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Question to Quest Override for TB Quest Magnetism - please help

aprisma

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Feb 25, 2011
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Hello,
for the "Magnets how do they work". I made the follwing override:

Questorder:

<If Condition="HasQuest(28692)">
<Objective QuestName="Magnets, How Do They Work?" QuestId="28692" Type="CollectItem" ItemId="62830" CollectCount="7" />
</If>

Questoverride:

<Quest Id="28692" Name="Goblinischer Magnetismus" >
<Objective Type="CollectItem" ItemId="62830" CollectCount="7" >

<Hotspots>
<Hotspot X="-477.2902" Y="1559.605" Z="21.2205" />
<UseItem ItemId="62829" />
<Hotspot X="-449.364" Y="1556.367" Z="20.25442" />
<UseItem ItemId="62829" />
<Hotspot X="-422.3325" Y="1609.183" Z="19.43438" />
<UseItem ItemId="62829" />
<Hotspot X="-422.0428" Y="1642.407" Z="18.90132" />
<UseItem ItemId="62829" />
<Hotspot X="-345.7629" Y="1606.359" Z="23.07646" />
<UseItem ItemId="62829" />
</Hotspots>
</Objective>
</Quest>

At each Hotspot the toon should use the Item with the ID 62829 and then collect the items with it 62830. The collect part is works perfect but I cannot find a way that it presses the item at each hotspot. So I have to press the button manually.

Any idea?

thanx so much
cheers,
 
aprisma said:
At each Hotspot the toon should use the Item with the ID 62829 and then collect the items with it 62830. The collect part is works perfect but I cannot find a way that it presses the item at each hotspot. So I have to press the button manually.

Hi, aprisma,

I was hoping someone more experienced would answer this. Also, I'm not familiar with the quest.

Why are you not using the 'location' form of UseItem?
HTML:
<UseItem ItemId="26002" QuestName="Laying Waste to the Unwanted" QuestId="10078"
                           X="-140.7878" Y="2513.061" Z="45.35241" />

If that doesn't work for you, give the UseItemOn behavior a look.

cheers,
chinajade
 
Hello Chinajade,
thanx for your answer. Its the Quest in Tol Barad where you get an item. Then you go to some piles of junk and activate that item. As soon you did it you can collect scrap metal lying on the floor.

So the manual way would be:

Run to pile 1 and press the item. Collect some
Run to Pile 2 and press the item. Collect some

The toon runs to the piles (hotspots) and collect but it dont use the item. So I have to quick press it manually and all works fine. So I thought I can put in the "use item" command after any hotspot and it should press the item BEFORE moving to the next.

The problem is that I dont have one hotspot. Thats not enough. I need several.

I will try to find more help in the wiki and maybe someone more experienced than me (so everybody :-)) answers in the meantime.

Have a nice day,

EDIT:

I just looked at the link you posted me. There is a very good sample:

<HBProfile><QuestOrder> <!-- opening context -->

<!-- ...pickup, objectives, run to, or turn in other quests, perhaps... -->
<UseItem ItemId="26002" QuestName="Laying Waste to the Unwanted" QuestId="10078"
X="-140.7878" Y="2513.061" Z="45.35241" />
<UseItem ItemId="26002" QuestName="Laying Waste to the Unwanted" QuestId="10078"
X="-134.0192" Y="2658.108" Z="47.9405" />
<UseItem ItemId="26002" QuestName="Laying Waste to the Unwanted" QuestId="10078"
X="-157.2915" Y="2783.66" Z="37.07723" />
<UseItem ItemId="26002" QuestName="Laying Waste to the Unwanted" QuestId="10078"
X="-151.8023" Y="2814.076" Z="34.18186" />
<!-- ...pickup, objectives, run to, or turn in other quests, perhaps... -->

</QuestOrder></HBProfile> <!-- closing context -->

So I can put that in the questorder and NOT in the questoverride. I will try this when I am at home.

Thanx so far,
 
Last edited:
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