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PureRotation V2

a free divine storm at 50% increased damage is a great filler in single target, and absolute priority in aoe.

the name of the proc is called Divine Crusader, this should be the id: 144595

thanks, will add it within the next hours (currently at work and some trouble here, but i think in my next break i can add this to the singletarget rotation)
Stormchasing --
I know you've been busy with "real life" issues and such, so you may not have any information about it, but I was curious about the state of PR v3. Is that still under development? Is it coming along without any flaws? I've forgotten most of the post you put up about it a long while back. I just remember someone said you had become very busy with your "real life" ventures, and had stopped(?) developing it temporarily.

Just wondered if you could shed some light on the state of PureRotations v3. :)

http://www.thebuddyforum.com/honorb...e/115706-purerotation-v2-285.html#post1332856

not that long ago :)
 
a free divine storm at 50% increased damage is a great filler in single target, and absolute priority in aoe.

the name of the proc is called Divine Crusader, this should be the id: 144595

well the break hitted me faster than i thought :) costumers doesn't reply to questions^^
so ... retribution should now support DS on Procc for Single and AOE (got a lil bit higher priority than normal DS in AOE situations)

please test and report back, DS will fire on this conditions:
- u have a target AND
- your are in MeleeRange of that target AND
- u have the procc for Divine Storm (144595)
 
well the break hitted me faster than i thought :) costumers doesn't reply to questions^^
so ... retribution should now support DS on Procc for Single and AOE (got a lil bit higher priority than normal DS in AOE situations)

please test and report back, DS will fire on this conditions:
- u have a target AND
- your are in MeleeRange of that target AND
- u have the procc for Divine Storm (144595)

looks good!
 
so who is next?
anything special that's not working or doin wrong atm?
will spend some time on every class one by one which will be reported here with:
- log
- detailed description of whats wrong and how should it be done and so on

feel free to contact by PM, cause i'm not always reading every thread
any feedback on obliv's changes to protection paladin yet?
 
so who is next?
anything special that's not working or doin wrong atm?
will spend some time on every class one by one which will be reported here with:
- log
- detailed description of whats wrong and how should it be done and so on

feel free to contact by PM, cause i'm not always reading every thread
any feedback on obliv's changes to protection paladin yet?

Farming for a shield and I'll start testing it in LFR. Every CC I've seen so far has done great, though. I've been tanking a lot now, and the tank classes seem to have less reports than DPS. I'll get logs if I notice anything strange.
 
so who is next?
anything special that's not working or doin wrong atm?
moonkin druids:

1) Druid's Force of Nature - Spell - World of Warcraft - currently do not used at all
spell has 3 charges. All 3 should be used at fight start, and then - activate on cooldown [at least one druid-only combat routine (pewpewpew) able to do this. but i was unable to add same for Pure Rotation]

2) Druid's Celestial Alignment - Spell - World of Warcraft - currently do not used at all
should be used at fight start when we are at 0% energy from lune to solar. And later - on cooldown on same situation.

my language is horrible, so I just copy from Elistic Jerks:
Use Celestial Alignment whenever an Eclipse as just ended and it's off cooldown.

tnx

edit, added logs
 

Attachments

moonkin druids:

1) Druid's Force of Nature - Spell - World of Warcraft - currently do not used at all
spell has 3 charges. All 3 should be used at fight start, and then - activate on cooldown [at least one druid-only combat routine (pewpewpew) able to do this. but i was unable to add same for Pure Rotation]

2) Druid's Celestial Alignment - Spell - World of Warcraft - currently do not used at all
should be used at fight start when we are at 0% energy from lune to solar. And later - on cooldown on same situation.

my language is horrible, so I just copy from Elistic Jerks:
Use Celestial Alignment whenever an Eclipse as just ended and it's off cooldown.

tnx
i'm missing the log!!!
don't get me wrong, but both abilities are already in there (since months!), so without a log i won't do anything!
 
I'm sorry, I such a noob
here's a log with dummie

perhaps problem is in russian wow localization?

start HB
press ALT + Q
Start attacking and see if the two abilities are used :)
u r in hotkey mode, where U have the control when to start using cooldowns or aoe abilities
Use Cooldowns in combat: ALT + Q
Use AOE Rotation: ALT + E

Press the keys again do disable CD usage / AOE rotation
 
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start HB
press ALT + Q
Start attacking and see if the two abilities are used :)
u r in hotkey mode, where U have the control when to start using cooldowns or aoe abilities
Use Cooldowns in combat: ALT + Q
Use AOE Rotation: ALT + E

Press the keys again do disable CD usage / AOE rotation

Oh, I'm really noob
I missed I'm in manual mode
However my hotkeys not working for some reason (I don't want to bother you with this problem. It looks like it related to Honorbuddy itself, or to some software at my notebook)

So I playing in automatic mode.
Celestial indeed started to work (yay!)


