 
ahh, yes, tryig to find them for elevators. having no luck tho.getting to the spot i need to be at with no problem, but the actual interacting with the switch for the elevator is where im having the problem.
 
Last edited:
Actually pis easy :)
The code for this is:
Code:
<UseTransport TransporterName="Elevator" Type="Wonkavator" Option="Level 2"
		X="-275.6001" Y="11.43925" Z="-55.46798" 
		ToX="-275.9326" ToY="5.818851" ToZ="-59.2927" />
Go with your toon to the elevator and stand in front of it (in front of the panel its needs to interact with),
Mouse over the console which you would press to use the elevator. The name which pops up on your info screen (right bottom of screen),
this is your TransporterName. So if you mouse over and it says Elevator then TransporterName="Elevator".
Now press My Location, you will get a set of X Y Z coordinates. Copy this over the given X Y Z coordinates above.
If you press the console you get an option menu, where you want to travel. So lets say we want to go to Level 2 then Option="Level 2".
If you travel back and option is then Level 1, then Option="Level 1".
Now use the option where you want to move, wait for the game to load the new zone.
DO NOT MOVE, press My Location and copy that X Y Z coordinates over the ToX, ToY, ToZ.
You will now have 2 lines with X Y Z coordinates, change last line manually from X Y Z to ToX, ToY, ToZ, without changing the actuall coordinates.
Like above and your done.

If you need to take the elevator back up, you need to repeat the entire process as the coordinates and option are different and possibly Transportname also.
 
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Ahh gotcha, tyvm sir ;) thats what i was looking for.

Now use the option where you want to move, wait for the game to load the new zone.
DO NOT MOVE, press My Location and copy that X Y Z coordinates over the ToX, ToY, ToZ.
You will now have 2 lines with X Y Z coordinates, change last line manually from X Y Z to ToX, ToY, ToZ, without changing the actuall coordinates.
Like above and your done.

Thats the part i wasn't understanding.
 
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