This is my error with the new update. =[. Help!
System.Exception: Element HaveBounty is not supported. Please check your XML and try again. (<HaveBounty questId="369900">
<While condition="CurrentWorldId != 109513">
<UseWaypoint waypointNumber="41" questId="1" />
<WaitTimer questId="1" stepId="1" waitTime="2500" />
</While>
<If condition="CurrentWorldId == 109513">
<ToggleTargeting questId="1" combat="true" looting="true" killRadius="15" lootRadius="10" />
<TrinityExploreDungeon questId="1" stepId="1" until="ObjectFound" objectDistance="300" actorId="368169" boxTolerance="0.45" boxSize="15" ignoreMarkers="False">
<PrioritizeScenes>
<PriorityScene sceneName="a4dun_garden_level_01_E01_S04" pathPrecision="40" />
<PriorityScene sceneName="a4dun_garden_level_01_E03_S03" pathPrecision="40" />
<PriorityScene sceneName="a4dun_garden_level_01_E04_S02" pathPrecision="40" />
</PrioritizeScenes>
<IgnoreScenes>
<IgnoreScene sceneName="a4dun_garden_level_01_E04S05" />
<IgnoreScene sceneName="a4dun_garden_level_01_E05S05" />
<IgnoreScene sceneName="a4dun_garden_level_01_E05S04" />
<IgnoreScene sceneName="a4dun_garden_level_01_E04S04" />
</IgnoreScenes>
</TrinityExploreDungeon>
<MoveToActor questId="1" stepId="1" actorId="368169" />
<ToggleTargeting questId="1" combat="True" looting="True" killRadius="90" lootRadius="90" />
<While condition="ActorExistsAt(368169, Me.Position.X, Me.Position.Y, Me.Position.Z, 150)">
<MoveToActor questId="1" stepId="1" actorId="368169" />
</While>
</If>
<TrinityLoadProfile nodelay="True" file="Bounties and Rift.xml" />
</HaveBounty>) Line 35
at ..(PropertyInfo , XElement , Object )
at Zeta.XmlEngine.XmlEngine.Load(Object obj, XElement element)
at ..(XElement , Type )
at ...(XElement )
at System.Linq.Enumerable.WhereSelectEnumerableIterator`2.MoveNext()
at System.Collections.Generic.List`1..ctor(IEnumerable`1 collection)
at System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source)
at ..(XElement , PropertyInfo )
at ..(PropertyInfo , XElement , Object )
at Zeta.XmlEngine.XmlEngine.Load(Object obj, XElement element)
at Zeta.Bot.Profile.Profile.Load(XElement element, String path)
at Zeta.Bot.Profile.Profile.Load(String path)
at Zeta.Bot.ProfileManager.Load(String profilePath, Boolean rememberPath)
System.Exception: Element TrinityMoveTo is not supported. Please check your XML and try again. (<TrinityMoveTo questId="1" x="2906.414" y="2797.841" z="24" pathPrecision="8" />) Line 53
at ..(PropertyInfo , XElement , Object )
at Zeta.XmlEngine.XmlEngine.Load(Object obj, XElement element)
at ..(XElement , Type )
at ...(XElement )
at System.Linq.Enumerable.WhereSelectEnumerableIterator`2.MoveNext()
at System.Collections.Generic.List`1..ctor(IEnumerable`1 collection)
at System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source)
at ..(XElement , PropertyInfo )
at ..(PropertyInfo , XElement , Object )
at Zeta.XmlEngine.XmlEngine.Load(Object obj, XElement element)
at Zeta.Bot.Profile.Profile.Load(XElement element, String path)
at Zeta.Bot.Profile.Profile.Load(String path)
at Zeta.Bot.ProfileManager.Load(String profilePath, Boolean rememberPath)