But, Force of Nature still do not working (actually, it never worked for me since i using Pure Rotation - for several months)
I'm attaching new log.

And thank you really great routine!
 

Attachments

Oh, I'm really noob
I missed I'm in manual mode
However my hotkeys not working for some reason (I don't want to bother you with this problem. It looks like it related to Honorbuddy itself, or to some software at my notebook)

So I playing in automatic mode.
Celestial indeed started to work (yay!)


But, Force of Nature still do not working (actually, it never worked for me since i using Pure Rotation - for several months)
I'm attaching new log.

And thank you really great routine!

update your purerotation from svn, FoN should work now
 
Sorry, still not working

I updated to 1752 revision
I deleted CompiledAssemblies folder to make 100% sure

Logs attached


EDIT
Tryied to modify Balance.cs by my own.
Replaced Spell.Cast("Force of Nature") with Spell.Cast(33831), and then Spell.Cast(106737),
Still not working.
Clipboard01.webp

EDIT 2
I tried add using Styx.WoWInternals; and then
Spell.Cast(WoWSpell.FromId(106737).Name)
or Spell.Cast(WoWSpell.FromId(33831).Name)
not working

i also tried russian spell name Spell.Cast("Сила Природы") - and still nothing
 

Attachments

Sorry, still not working

I updated to 1752 revision
I deleted CompiledAssemblies folder to make 100% sure

Logs attached


EDIT
Tryied to modify Balance.cs by my own.
Replaced Spell.Cast("Force of Nature") with Spell.Cast(33831), and then Spell.Cast(106737),
Still not working.
View attachment 111881

EDIT 2
I tried add using Styx.WoWInternals; and then
Spell.Cast(WoWSpell.FromId(106737).Name)
or Spell.Cast(WoWSpell.FromId(33831).Name)
not working

i also tried russian spell name Spell.Cast("Сила Природы") - and still nothing

thanks for testing, i'll respecc my drood to test it
for your tests:
Spell.Cast("YourSpellAsString") <- if u use this, don't get confused, it has to be the english spell name.
The string is only a unique identifier to look for into the HB internals, so replacing english spellnames with russian ones, will never work :) (the dictionary has no such entries and will never find one)
 
Sorry, still not working

I updated to 1752 revision
I deleted CompiledAssemblies folder to make 100% sure

Logs attached


EDIT
Tryied to modify Balance.cs by my own.
Replaced Spell.Cast("Force of Nature") with Spell.Cast(33831), and then Spell.Cast(106737),
Still not working.
View attachment 111881

EDIT 2
I tried add using Styx.WoWInternals; and then
Spell.Cast(WoWSpell.FromId(106737).Name)
or Spell.Cast(WoWSpell.FromId(33831).Name)
not working

i also tried russian spell name Spell.Cast("Сила Природы") - and still nothing

Update and try again, stupid overloading of blizzard is a pain with droods :) should work now
 
Lot of thanks, you make my day!
Everything working as charm!

Only one thing might be changed:
Replace
Spell.ForceCast(33831, ct => Me.CurrentTarget, ret => Me.CurrentTarget != null),
with
Spell.ForceCast(33831, ct => Me.CurrentTarget, ret => Me.CurrentTarget != null && DruidSettings.UseForceofNature && TalentManager.HasTalent(12)),

to support existing setting in gui + talent checking
 
uhm sure :D
thanks for pointing this out for me^^
was a little bit of trial and error, so i forget to add the default stuff, will update soon (tm)
 
View attachment 111921-frost mage not using incanters ward

-frost mage not using frozen orb

-frost mage casting evocation on cooldown(not glyphed) when not needed(100% mana)

will test the other 2 specs later
 
View attachment 111921-frost mage not using incanters ward

-frost mage not using frozen orb

-frost mage casting evocation on cooldown(not glyphed) when not needed(100% mana)

will test the other 2 specs later
not a valid zip file, try again
will see if i can find sometihng wrong with the code, but Evocation / Orb / Incanters ward was fine last time ... but yeah i changed some core stuff since my last testing, so maybe i broke something (not that i ever break something ... but who knows)
 
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