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Project E For HB2 - A All in One Mage CC - PvP, PvE And Raf.

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Arcane tab not showing, all is dose is mana shield up, lay on a frost nova , strife jump cold cone. Then just stands there.
Also your Configs are not saving.
I'd like to see this fixed.
theres not suppose to be anything in the arcane tab, or the fire for that matter. and i know about the config saving issues, and im working on it.
 
i would like the other spec support when rdy G i think fire will lvl faster also we are kinda lock on many of the profiles since the elementals are ice inmune :( go figure lol

great job G keep it up
 
Hey! Want to ask if this cc has mass-pulls features? Got an old mage, but wont reactive him if not. Thx for answer!
 
Ice armor isnt being cast at all during fights. Anyway to adjust that threshold?
 
I have skimmed through pages of this thread and couldn't see any mention of my problem so I apologise if I missed it.

Every time my mage sheeps it doesn't target the sheep and some times ignores the attacker after sheep has broke and just keeps the dead mob targetted.

Here is a log if it helps but I didn't see anything up there.
 

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glad to see one comment that wasnt about something not working. glad its working well for you.

Yes, some stuff doesn't work, who cares, I still mange to blow thru mobs as a squishy with ease. Eventually it will be all 100% right, but for now at 99% it is amazing. It plays better and quicker than I ever did when I had my first mage before my first ban.

Once HB stops targeting fleeing mobs and has a few more brains about running into groups of mobs this will just be a set and forget profile to use to level a mage.

G
 
Does this happen to work with HB questing beta 3 the latest one with forced quests? For some reason the mage targets a mob and then just doesn't attack. It move to the range and everything but that's it. Also if there are 2 targets it just keeps on polymorphing them over and over not even attacking? Anyone else have this problem?
 
Never mind, I had downloaded HB from the mainpage, found an updated version on the forums and now it works.
 

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edit2: i looove how it uses Lifeblood in pvp, but so far i havent seen it use it in pve. :( how do i set it up for pve
 
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amazing CC

however, there's some mobs that are immune to spells.

any chance of switching from frost>fire when target is immune?
 
Hi mate been useing this for a couple of days, and im loving it but got a problem I think you might like to iron out.

Basically when im attacking a mob, and I get an add, it now Poly's the add, but often not long after casting poly the bot casts Frost Nova and thus breaks the poly, thus Mage = squished.

Also after a successful poly, if no Health Pots in inv, any chance the bot can run away to try to get out of agro, especially when your on like >10% health or something?
 
Settings Saving issue "Hopefully" fixed in 2.4, please update and try it.
 
noticed more issues with the saving, bringing out version 2.4a soon
 
added more stuff, and fixed some things. 2.5 is out now, please update if you havent.
 
Just tried the 2 new version and still didnt save settings properly not sure why also just updated to the new stable release 1.9.2.4 and get this error
[10:25:10:855] Could not compile CC from C:\Users\17166\Desktop\HB2.0 Mage stable\CustomClasses\ProjectE!
[10:25:10:858] File: ProjectEConfig.cs Line: 4 Error: The type or namespace name 'Data' does not exist in the namespace 'System' (are you missing an assembly reference?)
i no its only just been released but thought this might help you
 
Just tried the 2 new version and still didnt save settings properly not sure why also just updated to the new stable release 1.9.2.4 and get this error
[10:25:10:855] Could not compile CC from C:\Users\17166\Desktop\HB2.0 Mage stable\CustomClasses\ProjectE!
[10:25:10:858] File: ProjectEConfig.cs Line: 4 Error: The type or namespace name 'Data' does not exist in the namespace 'System' (are you missing an assembly reference?)
i no its only just been released but thought this might help you

delete using System.Data; in line 4 of ProjectEConfig.cs and all is good.
 
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