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Problems with latest version

ukmale65000

New Member
Joined
Nov 2, 2012
Messages
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Im running the latest version and it will load into battles, however when the battle starts the tank just sits there doing nothing even though tankleader states its state is "moving", it will target and fire just dosent move

[16:20:04.947] [Debug] CheckForCaptcha concluded, no challenge.
[16:20:27.296] [Debug] [NOTICE] Asynchronous profile loading has been disabled!
[16:21:04.328] [Debug] Hotspot changed! Previous: <-299.5517, -2.980232E-08, -335.5282> - New: <345.7271, 10.45, -134.6154> - Expiry: 00:02:00
[16:21:04.330] [Debug] Moving to: <345.7271, 10.45, -134.6154>
[16:23:04.376] [Debug] System.IndexOutOfRangeException: Index was outside the bounds of the array.
at TankLeader.Logic.Edea.TankBehaviour.“Ž()
at TankLeader.Logic.Edea.TankBehaviour.š(Object )
at TreeSharp.PrioritySelector.<Execute>d__0.MoveNext()
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.PrioritySelector.<Execute>d__0.MoveNext()
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.Switch`1.<Execute>d__2.MoveNext()
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.PrioritySelector.<Execute>d__0.MoveNext()
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.PrioritySelector.<Execute>d__0.MoveNext()
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.Switch`1.<Execute>d__2.MoveNext()
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.PrioritySelector.<Execute>d__0.MoveNext()
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.PrioritySelector.<Execute>d__0.MoveNext()
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.Decorator.<Execute>d__0.MoveNext()
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.PrioritySelector.<Execute>d__0.MoveNext()
at TreeSharp.Composite.Tick(Object context)
at TankLeader.TankLeaderBot.Tick(Object Ž›)
 
Yep, I advise not using the bot because right now the bot is 100% detectable because you're afking games basically.

Bots broken again.
 
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