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Pure SWTor

I select unpure and the Zone Profile but the character dont move?! Can anyone help me?

[13:41:47.491 N] Starting Buddy Wing v1.0.1129.528
[13:41:49.686 N] Logging in...
[13:41:49.898 N]
Max Sessions
[13:41:49.974 N] Authentication failed.
[13:41:54.955 N] Logging in...
[13:41:55.088 N]
Max Sessions
[13:41:55.165 N] Authentication failed.
[13:41:55.909 N] Logging in...
[13:41:56.047 N]
Max Sessions
[13:41:56.126 N] Authentication failed.
[13:43:09.164 N] Logging in...
[13:43:09.303 N] T: 5247237136319038561 H: 2566613970
[13:43:09.303 N] Login Success!
[13:43:10.398 D] First CPU: Intel(R) Core(TM) i7-4790K CPU @ 4.00GHz
[13:43:10.398 D] OS Version: Windows NT 6.1.7601 Service Pack 1
[13:43:10.398 D] App Path: S:\buddy\Buddywing.exe
[13:43:10.452 D] Current build number: 1001584
[13:43:10.462 D] Loading client.gom..
[13:43:10.498 D] Loaded client.gom!
[13:43:10.610 D] Took 100ms to get the nodes list.
[13:43:10.610 D] There are 29218 nodes.
[13:43:10.610 D] DomList has 29786/49157
[13:43:10.650 D] spnOracle handled.
[13:43:10.650 D] ablOracle handled.
[13:43:10.650 D] cnvOracle handled.
[13:43:10.650 D] ctlOracle handled.
[13:43:10.652 D] mapOracle handled.
[13:43:10.652 D] scSpaceCombatOracle handled.
[13:43:10.652 D] gmOracle handled.
[13:43:10.652 D] Debug Draw Oracle added.
[13:43:10.652 D] dbgDrawOracle handled.
[13:43:10.705 D] ablTrainerOracle handled.
[13:43:10.705 D] prfOracle handled.
[13:43:10.859 D] guiApiGfx handled.
[13:43:10.875 D] Adding input layer ctlInputCamera - 3B9F38AB
[13:43:10.875 D] sysInputLayer handled.
[13:43:10.875 D] Adding input layer ctlInputMouse - 3B9F38B8
[13:43:10.875 D] sysInputLayer handled.
[13:43:10.875 D] Adding input layer ctlInputMovement - 3B9F38BC
[13:43:10.875 D] sysInputLayer handled.
[13:43:10.876 D] Adding input layer ctlInputVehicle - 3B9F38D1
[13:43:10.876 D] sysInputLayer handled.
[13:43:10.876 D] Adding input layer ctlInputTargetting - 3B9F38E0
[13:43:10.876 D] sysInputLayer handled.
[13:43:10.876 D] Adding input layer ctlInputGame - 3B9F3903
[13:43:10.876 D] sysInputLayer handled.
[13:43:10.877 D] Adding input layer ctlInputUI - 3B9F3962
[13:43:10.877 D] sysInputLayer handled.
[13:43:10.878 D] Adding input layer ctlInputConvo - 3B9F3995
[13:43:10.878 D] sysInputLayer handled.
[13:43:10.878 D] Adding input layer ctlInputCharacterSelection - 3B9F39A7
[13:43:10.878 D] sysInputLayer handled.
[13:43:10.878 D] Adding input layer ctlInputCreditsScreen - 3B9F39AD
[13:43:10.879 D] sysInputLayer handled.
[13:43:10.879 D] Adding input layer ctlInputUtility - 3B9F39AF
[13:43:10.879 D] sysInputLayer handled.
[13:43:10.879 D] Adding input layer ctlInputLoadingScreen - 3B9F39BA
[13:43:10.879 D] sysInputLayer handled.
[13:43:10.879 D] Adding input layer ctlInputMacroBinoculars - 3B9F39BC
[13:43:10.879 D] sysInputLayer handled.
[13:43:10.879 D] Adding input layer ctlInputSCFFVehicle - 3B9F39C8
[13:43:10.879 D] sysInputLayer handled.
