hi again sorry to be a naggin shit 
but ive noticed in the logs a load of red text now and then
at TreeSharp.Action.RunAction(Object context)
at TreeSharp.Action.#h.#nF.MoveNext()
at (Object )
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.Decorator.#h.#nF.MoveNext()
at (Object )
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.Decorator.#h.#nF.MoveNext()
at (Object )
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.Sequence.#h.#nF.MoveNext()
at (Object )
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.Switch`1.#h.#TF.MoveNext()
it goes on like that for quite a few more lines then says
[15:44:02:150] Cleared POI - Reason Exception in Root.Tick()
[15:44:02:150] Cleared POI
[15:44:02:308] System.NullReferenceException: Object reference not set to an instance of an object.
at Amplify.Amplify.<>c__DisplayClass2d.<GetAllChecks>b__2c(Object ) in c:\Users\giles\Desktop\honorbuddy\CustomClasses\Amplify\Amplify.Combat.cs:line 146
then after about 100 lines maybe sometimes less sometimes more it just decides on something and goes for it and starts going as normal again
but it just loops that for a small while before going normal
is that meant to happen or is it something ive screwed up ?
also i get alot of this
Pet Has Agro From Malyors
Trying to Initiate Combat with Pets Current Target
Pet Has Agro From Malyors
Trying to Initiate Combat with Pets Current Target
Pet Has Agro From Malyors
Trying to Initiate Combat with Pets Current Target
Pet Has Agro From Malyors
Trying to Initiate Combat with Pets Current Target

but ive noticed in the logs a load of red text now and then
at TreeSharp.Action.RunAction(Object context)
at TreeSharp.Action.#h.#nF.MoveNext()
at (Object )
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.Decorator.#h.#nF.MoveNext()
at (Object )
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.Decorator.#h.#nF.MoveNext()
at (Object )
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.Sequence.#h.#nF.MoveNext()
at (Object )
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.Switch`1.#h.#TF.MoveNext()
it goes on like that for quite a few more lines then says
[15:44:02:150] Cleared POI - Reason Exception in Root.Tick()
[15:44:02:150] Cleared POI
[15:44:02:308] System.NullReferenceException: Object reference not set to an instance of an object.
at Amplify.Amplify.<>c__DisplayClass2d.<GetAllChecks>b__2c(Object ) in c:\Users\giles\Desktop\honorbuddy\CustomClasses\Amplify\Amplify.Combat.cs:line 146
then after about 100 lines maybe sometimes less sometimes more it just decides on something and goes for it and starts going as normal again

but it just loops that for a small while before going normal
is that meant to happen or is it something ive screwed up ?

also i get alot of this
Pet Has Agro From Malyors
Trying to Initiate Combat with Pets Current Target
Pet Has Agro From Malyors
Trying to Initiate Combat with Pets Current Target
Pet Has Agro From Malyors
Trying to Initiate Combat with Pets Current Target
Pet Has Agro From Malyors
Trying to Initiate Combat with Pets Current Target