Bonjour j'ai un gros probl?me sur une quette. En faite j'ai fini une quette avec Colonel Troteman. et depuis le bot fait que parler a ce pnj j'ai tout essayer ca marche pas pourrais je avoir de l'aide s'il vous plait ? je vous donne les log :
Honorbuddy v2.5.6663.523 started.
Connexion...
Attach? ? WoW avec l'ID 4616
Nouveau bot ajout? : ArchaeologyBuddy
Nouveau bot ajout? : BG Buddy
Nouveau bot ajout? : DungeonBuddy
Nouveau bot ajout? : Gatherbuddy2
Nouveau bot ajout? : Grind Bot
Nouveau bot ajout? : Qu?tes
Nouveau bot ajout? : Mode mixte
Nouveau bot ajout? : PartyBot
Nouveau bot ajout? : Combat Bot
Nouveau bot ajout? : Raid Bot
Honorbuddy v2.5.6663.523 lanc?!
Personnage: Druid NightElf niveau 20
Zone actuelle: H?tel de ville de Comt?-du-Lac
EnabledPlugins:
Merci d'attendre quelques secondes pendant qu'Honorbuddy s'initialise.
ItemForAura - Questhelper - Version 2.0 Loaded.
[Singular] Starting Singular v3.0.0.1446
[Singular] Installation: integrity verified for 3.0.0.1446
[Singular] Determining talent spec.
[Singular] TalentManager - looks like a DruidBalance
[Singular] Current spec is Druid Balance
[Singular-DEBUG] Stack trace for RebuildBehaviors called.
[Singular-DEBUG] Caller 1: RebuildBehaviors in SingularRoutine.Behaviors.cs line 32
[Singular-DEBUG] Caller 2: Initialize in SingularRoutine.cs line 177
[Singular-DEBUG] Caller 3: set_Current in line 0
[Singular-DEBUG] Caller 4: ChangeRoutine in line 0
[Singular-DEBUG] Caller 5: in line 0
[Singular-DEBUG] Caller 6: Reload in line 0
[Singular-DEBUG] Caller 7: ReloadRoutineAssemblies in line 0
[Singular-DEBUG] Caller 8: in line 0
[Singular-DEBUG] Caller 9: in line 0
[Singular-DEBUG] Creating Combat behavior.
[Singular] Building method list
[Singular-DEBUG] Added 249 methods
[Singular-DEBUG] IsMatchingMethod(Druid, DruidBalance, Combat, Normal) - Druid, DruidBalance, Combat, Normal, 0
[Singular-DEBUG] Matched CreateDruidBalanceNormalCombat to behavior Combat for Druid Druid Balance with priority 0
[Singular-DEBUG] Creating Pull behavior.
[Singular-DEBUG] IsMatchingMethod(Druid, DruidBalance, Pull, Normal) - Druid, DruidBalance, Pull, Normal, 0
[Singular-DEBUG] Matched CreateDruidBalanceNormalCombat to behavior Pull for Druid Druid Balance with priority 0
[Singular-DEBUG] Creating Rest behavior.
[Singular-DEBUG] IsMatchingMethod(Druid, DruidBalance, Rest, Normal) - Druid, DruidBalance, Rest, All, 0
[Singular-DEBUG] Matched CreateBalanceAndDruidFeralRest to behavior Rest for Druid Druid Balance with priority 0
[Singular-DEBUG] Creating CombatBuffs behavior.
[Singular-DEBUG] IsMatchingMethod(Druid, DruidBalance, CombatBuffs, Normal) - Druid, 2147483647, CombatBuffs, Normal, 0
[Singular-DEBUG] Matched CreateDruidNormalCombatBuffs to behavior CombatBuffs for Druid Druid Balance with priority 0
[Singular-DEBUG] Creating Heal behavior.
