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[Questing] Treasure, Elites, Toys and Weapons

Hmm, I think the best way would be to do an Ally and on Horde file then :)
I think i wont do that auto load thing. Either you can use just one zone or all :)

Just check the Kicks 1-100 profiles, any of the WOD Ally profiles have as last line a loading routine for the next zone.

I think that would be easy solution for your separated profiles to be loaded from each other, so people would feel the profiles are 1-click solution - thats what we all love to have!

About having separated ally-horde ones, would not be a bad idea, if currently the profiles run within opposite factions camps in certain zones. Not having issues myself for now with that.
 
Just check the Kicks 1-100 profiles, any of the WOD Ally profiles have as last line a loading routine for the next zone.

I think that would be easy solution for your separated profiles to be loaded from each other, so people would feel the profiles are 1-click solution - thats what we all love to have!

About having separated ally-horde ones, would not be a bad idea, if currently the profiles run within opposite factions camps in certain zones. Not having issues myself for now with that.

I just don't think it's wort the time and effort. Becuase it comes with both ally and horde now. And if i would add autoload for the zones it would just be a mess.
Easier for those who want an automated (1-click) to just use the full zone.
And others use zone for zone.
 
I've posted new files with seperate zones :)
Gorgond - Can you tell which one? or is it all of them?
Will check on Lo'marg
Aarko's he did loot on my run. Will try again :)
Sunderthorn - i know is difficult, will remove it for now.

Gorgrond - Im not sure how many it was, I stopped it after killing Biolante again, and it killed one before that. I figured it knew something I didnt and it was killing the first mob. I forgot the name. When I saw it go to Biolante, I stopped it knowing I just killed him the day before without the profile. I then deleted the Gorgrond section from the profile because I know I have it completed, I have the achievement :). I know HandyNotes also has issues with removing the markers for these elites until you actually turn in the quest.

Lo'marg may be an HB pathing issue...or not.

Luckily I did not need Aarko's treasure. My priest cant use crossbows, but I was able to go back and loot it. May be more of an issue with someone that actually can use the wep.

I will check the new profiles out today. New work day!!!!!
 
Gorgrond - Im not sure how many it was, I stopped it after killing Biolante again, and it killed one before that. I figured it knew something I didnt and it was killing the first mob. I forgot the name. When I saw it go to Biolante, I stopped it knowing I just killed him the day before without the profile. I then deleted the Gorgrond section from the profile because I know I have it completed, I have the achievement :). I know HandyNotes also has issues with removing the markers for these elites until you actually turn in the quest.

Lo'marg may be an HB pathing issue...or not.

Luckily I did not need Aarko's treasure. My priest cant use crossbows, but I was able to go back and loot it. May be more of an issue with someone that actually can use the wep.

I will check the new profiles out today. New work day!!!!!

I assume that you also did turn in the quest from that mob? Biolante that is.
Will try Lo'marg and Aarko's when my alt is at that lvl :)
Yeah, its 99% complete now.
Just needs smoothing it out. But will take sometime I think!
 
I assume that you also did turn in the quest from that mob? Biolante that is.
Will try Lo'marg and Aarko's when my alt is at that lvl :)
Yeah, its 99% complete now.
Just needs smoothing it out. But will take sometime I think!

Hahaha, yes, I did turn the quest in. You made me go recheck my toon!!!

I know Nagrand is not 100%, but I figured I could add my experience after killing Fangler. I was under water, close to bottom. After killing and looting, he just stayed there. Luckily I was watching or it would have been a death walk.

(Edit 1) Instructor Luhk, in Nagrand. After killing, toon just stands there and ultimately receives the following message:
[InteractWith-v1857(warning)] Taking too long to reach Blademaster Sword--blacklisting for 3m00s
 
Last edited:
Hahaha, yes, I did turn the quest in. You made me go recheck my toon!!!

I know Nagrand is not 100%, but I figured I could add my experience after killing Fangler. I was under water, close to bottom. After killing and looting, he just stayed there. Luckily I was watching or it would have been a death walk.

Autodrown is on? Will add it to profile later :)
 
No, Anti Drown plugin was not enabled. May want to add that as a dependency on the front page.
 
Just started it up a short while ago but it's going incredibly smoothly so far - great script dude, if you don't release to buddystore I'll be sure to donate some other way. Thanks so much, next time I'm in Stockholm I'll have to buy you a drink ^^
 
Hei!

No matter where my toon is when i start, it just runs back to garrison and stands in a corner. "Moving to hunting ground waypoint / No viable mobs"

Am I being a retard?


View attachment 157385

I can see that its trying to loot LunarFall Egg. As i am not ally I cant test it.
This was copied from Sophinix code.

Lunarfall Egg - Object - World of Warcraft
And some say it can change places depending on garrison level.
Will comment out all those for now :)
 
Just started it up a short while ago but it's going incredibly smoothly so far - great script dude, if you don't release to buddystore I'll be sure to donate some other way. Thanks so much, next time I'm in Stockholm I'll have to buy you a drink ^^

:) Thnx alot. I will probably run smoother if I invest more time in planing the route :)
I'm thinking of buddystore but not sure, there is an donate button on first post!
Yeah sure, drink or beer :)
 
I think it will be great if you can add item check for rare elite kill. Like:
Code:
<If Condition="!IsQuestCompleted(35807)"><CustomBehavior File="InteractWith"  MobId="81540" ObjectType="Npc" NumOfTimes="1"  X="7326.248" Y="832.4305" Z="114.2138"   CollectionDistance="200" MobState="Alive" WaitForNpcs="True" /> <!-- Erosian the Violent --></If>
to
Code:
<If Condition="!IsQuestCompleted(35807) &amp;&amp; !HasItem(113444)"><CustomBehavior File="InteractWith"  MobId="81540" ObjectType="Npc" NumOfTimes="1"  X="7326.248" Y="832.4305" Z="114.2138"   CollectionDistance="200" MobState="Alive" WaitForNpcs="True" /> <!-- Erosian the Violent --></If>
 
I think it will be great if you can add item check for rare elite kill. Like:
Code:
<If Condition="!IsQuestCompleted(35807)"><CustomBehavior File="InteractWith"  MobId="81540" ObjectType="Npc" NumOfTimes="1"  X="7326.248" Y="832.4305" Z="114.2138"   CollectionDistance="200" MobState="Alive" WaitForNpcs="True" /> <!-- Erosian the Violent --></If>
to
Code:
<If Condition="!IsQuestCompleted(35807) &amp;&amp; !HasItem(113444)"><CustomBehavior File="InteractWith"  MobId="81540" ObjectType="Npc" NumOfTimes="1"  X="7326.248" Y="832.4305" Z="114.2138"   CollectionDistance="200" MobState="Alive" WaitForNpcs="True" /> <!-- Erosian the Violent --></If>

Thnx for that, that is/was a good idea.
Its been implemented now :)
 
Great profile, just started using it

however, do you think you could remove Gorum? he's in a cave in SMV, and currently hes phase bugged so cant be killed after a certain quest, this causes the bot to go there, and just wait for him, though he'll never appear :(
 
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