What's new
  • Visit Rebornbuddy
  • Visit Panda Profiles
  • Visit LLamamMagic
  • Visit Resources
  • Visit Downloads
  • Visit Portal

[Profile] Brutal Key Farm

Can I select one act?
If possible, anybody please let me know.
 
Sorry to be so computer illiterate... but got to step 5. and can't figure out how to continue: I dont have a Push or Pull option
5ex4bs.png


what to do next?

You need to install Git for Windows.

Peace :)
 
DemonbuddyBETA v1.1.2150.487
Trinity] v2.1.21
QuestTools v3.0.0 Enabled (checked the Beta in config)
GearSwapReloaded 1.0.4.1


ran it 6-7 hrs
12:31:25.545 INFO Logger [Keys] Counts:
Act 1 => 25
Act 2 => 1
Act 3 => 23
Act 4 => 27

So Act 2 ??? he was skipping it or ?
 

Attachments

Have you enabled the 'Enable Beta Features' checkbox in plugins -> questtools -> config? from your log snippet... MoveToActor finished (isDone=true), but you should have seen this [QuestTools][MoveToActorTag] Can't find actor! using last known position <2028.491, 728.9233, 0.1> Distance=63.79044 at that point.

That helped with the fight but now I have another problem... When the bot teleports to other keywardens he doesn't "zerg" through the map.
 
8 hours run.

A1 keys: 0
A2 keys: 18
A3 keys: 26
A4 keys: 22

It never attempted A1.
 
8 hours run.

A1 keys: 0
A2 keys: 18
A3 keys: 26
A4 keys: 22

It never attempted A1.
Same here, does act2 sometimes but never touches act 1 and I have the latest versions of everything
 
mhhhh it might not be doing act1, i will let it run for a few hours before i say for certain tho
 
I think this is running smooth for me so far have it running with my DH for 3 hours or so

Is there a log file or something that shows me what keys it got/didnt get? Besides stopping DB and checking my stash?
 
i have gotten 1 act 1 key in 2 hours now, so something aint right, but the rest works very well
 
mine runs all the acts fine but keep in mind it will try and keep your key count even, so if you all ready have 50 act 1 keys and none of the others i dont think it will even run act 1
like when i started using the profile i have like 31 keys from act 1 and now i have 150 of each
 
[Keys] Counts:
Act 1 => 15
Act 2 => 0
Act 3 => 13
Act 4 => 17

Still Skipping act2
 
[Keys] Counts:
Act 1 => 15
Act 2 => 0
Act 3 => 13
Act 4 => 17

Still Skipping act2

Are you checking your stash and putting this up, or is there somewhere that the plugin or DB lists the keys it picked up
 
i had about an equal amount of each key, now after a few hours of running the bot, i got keys from all acts except act1, now im at 54 keys act 1 and 73 act 2.

randomly look at the bot when this flew by very quick

IsDone=False IsDoneCache=False LastStatus=Success
Exception during bot tick.Buddy.Coroutines.CoroutineUnhandledException: Exception was thrown by coroutine ---> System.NullReferenceException: Object reference not set to an instance of an object.
at QuestTools.ProfileTags.Movement.MoveToActorTag.<InteractRoutine>d__16.MoveNext()
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
at System.Runtime.CompilerServices.TaskAwaiter`1.GetResult()
at QuestTools.ProfileTags.Movement.MoveToActorTag.<MainCoroutine>d__1.MoveNext()
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
at Zeta.Bot.ActionRunCoroutine....()
--- End of inner exception stack trace ---
at Buddy.Coroutines.Coroutine.CheckPostConditions(Boolean shouldBeCanceled)
at Buddy.Coroutines.Coroutine.Resume(Boolean forStop)
at Buddy.Coroutines.Coroutine.Resume()
at Zeta.Bot.ActionRunCoroutine.Run(Object context)
at Zeta.TreeSharp.Action.RunAction(Object context)
at Zeta.TreeSharp.Action..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.Sequence..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.Decorator..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.Common.HookExecutor.Run(Object context)
at Zeta.TreeSharp.Action.RunAction(Object context)
at Zeta.TreeSharp.Action..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.Bot.BotMain.()


Donno if it mean anything
 
Last edited:
When I update Quest Tools to 3.0 it breaks the plugin and refuses to show up in the plugins tab. I've tried clean installs of DB and the beta but it doesn't work either way. Anyone know a fix for this or have a similar plugin error?
 
Last edited:
[Keys] Counts:
Act 1 => 15
Act 2 => 0
Act 3 => 13
Act 4 => 17

Still Skipping act2

Same here.

Act 1 => 44
Act 2 => 0
Act 3 => 62
Act 4 => 55

otherwise, this profile run like a charm
 
Last edited:
You guys Jinxed me, I was running fine and didn't see any of your issues, this profile was running smooth all day yesterday and kept me even I had about 50-52 of all 4 keys, I woke up today and now have

A1 58
A2 78
A3 84
A4 81

So it seems to have dropped off A1, I heard a couple people from other key profiles saying A1 seems buggy, i guess we just deal with it for now.

Edit, ran a little more today
[Keys] Counts:
Act 1 => 58
Act 2 => 84
Act 3 => 90
Act 4 => 91

It seems to have given up on A1 for me as well now
 
Last edited:
I've been running the non-zerg profile for a few days now and it refuses to run Act 3. It has handled act 1, 2, and 4 pretty well. I don't see anyone else having this problem, so maybe I'm missing a setting?
 
Here are my stats, DH double danetta setup, T6, with brutalKeyFarm 1.0.2
DB Beta .485, Trinity 2.1.21, QT 2.1.38

HTML:
09h20 [Conditions] Key Counts: Act 1 => 21,  Act 2 => 24,  Act 3 => 23, Act 4 => 25
23h40 [Conditions] Key Counts: Act 1 => 44,  Act 2 => 44,  Act 3 => 45, Act 4 => 44
____________________________________________________________________________________
Grand total : 14h20'	   +23 act1   +20 act2	  +22 act3	 +19 act4
 
Back
Top