[13:43:10.909 D] _BaseClient handled.
[13:43:10.909 D] utlStaticDefinitions handled.
[13:43:10.909 D] strOracle handled.
[13:43:10.910 D] _InputHandler handled.
[13:43:10.910 D] chrOracle handled.
[13:43:10.910 D] qstOracle handled.
[13:43:10.913 D] Took 302ms to process the node list
[13:43:11.183 N] User is a Inquisitor
[13:43:11.191 N] Advanced Class: None / Discipline: CanNotBeDetermined
[13:43:11.192 V] Routine Path: Routines
[13:43:11.608 D] Reloading AssemblyLoader<Buddy.CommonBot.ICombat> - Initializing
[13:43:12.014 D] Reloading AssemblyLoader<Buddy.CommonBot.ICombat> - RoutineManager.Reload !THROTTLED!
[13:43:12.014 D] Routines were reloaded. New routine list:
[13:43:12.014 D] Pure Rotation v0.0.0.0
[13:43:12.014 D] Unpure Rotation v0.0.0.0
[13:43:12.028 N] LazyRaider Disabling Loot Targeting
[13:43:12.028 N] LazyRaider Disabling Mounting
[13:43:12.028 N] LazyRaider Disabling Movement
[13:43:12.028 N] LazyRaider Disabling Targeting
[13:43:12.028 N] LazyRaider Disabling Repop
[13:43:12.028 D] Replaced hook [RepopCorpse] 918bb54a-4b16-4840-8da0-2cd1a0c944e5
[13:43:12.029 N] [Hot Key][F7] Toggle AOE
[13:43:12.029 N] [Hot Key][F8] Load UI
[13:43:12.029 N] [Hot Key][F12] Set Tank
[13:43:12.029 N] [Hot Key][F9] Toggle Pause
[13:43:12.029 N] Initialize Behaviors
[13:43:12.030 N] RebuildBehaviors called.
[13:43:12.030 D] Replaced hook [RepopCorpse] 177a3da4-f656-4f89-ad2b-78f7ef3e3240
[13:43:12.030 D] Replaced hook [RepopCorpse] c8c9ca76-b59c-45c7-a99e-fd9b48b2af7d
[13:43:12.076 N] Medpac Created!
[13:43:12.080 N] Using Commando Assault by Ama rotation based on Character Spec
[13:43:12.080 N] Using Commando Combat Medic by alltrueist rotation based on Character Spec
[13:43:12.081 N] Using Marauder Rage by distiny rotation based on Character Spec
[13:43:12.081 N] Using Mercenary Pyrotech by Ama rotation based on Character Spec
[13:43:12.081 N] Using Sentinel Focus by distiny rotation based on Character Spec
[13:43:12.081 N] Using Shadow Balance by alltrueist rotation based on Character Spec
[13:43:12.081 N] Using Shadow Kinetic Combat by alltrueist rotation based on Character Spec
[13:43:12.100 D] Replaced hook [TreeStart] 5a427701-73a1-4563-8c9e-921de4cf2cd7
[13:43:12.100 N] Rebuild Complete.
[13:43:12.100 N] Chose Pure Rotation as your combat routine.
[13:43:12.100 N] LazyRaider Disabling Loot Targeting
[13:43:12.100 N] LazyRaider Disabling Mounting
[13:43:12.100 N] LazyRaider Disabling Movement
[13:43:12.100 N] LazyRaider Disabling Targeting
[13:43:12.100 N] LazyRaider Disabling Repop
[13:43:12.100 D] Replaced hook [RepopCorpse] c5c72696-cd46-40e0-8605-e6df2e542981
[13:43:12.100 N] [Hot Key][F7] Toggle AOE
[13:43:12.100 N] [Hot Key][F8] Load UI
[13:43:12.100 N] [Hot Key][F12] Set Tank
[13:43:12.100 N] [Hot Key][F9] Toggle Pause
[13:43:12.100 N] Initialize Behaviors
[13:43:12.100 N] RebuildBehaviors called.
[13:43:12.100 D] Replaced hook [RepopCorpse] 88193e78-8460-4988-b00b-002c2d18a7c9
