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[Public] Act 1 Bounties Royal Ring Farm

This bot is so lame....it moves back foward over and over till I found it the next mroning....and it happens a lot. Preety shitty profile and its a public onezzzz....
 
if u click dont open caches it will consider it a legendary and put it in ur chest
 
doesnt work properly for me it keeps teleporting back to town then going back and forth from the portal
 
another bug, when he trys to goto the next WP it doesnt do anything keeps spamming

Using Waypoint. Number:8
Using Waypoint. Number:8
Using Waypoint. Number:8
Using Waypoint. Number:8

etc
 
any idea when we will get an normal mode ? or should we just take act 1 from the original post you linked us to ?
 
[MoveToObjective] MoveToObjective Error: marker=True actor=True/False completedInteracts=0 isPortal=True dist=0 interactRange=20
[MoveToObjective] Using Objective Style Minimap Marker: -2043651426 dist: 345 isExit: False isEntrance False
[MoveToObjective] MoveToObjective Error: marker=True actor=True/False completedInteracts=0 isPortal=True dist=0 interactRange=20
[MoveToObjective] Using Objective Style Minimap Marker: -2043651426 dist: 345 isExit: False isEntrance False
[MoveToObjective] MoveToObjective Error: marker=True actor=True/False completedInteracts=0 isPortal=True dist=0 interactRange=20
[MoveToObjective] Using Objective Style Minimap Marker: -2043651426 dist: 345 isExit: False isEntrance False
[MoveToObjective] MoveToObjective Error: marker=True actor=True/False completedInteracts=0 isPortal=True dist=0 interactRange=20
[MoveToObjective] Using Objective Style Minimap Marker: -2043651426 dist: 345 isExit: False isEntrance False
[MoveToObjective] MoveToObjective Error: marker=True actor=True/False completedInteracts=0 isPortal=True dist=0 interactRange=20
[MoveToObjective] Using Objective Style Minimap Marker: -2043651426 dist: 345 isExit: False isEntrance False
[MoveToObjective] MoveToObjective Error: marker=True actor=True/False completedInteracts=0 isPortal=True dist=0 interactRange=20
[MoveToObjective] Using Objective Style Minimap Marker: -2043651426 dist: 345 isExit: False isEntrance False
[MoveToObjective] MoveToObjective Error: marker=True actor=True/False completedInteracts=0 isPortal=True dist=0 interactRange=20
[MoveToObjective] Using Objective Style Minimap Marker: -2043651426 dist: 345 isExit: False isEntrance False
[MoveToObjective] MoveToObjective Error: marker=True actor=True/False completedInteracts=0 isPortal=True dist=0 interactRange=20
[MoveToObjective] Using Objective Style Minimap Marker: -2043651426 dist: 345 isExit: False isEntrance False
[MoveToObjective] MoveToObjective Error: marker=True actor=True/False completedInteracts=0 isPortal=True dist=0 interactRange=20
[MoveToObjective] Using Objective Style Minimap Marker: -2043651426 dist: 345 isExit: False isEntrance False
[MoveToObjective] MoveToObjective Error: marker=True actor=True/False completedInteracts=0 isPortal=True dist=0 interactRange=20
[MoveToObjective] Using Objective Style Minimap Marker: -2043651426 dist: 345 isExit: False isEntrance False
[MoveToObjective] MoveToObjective Error: marker=True actor=True/False completedInteracts=0 isPortal=True dist=0 interactRange=20
[MoveToObjective] Using Objective Style Minimap Marker: -2043651426 dist: 345 isExit: False isEntrance False
[MoveToObjective] MoveToObjective Error: marker=True actor=True/False completedInteracts=0 isPortal=True dist=0 interactRange=20
[MoveToObjective] Using Objective Style Minimap Marker: -2043651426 dist: 345 isExit: False isEntrance False
[MoveToObjective] MoveToObjective Error: marker=True actor=True/False completedInteracts=0 isPortal=True dist=0 interactRange=20
[MoveToObjective] Using Objective Style Minimap Marker: -2043651426 dist: 345 isExit: False isEntrance False
[MoveToObjective] MoveToObjective Error: marker=True actor=True/False completedInteracts=0 isPortal=True dist=0 interactRange=20
[MoveToObjective] Using Objective Style Minimap Marker: -2043651426 dist: 345 isExit: False isEntrance False
[MoveToObjective] MoveToObjective Error: marker=True actor=True/False completedInteracts=0 isPortal=True dist=0 interactRange=20
[MoveToObjective] Using Objective Style Minimap Marker: -2043651426 dist: 345 isExit: False isEntrance False
[MoveToObjective] MoveToObjective Error: marker=True actor=True/False completedInteracts=0 isPortal=True dist=0 interactRange=20
[MoveToObjective] Using Objective Style Minimap Marker: -2043651426 dist: 345 isExit: False isEntrance False
[MoveToObjective] MoveToObjective Error: marker=True actor=True/False completedInteracts=0 isPortal=True dist=0 interactRange=20
[MoveToObjective] Using Objective Style Minimap Marker: -2043651426 dist: 345 isExit: False isEntrance False
[MoveToObjective] MoveToObjective Error: marker=True actor=True/False completedInteracts=0 isPortal=True dist=0 interactRange=20
[MoveToObjective] Using Objective Style Minimap Marker: -2043651426 dist: 345 isExit: False isEntrance False
[MoveToObjective] MoveToObjective Error: marker=True actor=True/False completedInteracts=0 isPortal=True dist=0 interactRange=20
[MoveToObjective] Using Objective Style Minimap Marker: -2043651426 dist: 345 isExit: False isEntrance False
[MoveToObjective] MoveToObjective Error: marker=True actor=True/False completedInteracts=0 isPortal=True dist=0 interactRange=20


Thats my log for you :)
 
can get a better file like legit my character moving around to random spot where they literally ping on the map the monster is there -_-
 
How do you run more than 1 game? My bot does 1 public game but doesnt start another once it's completed.

...Figured it out...
 
Last edited:
change

<GameParams act="OpenWorld" resumeFromSave="False" isPrivate="false" numGames="-1" />
to
<GameParams act="OpenWorld" resumeFromSave="False" isPrivate="true" numGames="-1" />

It still apply as the same was struck at town unable reload by itself please advise
 
Everyone seems to be having issues with this profile. Might I recommend you give the Community Edition Adventure Mode profile a shot. Been running the Act 1 profile for the past 5 days or so in hopes of a RORG. Only had one issue for the most part that turned out to be Trinity. Running like a champ now using the current beta.
 
Soo i'm playing as a crusaider and the only spell he has to like get through the hordes which comes in zerg mode is his horse which obviously isnt always avalible. Other than that he has law of hope and iron skin he can use and even falling sword too. BUT he will only use the horse for whatever reason. Is there a way for it to be more aggresive when it comes to getting through the mobs? I mean i farm the ring on normal and it only requires one right click or two to get by the guys.. Its kinda frustating when you see your guy surrounded by 30 skeletons with 1mil health and just does nothing. And yes i have unstucker enabled.
 
If you looking for act1 bunty go to adventure zone on forum i got one from there and got 5x RROG
 
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