[Singular-DEBUG] IsMatchingMethod(Druid, DruidBalance, Heal, Normal) - Druid, DruidBalance, Heal, All, 0
[Singular-DEBUG] Matched CreateDruidNonRestoHealNormal to behavior Heal for Druid Druid Balance with priority 0
[Singular-DEBUG] Creating PullBuffs behavior.
[Singular-DEBUG] Creating PreCombatBuffs behavior.
[Singular-DEBUG] IsMatchingMethod(Druid, DruidBalance, PreCombatBuffs, Normal) - Druid, 2147483647, PreCombatBuffs, All, 0
[Singular-DEBUG] Matched CreateDruidPreCombatBuff to behavior PreCombatBuffs for Druid Druid Balance with priority 0
[Singular-DEBUG] Verified behaviors can be created!
[Singular-DEBUG] Attached combat log
[Singular-DEBUG] Stack trace for RebuildBehaviors called.
[Singular-DEBUG] Caller 1: RebuildBehaviors in SingularRoutine.Behaviors.cs line 32
[Singular-DEBUG] Caller 2: Initialize in SingularRoutine.cs line 194
[Singular-DEBUG] Caller 3: set_Current in line 0
[Singular-DEBUG] Caller 4: ChangeRoutine in line 0
[Singular-DEBUG] Caller 5: in line 0
[Singular-DEBUG] Caller 6: Reload in line 0
[Singular-DEBUG] Caller 7: ReloadRoutineAssemblies in line 0
[Singular-DEBUG] Caller 8: in line 0
[Singular-DEBUG] Caller 9: in line 0
[Singular-DEBUG] Creating Combat behavior.
[Singular-DEBUG] IsMatchingMethod(Druid, DruidBalance, Combat, Normal) - Druid, DruidBalance, Combat, Normal, 0
[Singular-DEBUG] Matched CreateDruidBalanceNormalCombat to behavior Combat for Druid Druid Balance with priority 0
[Singular-DEBUG] Creating Pull behavior.
[Singular-DEBUG] IsMatchingMethod(Druid, DruidBalance, Pull, Normal) - Druid, DruidBalance, Pull, Normal, 0
[Singular-DEBUG] Matched CreateDruidBalanceNormalCombat to behavior Pull for Druid Druid Balance with priority 0
[Singular-DEBUG] Creating Rest behavior.
[Singular-DEBUG] IsMatchingMethod(Druid, DruidBalance, Rest, Normal) - Druid, DruidBalance, Rest, All, 0
[Singular-DEBUG] Matched CreateBalanceAndDruidFeralRest to behavior Rest for Druid Druid Balance with priority 0
[Singular-DEBUG] Creating CombatBuffs behavior.
[Singular-DEBUG] IsMatchingMethod(Druid, DruidBalance, CombatBuffs, Normal) - Druid, 2147483647, CombatBuffs, Normal, 0
[Singular-DEBUG] Matched CreateDruidNormalCombatBuffs to behavior CombatBuffs for Druid Druid Balance with priority 0
[Singular-DEBUG] Creating Heal behavior.
[Singular-DEBUG] IsMatchingMethod(Druid, DruidBalance, Heal, Normal) - Druid, DruidBalance, Heal, All, 0
[Singular-DEBUG] Matched CreateDruidNonRestoHealNormal to behavior Heal for Druid Druid Balance with priority 0
[Singular-DEBUG] Creating PullBuffs behavior.
[Singular-DEBUG] Creating PreCombatBuffs behavior.
[Singular-DEBUG] IsMatchingMethod(Druid, DruidBalance, PreCombatBuffs, Normal) - Druid, 2147483647, PreCombatBuffs, All, 0
[Singular-DEBUG] Matched CreateDruidPreCombatBuff to behavior PreCombatBuffs for Druid Druid Balance with priority 0
[Singular] Initialization complete!
Initialisation termin?e
[Singular-DEBUG] Settings saved, rebuilding behaviors...
