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[QB]"Meatgut Needs Bones" quest Turn-In automation

I wish I could complement you the way others are :( but your code is not working for me... Character moves to Meatgut and suddenly honorbuddy stops... I am also getting errors when loading this profile... I have attached the log for you reference. I will really appreciate your assistance. Thank you.
 

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I wish I could complement you the way others are :( but your code is not working for me... Character moves to Meatgut and suddenly honorbuddy stops... I am also getting errors when loading this profile... I have attached the log for you reference. I will really appreciate your assistance. Thank you.

Your problems are completely not related to this profile. Your HB installation is fucked up (alot of compiling errors, old plugins/bots/QB).

Make a CLEAN install of HB and profit.
 
Last edited:
Your problems are completely not related to this profile. Your HB installation is fucked up (alot of compiling errors, old plugins/bots/QB).

Make a CLEAN install of HB and profit.
Was going to propose the same!

Even after the profile was written nearly 3 months ago, the HB core had no major changes, which would do the profile incompatible.

I would recommend for every Honorbuddy customer to install each new HB version on clear, and then move the custom stuff in.
 
After the latest EB patch this is not working anymore. It goes to meatgut, clicks continue but then it doesnt complete the quest and it keeps on doing that, talking to him -> continue and doesnt complete, does anyone know what the problem is?
 
how do you change wait timer

this profile works fine, except you have to change your wait time from 100ms to 1000 works much better, if its set to 100 it will try to do stuff too fast and fail the turnin simply...

how do you changer wait timer?
 
Durie14, edit the archive [QB]Meatgut Needs Bones.xml using Notepad and change the lines :

<CustomBehavior File="Misc\RunLua" Lua="QuestFrameCompleteButton:Click()" WaitTime="1000" />
<CustomBehavior File="Misc\RunLua" Lua="QuestFrameCompleteQuestButton:Click()" WaitTime="1000" />

i do this here, and working fine now...
 
Durie14, edit the archive [QB]Meatgut Needs Bones.xml using Notepad and change the lines :

<CustomBehavior File="Misc\RunLua" Lua="QuestFrameCompleteButton:Click()" WaitTime="1000" />
<CustomBehavior File="Misc\RunLua" Lua="QuestFrameCompleteQuestButton:Click()" WaitTime="1000" />

i do this here, and working fine now...

1000 is entirely way to much - go for 250-300 instead. Ignore the HB errors as long as it's still turning them in.
 
1000 is entirely way to much - go for 250-300 instead. Ignore the HB errors as long as it's still turning them in.
On my connection with 100ms it is going pretty smooth, so rising too much is indeed only slowing the stuff down too much ...
 
Getting similar issues as others before, profile was working fine up until about a week/a few days ago, now the bot just runs to Meatgut, opens all the dialogue boxes but doesnt click complete quest. Just constantly opening the window, hitting continue, then resetting without handing in
 
Getting similar issues as others before, profile was working fine up until about a week/a few days ago, now the bot just runs to Meatgut, opens all the dialogue boxes but doesnt click complete quest. Just constantly opening the window, hitting continue, then resetting without handing in
After the recent issues with HB version .773, have you tested this with .774?
 
Hi, I would like to inform that the profile does not work anymore ... after updating patcha.Ne gives bone Npc. please Fix
 
Worked great up until today. My toon runs to meatgut, selects him and then does nothing else. Just clicks back and forth with no turn in :(

Any fix?
 
Thanks for the workaround, Feep. With that add-on and the QB I'm able to get rid of all my bones :)

Anyone have an idea what caused this issue?
 
I've also had this problem, but thanks for the tip with the addon! Regarding what caused this I think that before you just pressed talk on Meatgut NPC and pressed complete quest. While now you have to press talk on him, and then choose the quest from "available quests" and finally complete it. I might be wrong however and this might not be the reason, but that's just my thoughts about it.
 
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