Which one is that maximal1981?the isuese is the fly point, I have it change for me
Which one is that maximal1981?
my character gets to part 2..flies to <1654.20, -2540.36, 152.86> & stops dead.. sits right there & doesn't do anything..
My bags are not full..
I do not have a fishing pole because it isn't needed anymore.. is it needed by the profile ?
What do you suggest ?
/salute
<While Condition="true" >
<If Condition="(Me.FreeBagSlots > 4) || (Me.LowestDurabilityPercent > 60.0)" >
<CustomBehavior File="FlyTo" X="..." Y="..." Z="406.8236" DestName="Profile Start" />
<CustomBehavior File="ForcedDismount" />
<SetGrindArea><GrindArea>
<TargetMinLevel>1</TargetMinLevel>
<TargetMaxLevel>101</TargetMaxLevel>
<Factions>1712 2578</Factions>
<MaxDistance>25</MaxDistance>
<Hotspots>
<!-- [So-on-and-so-forth] -->
</Hotspots>
</GrindArea></SetGrindArea>
<GrindTo Condition="(Me.FreeBagSlots <= 4) || (Me.LowestDurabilityPercent < 0.60)" GoalText="Farm Skyshards" />
</If>
<If Condition="(Me.FreeBagSlots <= 4) || (Me.LowestDurabilityPercent <= 60.0)" >
<CustomBehavior File="Message" Text="Doing a Vendor/Mail Run!" LogColor="Red" />
[COLOR=#ff0000][B]<CustomBehavior File="FlyTo" DestName="Repair Run" X="722.9744" Y="1579.175" Z="375.9695" />
<CustomBehavior File="ForcedDismount" />[/B][/COLOR]
<CustomBehavior File="ForceSetVendor" DoMail="True" DoSell="True" DoRepair="True" DoTrain="False" />
</If>
</While>
<!-- Notes:
Fill in your
<Factions></Factions>
<Hotspots>
</Hotspots>
You'll have to fill out this xyz (generally first hotspot for your grind area):
<CustomBehavior File="FlyTo" X Y Z Name="Profile Start" />
You'll need to fill out the XYZ of the 'land at' coords for repair / mail run
<CustomBehavior File="FlyTo" XYZ Name="Repair Run" />
<CustomBehavior File="ForcedDismount" />
Fill this vendor out and mailbox XYZ:
<SetVendor><Vendors>
<Vendor Name="" Entry="" Type="Repair" X Y Z />
</Vendors></SetVendor>
<SetMailbox><Mailboxes>
<Mailbox X Y Z />
</Mailboxes></SetMailbox>
-->
<CustomBehavior File="UserSettings"
GroundMountFarmingMode="False"
PullDistance="50"
[B][COLOR=#ff0000]UseMount="False"[/COLOR][/B]
[B][COLOR=#ff0000] [/COLOR][/B]LootChests="True"
[B][COLOR=#ff0000] NinjaSkin="True"[/COLOR][/B]
[COLOR=#ff0000][B]SkinMobs="True"[/B][/COLOR]
LootRadius="50" />
[ForcedDismount-v569(warning) @line 109]: Attribute 'MaxDismountHeight' is not recognized by this behavior--ignoring it.