[Singular-DEBUG] Stack trace for RebuildBehaviors called.
[Singular-DEBUG] Caller 1: RebuildBehaviors in SingularRoutine.Behaviors.cs line 32
[Singular-DEBUG] Caller 2: OnButtonPress in SingularRoutine.cs line 79
[Singular-DEBUG] Caller 3: btnClassConfig_Click in line 0
[Singular-DEBUG] Caller 4: InvokeHandler in line 0
[Singular-DEBUG] Caller 5: InvokeHandlersImpl in line 0
[Singular-DEBUG] Caller 6: RaiseEventImpl in line 0
[Singular-DEBUG] Caller 7: RaiseEvent in line 0
[Singular-DEBUG] Caller 8: OnClick in line 0
[Singular-DEBUG] Caller 9: OnClick in line 0
[Singular-DEBUG] Creating Combat behavior.
[Singular-DEBUG] IsMatchingMethod(Druid, DruidBalance, Combat, Normal) - Druid, DruidBalance, Combat, Normal, 0
[Singular-DEBUG] Matched CreateDruidBalanceNormalCombat to behavior Combat for Druid Druid Balance with priority 0
[Singular-DEBUG] Creating Pull behavior.
[Singular-DEBUG] IsMatchingMethod(Druid, DruidBalance, Pull, Normal) - Druid, DruidBalance, Pull, Normal, 0
[Singular-DEBUG] Matched CreateDruidBalanceNormalCombat to behavior Pull for Druid Druid Balance with priority 0
[Singular-DEBUG] Creating Rest behavior.
[Singular-DEBUG] IsMatchingMethod(Druid, DruidBalance, Rest, Normal) - Druid, DruidBalance, Rest, All, 0
[Singular-DEBUG] Matched CreateBalanceAndDruidFeralRest to behavior Rest for Druid Druid Balance with priority 0
[Singular-DEBUG] Creating CombatBuffs behavior.
[Singular-DEBUG] IsMatchingMethod(Druid, DruidBalance, CombatBuffs, Normal) - Druid, 2147483647, CombatBuffs, Normal, 0
[Singular-DEBUG] Matched CreateDruidNormalCombatBuffs to behavior CombatBuffs for Druid Druid Balance with priority 0
[Singular-DEBUG] Creating Heal behavior.
[Singular-DEBUG] IsMatchingMethod(Druid, DruidBalance, Heal, Normal) - Druid, DruidBalance, Heal, All, 0
[Singular-DEBUG] Matched CreateDruidNonRestoHealNormal to behavior Heal for Druid Druid Balance with priority 0
[Singular-DEBUG] Creating PullBuffs behavior.
[Singular-DEBUG] Creating PreCombatBuffs behavior.
[Singular-DEBUG] IsMatchingMethod(Druid, DruidBalance, PreCombatBuffs, Normal) - Druid, 2147483647, PreCombatBuffs, All, 0
[Singular-DEBUG] Matched CreateDruidPreCombatBuff to behavior PreCombatBuffs for Druid Druid Balance with priority 0
Lancement du bot!
