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Project Legend by OtisRight

Highest rank in november?

  • Legend

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Sorry, I hadn't downloaded the log plugin yet but I lost a couple games today from the same bot misplay.
This is on Pirate Warrior using Face
Board is They have 7 health, 2 taunt minion, mana tide
I have a 6/2 Weapon with mortal strike Leeroy in hand with 8 mana available.
Bot Attacks a Taunt, Mortal Strikes Mana tide, armors up.
Hero attack taunt, Leeroy play and take him to 1

If the bot had Mortal striked either of the taunt minions or his face I would have won the round. I think it prioritized the Mana tide too highly despite otherwise having lethal in hand.

I'm downloading the logger now so I can post it next time. I've noticed several issues with Leeroy in the deck, including one game where it played Leeroy, didn't attack and just let the two dragons kill him. I think this may be the source of the misplays I've noticed today.
 
Rank 10 to 5 this night wit chaman
My night was awesome 2.
Rank 12 2 Stars to Rank 5 4 Stars with 29/8 W/L
Midrange Shaman
I only let him run for the 100 Gold per Day. Any other is Bonus :D
Last Night: 24 Wins 37 Lose Falled from 5 to 7

Interersted in the Log file?

Ran mid shaman as well and had a very meager win rate.. had a higher one with pirate warrior. dropped to 11.
 
I went from rank 9 to 14 with the Shaman deck, I don't have logg file but what the heck am I doing wrong?
 
I went from rank 9 to 14 with the Shaman deck, I don't have logg file but what the heck am I doing wrong?


esartars was giving me worse results than the previous iteration of the shaman deck, so i changed back to my old one and it works a bit better. use the normal shaman one from the decklist. will let it run a bit more and give you an update.
 
Sorry, I hadn't downloaded the log plugin yet but I lost a couple games today from the same bot misplay.
This is on Pirate Warrior using Face
Board is They have 7 health, 2 taunt minion, mana tide
I have a 6/2 Weapon with mortal strike Leeroy in hand with 8 mana available.
Bot Attacks a Taunt, Mortal Strikes Mana tide, armors up.
Hero attack taunt, Leeroy play and take him to 1

If the bot had Mortal striked either of the taunt minions or his face I would have won the round. I think it prioritized the Mana tide too highly despite otherwise having lethal in hand.

I'm downloading the logger now so I can post it next time. I've noticed several issues with Leeroy in the deck, including one game where it played Leeroy, didn't attack and just let the two dragons kill him. I think this may be the source of the misplays I've noticed today.

Will look into it, but I need both logfiles to see where it comes from.

Last Night: 24 Wins 37 Lose Falled from 5 to 7

Interersted in the Log file?
If the logs show some misplays, sure :)
 
My top 3 are: shaman(normal mid shaman), warlock(the one with abusive sargents) and hunter. They work really well for me, especially with the latest changes.
Try to switch decks more if you don't get great results. If you face lots of shamans, try hunter. If you face lots of druids/warriors go with warlock etc.

Download latest update

Update4 Download updated in first post!

  • added/updated some mulligan rules
  • increased penality for drawing the 3 first turns if we have a card in hand that we won't be able to play
  • tweaked penality/bonus numbers for Huntersmark
  • added small bonus to play doomguard
  • added bonus to play Doomguard with Malchezaar's Imp in play
  • fixed using direct damage(spells and battlecry minions) on targets without being able to kill on that turn
    (the AI was predicting that minion could attack in one of ours and die)
  • added bonus to go more face(almost ignoring the board) as hunter if the oponnent is low on health
  • fixed buffing only one minion by playing Defender of Argus
  • added penality to play Darkshire Councilman after other minions have been played(force to play it first)
  • reworked Acidic Swamp Ooze code:
    • against warrior, rogue and pala we don't use it on 1 attack weapons
    • against shaman and hunter we use it on any weapon
    • no penality against all other classes
  • Ragnaros the Firelord:
    • added penality to play it into many minions
    • added small bonus to play it if we could have a 50:50 lethal
  • secrets:
    • added penality to play a secret if we have playable Cloaked Huntress in hand
    • these only apply if Cloaked Huntress is NOT in play:
      • no penality for explosive trap if lethal is close
      • added bonus for freezing trap if there is only one minion on the enemys side and it is a "priority Target" or a big minion
      • added penality for freezing trap if there are many minions on the enemys side
 
last Night was 6/4 from 7 to 6.
He only played until the 100 Gold per Day were filled.
 
hit 5 late night with normal shaman on CN.
really appreciate your great work and efforts, thanks you Otis .
 
Otis, it s possible to add pala secret in the project? i think he can pass legend easy
 
Thanks for all the feedback and the logs guys. I'm about to release another update in ~1/2 hour. :)

Otis, it s possible to add pala secret in the project? i think he can pass legend easy
I don't have time left to support a new deck atm. Sometime in future perhaps.

Tempo Storm

the new Mid-Range Shaman~

i think Al'Akir the Windlord is very good =3=

please fix that >_<

Not sure about Al'Akir. In the comments below this deck some people recommend to swap it, too.
I like Bloodlust over Al'akir vs control decks. Both have up- and downsides. Feel free to try it. Just make sure when reporting a misplay to tell me that you changed the list :)
 
Last edited:
Download latest update

Update4.1 Download updated in first post!
  • added penality to play Leeroy Jenkins into 2 or more knife jugglers because it will get knifed down most likely(~69% with 4 knifes/ ~89% with 6 knifes)
    (only applys if we have no other minions in play)
  • added tiny bonus to attack face with Leeroy
  • no penality to play manatide only for one card(oponnent has direct answers on board) if we are low on cards
  • added Ragnaros the Firelord to the priority targets list
  • added penality to trade off more then one minion into Ragnaros the Firelord if we have 4 or more on the board
  • added small penality to trade off our important minions into Ragnaros the Firelord
  • prioritize buffing minions with taunt by playing Flametongue Totem(but not over minions that are ready to attack)
  • added big penality to attack/use spells on Eerie Statue(not silenced) if there are other minions on board or we have playable minions
  • increased the bonus to use Heropower if we have some spare mana left at the end of the turn
  • attacking face with weapons
    • fixed a bug that caused the bot to sometimes not attack face with 3ap spiritclaws even when all requirements were met
    • in adittion to the enemey's current HP we now also check for how much we are missing lethal
      (for example: enfacehp set in settings to 15 and the enemy is at 24. After all actions are done we are missing lethal by 17 -> we attack because that puts him to 14, witch is lower then enfacehp)
 
Thx 4 the bugfixes and the Statue fix.

Is there somebody who play TempoMage with the Bot? I need a List for my Girlfriend (new to the Game but got slightly all Mage Cards and pays Cthun Mage/Tempo Mage on rank 15 herself)

@Otis-Right

Last Night the bot played roudn about 70 Games at Rank 5/6. Interested in the Logs or do u need the Logs only if we saw missplays?

Greetings Traveler
 
Last edited:
Thx 4 the bugfixes and the Statue fix.

Is there somebody who play TempoMage with the Bot? I need a List for my Girlfriend (new to the Game but got slightly all Mage Cards and pays Cthun Mage/Tempo Mage on rank 15 herself)

@Otis-Right

Last Night the bot played roudn about 70 Games at Rank 5/6. Interested in the Logs or do u need the Logs only if we saw missplays?

Greetings Traveler

I'm using this one:

tempomageoasrh.png


It runs great with Project Legend.
 
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