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[Program - Dev] Apoc's Profile Editor [Semi-Beta]

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I really hope he updates this soon. I want to start making profiles since there seems to be a lack of what I need. :/

there's always good ol notepad till he updates ;D

hehe.. it's what i use to make my profiles =) so far 1-30 done.. slowly getting there ;x
 
/agree
Notepad, wowhead, Questy & QuestOrder/Active Quests in HB. Though it would be nice if HB dumped the GiverName/GiverID/TurnInName & TurnInID. It used to, but it doesn't seem to include that data any more.
 
I broke down and installed wow/patched to pree 4.0.1 on a second pc today lol.
 
Alright alright, I finally have a few hours of free time to work on this. No guarantees that it'll be done today (or tomorrow). But sometime by the end of the week at least.

Note: NO NEW FEATURES. Simply an update for 4.0.x.
 
New build up!

Changes for 4.0.x included.

Fix for not being able to scroll in Outland.

Other fixes that I can't remember. (Been a while since I worked on this thing!)
 
Let me know if it bugs out or anything. I honestly don't remember where I left off on it.
 
hi, thanks for the upgrade but it still doesnt works for me. I choose wow path then i get an error saying there is no files. I can't get to fix this. Am I doing something wrong?

PS: My Wow Isn't installed just copied from a past installation
 
When I choose my WoW file it just gives me a error saying there are no files.... /sadface
 
NVM I fixed it by exiting out of wow.


Edit: New error now. When I go to load a zone I get the error: An error has occurred while trying to save image. Could not find textures/minimap/md5translate.trs
 
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Just realized how they changed the minimap stuff. Apparently, they added quite a few things, and completely removed the minimap translations file (or at least, I can't find it.)

I'll put a new build up in a few minutes.

Edit: new build is up. Should fix the issues with extracting minimaps. (The process now takes quite a bit longer, since I'm forced into brute-forcing my way through the minimap images)
 
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God thank you so much Apoc, been waiting to use this bad boy for awhile = )
 
Since I forgot to mention it, the 'fix Z' option won't work. We still haven't reversed the new terrain format, so doing it is fairly impossible at the moment. I'd suggest not messing with it for the time being. (Search and replace z="0" with z="findhighest")
 
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