Tilemap t?l?charg?e Azeroth
Tilemap chang?e ? Azeroth, Tiled: True
Remplacement du profil actuel par: [A - Quest] EK 12-58 [Kick]
[Lua.Events] Attached to event CHAT_MSG_LOOT with handler
Cleared POI
Cleared POI - Reason Starting up
Cleared POI
[SpellManager] Adding known spell: Feline Grace (125972)
[SpellManager] Adding known spell: Celestial Focus (84738)
[SpellManager] Adding known spell: Eclipse (79577)
[SpellManager] Adding known spell: Natural Insight (112857)
[SpellManager] Adding known spell: Displacer Beast (102280)
[SpellManager] Adding known spell: Teleport: Moonglade (18960)
[SpellManager] Adding known spell: Entangling Roots (339)
[SpellManager] Adding known spell: Prowl (5215)
[SpellManager] Adding known spell: Revive (50769)
[SpellManager] Adding known spell: Rejuvenation (774)
[SpellManager] Adding known spell: Maul (6807)
[SpellManager] Adding known spell: Mangle (33917)
[SpellManager] Adding known spell: Ferocious Bite (22568)
[SpellManager] Adding known spell: Growl (6795)
[SpellManager] Adding known spell: Rake (1822)
[SpellManager] Adding known spell: Travel Form (783)
[SpellManager] Adding known spell: Moonkin Form (24858)
[SpellManager] Adding known spell: Cat Form (768)
[SpellManager] Adding known spell: Bear Form (5487)
[SpellManager] Adding known spell: Aquatic Form (1066)
[SpellManager] Adding known spell: Starfire (2912)
[SpellManager] Adding known spell: Starsurge (78674)
[SpellManager] Adding known spell: Sunfire (93402)
[SpellManager] Adding known spell: Moonfire (8921)
[SpellManager] Adding known spell: Astral Communion (127663)
[SpellManager] Adding known spell: Wrath (5176)
[SpellManager] Adding known spell: Fast Track (78632)
[SpellManager] Adding known spell: Cash Flow (83941)
[SpellManager] Adding known spell: Battle Fatigue (134732)
[SpellManager] Adding known spell: Bountiful Bags (83966)
[SpellManager] Adding known spell: Hasty Hearth (83944)
[SpellManager] Adding known spell: Nature Resistance (20583)
[SpellManager] Adding known spell: Reinforce (83943)
[SpellManager] Adding known spell: Quickness (20582)
[SpellManager] Adding known spell: For Great Justice (118483)
[SpellManager] Adding known spell: The Quick and the Dead (83950)
[SpellManager] Adding known spell: Honorable Mention (83960)
[SpellManager] Adding known spell: Bartering (83964)
[SpellManager] Adding known spell: Mr. Popularity (78635)
[SpellManager] Adding known spell: The Doctor Is In (118076)
[SpellManager] Adding known spell: Languages (76252)
[SpellManager] Adding known spell: Elusiveness (21009)
[SpellManager] Adding known spell: Working Overtime (118021)
[SpellManager] Adding known spell: Wisp Spirit (20585)
[SpellManager] Adding known spell: Mount Up (78633)
[SpellManager] Adding known spell: Guild Mail (83951)
[SpellManager] Adding known spell: Armor Skills (76275)
[SpellManager] Adding known spell: Weapon Skills (76300)
[SpellManager] Adding known spell: Ride Like the Wind (117983)
[SpellManager] Adding known spell: Mass Resurrection (83968)
[SpellManager] Adding known spell: Shadowmeld (58984)
[SpellManager] Adding known spell: Mobile Banking (83958)
[SpellManager] Adding known spell: Auto Attack (6603)
[SpellManager] GCD check spell set to Feline Grace
[Lua.Events] Attached to event LEARNED_SPELL_IN_TAB with handler
[Singular] Hotkey: To disable Movement, press: [Z]
Registered Hotkey 'Toggle Movement'
WoW cannot be minimized while running Honorbuddy!
Changed tilemap to Azeroth, Tiled: True
[Singular] Your Level 20 Night Elf Balance Druid Build is
[Singular] ... running the Questing bot Solo in H?tel de ville de Comt?-du-Lac
[Singular] Context changed, re-creating behaviors
[Singular-DEBUG] Stack trace for RebuildBehaviors called.