[13:43:12.100 D] Replaced hook [TreeStart] b7edcca6-6c85-4f06-8e26-ad420efcd195
[13:43:12.100 D] Replaced hook [RepopCorpse] 3367e73e-e399-4200-a50d-c27a581106b1
[13:43:12.127 N] Using Commando Assault by Ama rotation based on Character Spec
[13:43:12.127 N] Using Commando Combat Medic by alltrueist rotation based on Character Spec
[13:43:12.127 N] Using Marauder Rage by distiny rotation based on Character Spec
[13:43:12.127 N] Using Mercenary Pyrotech by Ama rotation based on Character Spec
[13:43:12.127 N] Using Sentinel Focus by distiny rotation based on Character Spec
[13:43:12.127 N] Using Shadow Balance by alltrueist rotation based on Character Spec
[13:43:12.127 N] Using Shadow Kinetic Combat by alltrueist rotation based on Character Spec
[13:43:12.128 D] Replaced hook [TreeStart] 4b3cfa21-6ecb-49f8-a4c7-607dee7a711f
[13:43:12.128 N] Rebuild Complete.
[13:43:12.139 D] Reloading AssemblyLoader<Buddy.Common.Plugins.IPlugin> - Initializing
[13:43:12.139 D] There are 0 plugins.
[13:43:12.273 N] Current bot set to Quest Bot
[13:43:12.275 N] Loaded profile [E - Dark] 1-10 Inquisitor and Warrior - Korriban [Kick]
[13:43:12.295 N] Sell quality set to Premium.
[13:43:12.298 N] Buddy Wing: The Old Robot is ready!
[13:43:17.474 N] [Hot Key][F8] Load UI
[13:43:17.474 N] [Hot Key][F9] Toggle Pause
[13:43:17.474 N] [Hot Key][F10] Toggle Movement
[13:43:17.474 N] [Hot Key][F11] Toggle Targeting
[13:43:17.474 N] [Hot Key][F12] Toggle All
[13:43:17.474 N] Initialize Behaviors
[13:43:17.474 N] RebuildBehaviors called.
[13:43:17.503 N] Using Commando Assault by Ama rotation based on Character Spec
[13:43:17.503 N] Using Commando Combat Medic by alltrueist rotation based on Character Spec
[13:43:17.503 N] Using Marauder Rage by distiny rotation based on Character Spec
[13:43:17.503 N] Using Mercenary Pyrotech by Ama rotation based on Character Spec
[13:43:17.504 N] Using Sentinel Focus by distiny rotation based on Character Spec
[13:43:17.504 N] Using Shadow Balance by alltrueist rotation based on Character Spec
[13:43:17.504 N] Using Shadow Kinetic Combat by alltrueist rotation based on Character Spec
[13:43:17.504 N] Using Commando Assault by Ama rotation based on Character Spec
[13:43:17.504 N] Using Commando Combat Medic by alltrueist rotation based on Character Spec
[13:43:17.505 N] Using Marauder Rage by distiny rotation based on Character Spec
[13:43:17.505 N] Using Mercenary Pyrotech by Ama rotation based on Character Spec
[13:43:17.505 N] Using Sentinel Focus by distiny rotation based on Character Spec
[13:43:17.505 N] Using Shadow Balance by alltrueist rotation based on Character Spec
[13:43:17.505 N] Using Shadow Kinetic Combat by alltrueist rotation based on Character Spec
[13:43:23.931 D] Start/Stop Button Clicked!
[13:43:23.931 D] Forcing profile reload. -- Temporary fix for behavior cache issues during start/stop.
[13:43:24.050 N] Current bot set to Quest Bot
[13:43:24.051 N] Loaded profile [E - Dark] 1-10 Inquisitor and Warrior - Korriban [Kick]
