BeginUseAt] 4 False {1265, 241}[InjectKeyEvent] 112 ms sleep for 112.[MoveTowards] Moving towards The Ancient Pyramid at {1771, 782} (distance: 751)[BeginUseAt] 4 False {1265, 242}[InjectKeyEvent] 112 ms sleep for 112.[BeginUseAt] 4 False {1265, 240}[InjectKeyEvent] 112 ms sleep for 112.[BeginUseAt] 4 False {1264, 241}[BeginUseAt] 4 False {1266, 242}[InjectKeyEvent] 96 ms sleep for 112.[BeginUseAt] 4 False {1264, 244}[InjectKeyEvent] 112 ms sleep for 112.[MoveTowards] Moving towards The Ancient Pyramid at {1771, 782} (distance: 748)[BeginUseAt] 4 False {1264, 241}[InjectKeyEvent] 13 ms sleep for 112.[StuckDetection] Small range stuck count: 7[BeginUseAt] 4 False {1263, 238}[BeginUseAt] 4 False {1264, 241}[BeginUseAt] 4 False {1262, 241}[InjectKeyEvent] 11 ms sleep for 112.[MoveTowards] Moving towards The Ancient Pyramid at {1771, 782} (distance: 751)[BeginUseAt] 4 False {1266, 241}[InjectKeyEvent] 113 ms sleep for 112.[BeginUseAt] 4 False {1266, 239}[InjectKeyEvent] 127 ms sleep for 112.[BeginUseAt] 4 False {1266, 240}[InjectKeyEvent] 112 ms sleep for 112.[BeginUseAt] 4 False {1264, 243}[InjectKeyEvent] 12 ms sleep for 112.[MoveTowards] Moving towards The Ancient Pyramid at {1771, 782} (distance: 749)[BeginUseAt] 4 False {1266, 242}[InjectKeyEvent] 112 ms sleep for 112.[BeginUseAt] 4 False {1265, 245}[InjectKeyEvent] 113 ms sleep for 112.[StuckDetection] Small range stuck count: 8[BeginUseAt] 4 False {1266, 241}[InjectKeyEvent] 92 ms sleep for 112.
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