[Singular-DEBUG] Caller 1: RebuildBehaviors in SingularRoutine.Behaviors.cs line 32
[Singular-DEBUG] Caller 2: <Initialize>b__1d in SingularRoutine.cs line 168
[Singular-DEBUG] Caller 3: Invoke in line 0
[Singular-DEBUG] Caller 4: UpdateContext in SingularRoutine.Context.cs line 80
[Singular-DEBUG] Caller 5: <.ctor>b__19 in SingularRoutine.cs line 39
[Singular-DEBUG] Caller 6: InvokeMethod in line 0
[Singular-DEBUG] Caller 7: UnsafeInvokeInternal in line 0
[Singular-DEBUG] Caller 8: DynamicInvokeImpl in line 0
[Singular-DEBUG] Caller 9: in line 0
[Singular-DEBUG] Creating Combat behavior.
[Singular-DEBUG] IsMatchingMethod(Druid, DruidBalance, Combat, Normal) - Druid, DruidBalance, Combat, Normal, 0
[Singular-DEBUG] Matched CreateDruidBalanceNormalCombat to behavior Combat for Druid Druid Balance with priority 0
[Singular-DEBUG] Creating Pull behavior.
[Singular-DEBUG] IsMatchingMethod(Druid, DruidBalance, Pull, Normal) - Druid, DruidBalance, Pull, Normal, 0
[Singular-DEBUG] Matched CreateDruidBalanceNormalCombat to behavior Pull for Druid Druid Balance with priority 0
[Singular-DEBUG] Creating Rest behavior.
[Singular-DEBUG] IsMatchingMethod(Druid, DruidBalance, Rest, Normal) - Druid, DruidBalance, Rest, All, 0
[Singular-DEBUG] Matched CreateBalanceAndDruidFeralRest to behavior Rest for Druid Druid Balance with priority 0
[Singular-DEBUG] Creating CombatBuffs behavior.
[Singular-DEBUG] IsMatchingMethod(Druid, DruidBalance, CombatBuffs, Normal) - Druid, 2147483647, CombatBuffs, Normal, 0
[Singular-DEBUG] Matched CreateDruidNormalCombatBuffs to behavior CombatBuffs for Druid Druid Balance with priority 0
[Singular-DEBUG] Creating Heal behavior.
[Singular-DEBUG] IsMatchingMethod(Druid, DruidBalance, Heal, Normal) - Druid, DruidBalance, Heal, All, 0
[Singular-DEBUG] Matched CreateDruidNonRestoHealNormal to behavior Heal for Druid Druid Balance with priority 0
[Singular-DEBUG] Creating PullBuffs behavior.
[Singular-DEBUG] Creating PreCombatBuffs behavior.
[Singular-DEBUG] IsMatchingMethod(Druid, DruidBalance, PreCombatBuffs, Normal) - Druid, 2147483647, PreCombatBuffs, All, 0
[Singular-DEBUG] Matched CreateDruidPreCombatBuff to behavior PreCombatBuffs for Druid Druid Balance with priority 0
Activity: Loading Tile/s
Loading Azeroth_36_49
Updating repair cost for current equipped items. New value: [0g0s11c]
Could not automatically add assembly reference to Microsoft.GeneratedCode, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
Compiling quest behavior from 'C:\Users\Yodda\Desktop\Bot honnorbudy\Quest Behaviors\Message.cs'
[QDBG] Starting behavior Bots.Quest.QuestOrder.ForcedCodeBehavior.
[Profile Message]: Compiling Redridge Quests
[QDBG] Done with forced behavior Bots.Quest.QuestOrder.ForcedCodeBehavior.
Could not automatically add assembly reference to Microsoft.GeneratedCode, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
Compiling quest behavior from 'C:\Users\Yodda\Desktop\Bot honnorbudy\Quest Behaviors\UserSettings.cs'
[QDBG] Starting behavior Bots.Quest.QuestOrder.ForcedCodeBehavior.
[QDBG] Done with forced behavior Bots.Quest.QuestOrder.ForcedCodeBehavior.
[QDBG] Starting behavior Bots.Quest.QuestOrder.ForcedIf.
Compiling expression '(!IsQuestCompleted(26640))' @ line 4152
Could not load reference assembly when compiling: Microsoft.GeneratedCode, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[QDBG] Starting behavior Bots.Quest.QuestOrder.ForcedIf.