[13:43:24.051 D] Starting bot Quest Bot
[13:43:24.053 D] Added new hook [RepopCorpse] bace28c2-c5ec-47cc-8d22-39b257962a21
[13:43:24.055 D] Added new hook [Pull] b9d1f35f-1643-4168-b237-50551cd86f6c
[13:43:24.056 D] Added new hook [RoutineCombat] b9d1f35f-1643-4168-b237-50551cd86f6c
[13:43:24.057 D] Added new hook [HotspotPoi] 14707d66-b8f2-489a-917b-40a6cc5b73af
[13:43:24.059 D] Added new hook [SellVendorPoi] 95ce20c2-8bd4-4399-beeb-f0bbeabde859
[13:43:24.060 D] Added new hook [SetLootPoi] 7992af22-b004-4df2-8edb-98fc1518406e
[13:43:24.060 D] Added new hook [SetCombatPoi] 974808ed-4c1f-4af4-a5ba-ff3e77c023da
[13:43:24.060 D] Added new hook [SetVendorPoi] 74d74e0c-64a0-409a-a8e3-30de217b2e5a
[13:43:24.060 D] Added new hook [SetHotspotPoi] 18edc4ce-8ea6-43f5-a53a-c6fe1570034f
[13:43:24.060 D] Added new hook [SelectPoiType] ed5e9fa5-7357-4eea-ad2f-fce1db84afd4
[13:43:24.060 D] Replaced hook [SelectPoiType] 0d20a0c5-24e3-4f89-91a1-ef1fb8fc4e83
[13:43:24.060 D] Setting force alignment settings.
[13:43:24.063 D] Spooling up bot thread.
[13:43:24.063 D] Bot thread started.
[13:43:24.358 V] [Poi.Clear] Reason: Current quest behavior changed to PickupQuestTag: ObjectName: Lord Renning, X: 35,3708, Y: -16,7839, Z: 22,1847, Position: <35.3708, -16.7839, 22.1847>, Type: Npc, ProfileUseRange: 5, ProfileSearchRadius: 5, SearchRadius: 0,5, WaitTime: 1, IgnoreLOS: False, UseRange: 0,5, Object: Lord Renning, Distance: 6,398685, GUID: 1BB4F41E15, QuestId: 16140983491164171184, BranchId: 0, StepId: 0, TaskId: 0, QuestName: Dark Science, IsDoneCache: False, Behavior: Buddy.BehaviorTree.PrioritySelector, .
[13:43:24.360 D] Replaced hook [QuestProfileBehavior_Hook] 4ad21974-e478-427c-9e56-348792c367ad
[13:43:42.543 D] Start/Stop Button Clicked!
[13:43:42.543 N] Reason:
[13:43:42.643 D] Sleeping while waiting on execution state to be available for BotMain.Stop()
[13:43:42.937 N] Bot Thread Ended. Was this requested?
[13:43:42.943 D] Sleeping while waiting on execution state to be available for BotMain.Stop()
[13:43:44.644 D] We slept way too long waiting for the bot thread to give control back. Aborting thread. Client may crash!
[13:43:44.644 V] [Poi.Clear] Reason: Bot Stopped
[13:43:44.644 D] Resetting force alignment settings.
[13:43:44.644 D] QuestOrderManager.OnBotStop(). Resetting caches.
[13:43:44.645 D] Resetting current behavior.
[13:43:44.645 D] QuestOrderManager.OnBotStop(). Resetting caches.
[13:43:44.645 D] Resetting current behavior.
[13:43:44.654 D] Calling OnDone() on current behavior. PickupQuestTag: ObjectName: Lord Renning, X: 35,3708, Y: -16,7839, Z: 22,1847, Position: <35.3708, -16.7839, 22.1847>, Type: Npc, ProfileUseRange: 5, ProfileSearchRadius: 5, SearchRadius: 0,5, WaitTime: 1, IgnoreLOS: False, UseRange: 0,5, Object: Lord Renning, Distance: 6,398685, GUID: 1BB4F41E15, QuestId: 16140983491164171184, BranchId: 0, StepId: 0, TaskId: 0, QuestName: Dark Science, IsDoneCache: False, Behavior: Buddy.BehaviorTree.PrioritySelector,
 
