Pelisse102
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- May 8, 2015
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In Questtools, the checkbox to disable combat at a certain wave count is not taken into account.
Basically it's always on. Easy to fix, just select a very high wave count.
Anyway, for the developers' information, it's due to the flag QuestToolsSettings.Instance.EnableTrialRiftMaxLevel not being checked in the function PulseRiftTrial
Basically it's always on. Easy to fix, just select a very high wave count.
Anyway, for the developers' information, it's due to the flag QuestToolsSettings.Instance.EnableTrialRiftMaxLevel not being checked in the function PulseRiftTrial