Haaskis
New Member
- Joined
- Jan 15, 2010
- Messages
- 54
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Such an idea came to my mind with some/many quests not working due to rather large grinding area, or your character has to be at exactly correct spot to finish it due to in-game QH spot being a bit off - or maybe it has to kill mobs, and use whatever quest item on their corpse. Currently HB seems to have problem with these, and there are many quests like this.
Now, we have profiles. Now obviously I don't really expect to see anything like this in the near future, but it could be a possibility!
Example 1 - We could have a workaround a bit like this:
Syntax is not important here now, just showed as an example. Thoughts? I could see something similar done with a plugin aswell.
Now, we have profiles. Now obviously I don't really expect to see anything like this in the near future, but it could be a possibility!
Example 1 - We could have a workaround a bit like this:
[questfix]
if("mob" == dead&&targeted) { use.item("Knife") } else { continue }
[/questfix]
Syntax is not important here now, just showed as an example. Thoughts? I could see something similar done with a plugin aswell.
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