fresh BW install, Fresh Pure download, bot will fight 1 pack of mobs, but will not move.

Do new profiles have to be made also? if not this is becoming a fuking joke, the devs are letting a "select" few bot away and do what they do, while the majority cant do shit. Its pretty bad to be honest.
 
fresh BW install, Fresh Pure download, bot will fight 1 pack of mobs, but will not move.

Do new profiles have to be made also? if not this is becoming a fuking joke, the devs are letting a "select" few bot away and do what they do, while the majority cant do shit. Its pretty bad to be honest.
What profile are you using?
 
UnPute has interrupting, but we warn you against using it in PvP or groups. Instant interrupts are a way to get reported.

Target switching? This is the first I've heard of that.

Yes, occasionally the automatic targeting will bug out and not target anymore.

I can fix it by stopping and starting the bot again, but it's a bit annoying.
 
Yes, occasionally the automatic targeting will bug out and not target anymore.

I can fix it by stopping and starting the bot again, but it's a bit annoying.

teh way i fix it in pvp using pure not unpure os target someone else and it will work again
 
I know you've done a Marksmanship.cs update, but I'll push my up here as I think it runs a bit better with some of the selections. One of the big things I did was change the AOE selection from 3 down to 2. With the buffs that we get to Suppressive Fire it, combined with a single Orbital Strike, is usually enough to take out most of a group of normals. It seems the most energy efficient right now (instead of doing AOE at 3).

I've done some quick tests between the two, and this one seems a bit more aggressive and higher DPS.

Code:
using System;
using System.Collections.Generic;
using System.Linq;
using Buddy.BehaviorTree;
using Buddy.Swtor;
using Buddy.Swtor.Objects;
using Buddy.CommonBot;
using PureSWTor.Helpers;
using PureSWTor.Core;
using PureSWTor.Managers;

using Action = Buddy.BehaviorTree.Action;
using Distance = PureSWTor.Helpers.Global.Distance;

namespace PureSWTor.Classes.Sniper
{
    class Marksmanship : RotationBase
    {
        #region Overrides of RotationBase

        public override string Revision
        {
            get { return ""; }
        }

        public override CharacterDiscipline KeySpec
        {
            get { return CharacterDiscipline.Marksmanship; }
        }

        public override string Name
        {
            get { return "Sniper Marksmanship by alltrueist - improved by JNP"; }
        }

        public override Composite PreCombat
        {
            get
            {
                return new PrioritySelector(
                    Spell.Buff("Coordination"),
                    Rest.HandleRest
                    //Scavenge.ScavengeCorpse
                    );
            }
        }

        private Composite HandleCoolDowns
        {
            get
            {
                return new LockSelector(
                    Spell.Buff("Escape", ret => Me.IsStunned),
                    Spell.Buff("Shield Probe", ret => Me.HealthPercent <= 70),
                    Spell.Buff("Evasion", ret => Me.HealthPercent <= 30),
                    Spell.Buff("Adrenaline Probe", ret => Me.EnergyPercent <= 40),
                    Spell.Buff("Sniper Volley", ret => Me.EnergyPercent <= 60),
                    Spell.Buff("Entrench", ret => Me.CurrentTarget.StrongOrGreater() && Me.IsInCover()),
                    Spell.Buff("Laze Target")
                    //Spell.Buff("Target Acquired")
                    );
            }
        }

        private Composite HandleLowEnergy
        {
            get
            {
                return new LockSelector(
                    Spell.Cast("Rifle Shot")
                    );
            }
        }

        private Composite HandleSingleTarget
        {
            get
            {
                return new LockSelector(
                    //Movement
                    CloseDistance(Distance.Ranged),

                    //Rotation
                    Spell.Cast("Distraction", ret => Me.CurrentTarget.IsCasting && !LazyRaider.MovementDisabled),
                    Spell.Buff("Crouch", ret => !Me.IsInCover() && !Me.IsMoving),
                    Spell.Cast("Corrosive Dart", ret => !Me.CurrentTarget.HasDebuff("Marked (Physical)")),
                    Spell.Cast("Followthrough"),
                    Spell.Cast("Takedown", ret => Me.CurrentTarget.HealthPercent <= 30),
                    Spell.Cast("Ambush", ret => Me.IsInCover() && Me.BuffCount("Zeroing Shots") == 2),
                    Spell.Buff("Target Acquired"),
                    Spell.Cast("Penetrating Blasts", ret => Me.IsInCover()),
                    Spell.Cast("Snipe", ret => Me.IsInCover())
                    );
            }
        }

        private Composite HandleAOE
        {
            get
            {
                return new Decorator(ret => ShouldAOE(2, Distance.MeleeAoE),
                    new LockSelector(
                        Spell.CastOnGround("Orbital Strike"),
                        //Spell.Cast("Fragmentation Grenade"),
                        Spell.CastOnGround("Suppressive Fire")
                    ));
            }
        }

        private class LockSelector : PrioritySelector
        {
            public LockSelector(params Composite[] children)
                : base(children)
            {
            }

            public override RunStatus Tick(object context)
            {
                using (BuddyTor.Memory.AcquireFrame())
                {
                    return base.Tick(context);
                }
            }
        }

        public override Composite PVERotation
        {
            get
            {
                return new PrioritySelector(
                    Spell.WaitForCast(),
                    HandleCoolDowns,
                    HandleAOE,
                    new Decorator(ret => Me.EnergyPercent < 60, HandleLowEnergy),
                    new Decorator(ret => Me.EnergyPercent >= 60, HandleSingleTarget)
                );
            }
        }

        public override Composite PVPRotation
        {
            get { return PVERotation; }
        }

