I was messing around, just got the bot today, did some reading. I bought the yearly sub off the bat, figured why not... I haven't seen (or maybe missed, plz post link if I did) a guide / faq for creating profiles.
I tried to create one. Little confused with all the options... The "Start Set" and "End Set" what exactly does that mean? For example, do I add a "Start Set" at the res point and the portal in point? The "End Set" do I trigger this at the end of the run? If so what exactly does that do? Does it cause the route to reverse now?
I started by playing around with a basic setup on my cleric, the bot seemed to want to run back to the "Start Set" when it hit the "End Set" is that is what is intended or did I miss something?
Adding hot spots and mobs, is that basically an added marker to your path / grid your making? What exactly is the point of that if your grid is already covering that specific area? Why can't I edit my existing profile that I created? I have to create a new one then merge my two to get a complete one. (For example there is just a profile creator, not a profile editor - maybe that is in the works?) It would be great to see your hot spots on the rendering as well.
And last but not least, how does the pathing / mesher handle walls / cliffs / tree's? I noticed on a few instances where there may have been a tree the debugging flagged it as bugged, but in reality it was not. The toon just did this skipping kind of walk away from the target and dragged other stuff, eventually dieing.
Sorry for all the Q's!
I'm going to continue playing around tomorrow night need to hit the sack, love it so far, works pretty good from what I can tell.
Thanks guys
I tried to create one. Little confused with all the options... The "Start Set" and "End Set" what exactly does that mean? For example, do I add a "Start Set" at the res point and the portal in point? The "End Set" do I trigger this at the end of the run? If so what exactly does that do? Does it cause the route to reverse now?
I started by playing around with a basic setup on my cleric, the bot seemed to want to run back to the "Start Set" when it hit the "End Set" is that is what is intended or did I miss something?
Adding hot spots and mobs, is that basically an added marker to your path / grid your making? What exactly is the point of that if your grid is already covering that specific area? Why can't I edit my existing profile that I created? I have to create a new one then merge my two to get a complete one. (For example there is just a profile creator, not a profile editor - maybe that is in the works?) It would be great to see your hot spots on the rendering as well.
And last but not least, how does the pathing / mesher handle walls / cliffs / tree's? I noticed on a few instances where there may have been a tree the debugging flagged it as bugged, but in reality it was not. The toon just did this skipping kind of walk away from the target and dragged other stuff, eventually dieing.
Sorry for all the Q's!
I'm going to continue playing around tomorrow night need to hit the sack, love it so far, works pretty good from what I can tell.
Thanks guys