        #endregion
    }
}
 
Last edited:
My smuggler or operative wont use stealth unless they are healer spec, how can I change this . The shadow works like a champ though .
 
Edit: Fixed my issue despite the bot not rotating under lvl 10. This could just be how it is and I've failed to read it.
 
Last edited:
Pure stopped working after BW update. No movement , I don't have logs yet , anyone else ?
 
Operative medic rotation seems to heal myself with an ability once for no reason before healing another as if it lagged in targeting the person with low health.

Any idea what would cause that?

It only seems to happen when I am targeting something else other than what the bot wants to heal.

Also, the rotation doesn't seem to make use of recuperative nanotech at all (Level 31)

Pure stopped working after BW update. No movement , I don't have logs yet , anyone else ?

Confirmed broken.
 
Last edited:
I have download Pure SWTor with svn creat a map into routing launch the pure or inpure and don't work can you help me?
 
Been using Pure for awhile. Noticed that while using it on my Watchman Sentinel that blade storm isn't being used during the rotation. Can you add it to the rotation. Here is the tool tip for it.
Blade Storm (Active Skill)
• Level Granted: 6
• Activation: Instant
• Focus: 4
• Cooldown: 12s
• Range: 10m
• Uses the Force to project a wave of energy toward the target, dealing 2402-2529 kinetic damage. In addition, standard and weak enemies are knocked senseless, stunned for 4 seconds.
• Ranks: 6,9,14,23,35,49,57,60
 
hi now i using the Pure Rotation with Inquisitor Surcerer Madness
but he use all time the Affliction...

Starting Buddy Wing v1.0.1195.648
Logging in...
T: 5247359028179989240 H: 2307752099
Login Success!
User is a Inquisitor
Advanced Class: Sorcerer / Discipline: Madness
Medpac Created!
[DefaultCombat] Level: 18
[DefaultCombat] Class: Inquisitor
[DefaultCombat] Advanced Class: Sorcerer
[DefaultCombat] Discipline: Madness
[DefaultCombat] [Hot Key][F7] Toggle AOE
[DefaultCombat] [Hot Key][F8] Load UI
[DefaultCombat] [Hot Key][F12] Set Tank
[DefaultCombat] Rotation Selected : Sorcerer Madness
Chose DefaultCombat as your combat routine.
[DefaultCombat] Level: 18
[DefaultCombat] Class: Inquisitor
[DefaultCombat] Advanced Class: Sorcerer
[DefaultCombat] Discipline: Madness
[DefaultCombat] [Hot Key][F7] Toggle AOE
[DefaultCombat] [Hot Key][F8] Load UI
[DefaultCombat] [Hot Key][F12] Set Tank
[DefaultCombat] Rotation Selected : Sorcerer Madness
Current bot set to Combat Bot
Loaded profile
Sell quality set to Cheap.
Buddy Wing: The Old Robot is ready!
LazyRaider Disabling Loot Targeting
LazyRaider Disabling Mounting
LazyRaider Disabling Movement
LazyRaider Disabling Targeting
LazyRaider Disabling Repop
[Hot Key][F7] Toggle AOE
[Hot Key][F8] Load UI
[Hot Key][F12] Set Tank
[Hot Key][F9] Toggle Pause
Initialize Behaviors
RebuildBehaviors called.
Medpac Created!
Using Assassin Madness by alltrueist rotation based on Character Spec
Using Sorcerer Madness by Distiny rotation based on Character Spec
Rebuild Complete.
Current bot set to Combat Bot
Loaded profile
>> Casting << Recklessness
>> Casting << Affliction
An error with aoe count unit
>> Casting << Affliction
An error with aoe count unit
>> Casting << Affliction
Reason:
Bot Thread Ended. Was this requested?
 
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