Compiling expression '((!HasQuest(26510)) && (!IsQuestCompleted(26510)))' @ line 4153
Could not load reference assembly when compiling: Microsoft.GeneratedCode, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[QDBG] Done with forced behavior Bots.Quest.QuestOrder.ForcedIf.
[QDBG] Starting behavior Bots.Quest.QuestOrder.ForcedIf.
Compiling expression '((HasQuest(26508)) && (!IsQuestCompleted(26508)))' @ line 4162
Could not load reference assembly when compiling: Microsoft.GeneratedCode, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[QDBG] Done with forced behavior Bots.Quest.QuestOrder.ForcedIf.
[QDBG] Starting behavior Bots.Quest.QuestOrder.ForcedIf.
Compiling expression '((HasQuest(26512)) && (!IsQuestCompleted(26512)))' @ line 4180
Could not load reference assembly when compiling: Microsoft.GeneratedCode, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[QDBG] Done with forced behavior Bots.Quest.QuestOrder.ForcedIf.
[QDBG] Starting behavior Bots.Quest.QuestOrder.ForcedWhile.
Compiling expression '(HasQuest(26514))' @ line 4208
Could not load reference assembly when compiling: Microsoft.GeneratedCode, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[QDBG] Done with forced behavior Bots.Quest.QuestOrder.ForcedWhile.
[QDBG] Starting behavior Bots.Quest.QuestOrder.ForcedWhile.
Compiling expression '(HasQuest(26544))' @ line 4215
Could not load reference assembly when compiling: Microsoft.GeneratedCode, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[QDBG] Done with forced behavior Bots.Quest.QuestOrder.ForcedWhile.
[QDBG] Starting behavior Bots.Quest.QuestOrder.ForcedIf.
Compiling expression '(HasItem(58898))' @ line 4221
Could not load reference assembly when compiling: Microsoft.GeneratedCode, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[QDBG] Done with forced behavior Bots.Quest.QuestOrder.ForcedIf.
[QDBG] Starting behavior Bots.Quest.QuestOrder.ForcedIf.
Compiling expression '(HasQuest(26519))' @ line 4224
Could not load reference assembly when compiling: Microsoft.GeneratedCode, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[QDBG] Done with forced behavior Bots.Quest.QuestOrder.ForcedIf.
[QDBG] Starting behavior Bots.Quest.QuestOrder.ForcedIf.
Compiling expression '((HasQuest(26520)) && (!IsQuestCompleted(26520)))' @ line 4229
Could not load reference assembly when compiling: Microsoft.GeneratedCode, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[QDBG] Done with forced behavior Bots.Quest.QuestOrder.ForcedIf.
[QDBG] Starting behavior [ForcedQuestPickUp QuestId: 26567, QuestName: John J. Keeshan].
Picking up John J. Keeshan : 26567
Goal: Picking up John J. Keeshan
Changed POI to:Type: QuestPickUp
InteractDebug:1010832284
Interact Done:1010832284
Cleared POI - Reason Quest Completed
Cleared POI
Changed POI to:Type: QuestPickUp
InteractDebug:1010832284
Interact Done:1010832284
Cleared POI - Reason Quest Completed
Cleared POI
Changed POI to:Type: QuestPickUp
InteractDebug:1010832284
Interact Done:1010832284
Cleared POI - Reason Quest Completed
Cleared POI
Changed POI to:Type: QuestPickUp
InteractDebug:1010832284
Interact Done:1010832284
Arr?t du bot!
Stop called!
Bot Stopped! Reason: User pressed the stop button
Activit?: Honorbuddy arr?t?
System.Threading.ThreadAbortException: Thread was being aborted.
at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor)
at System.Reflection.RuntimeMethodInfo.UnsafeInvokeInternal(Object obj, Object[] parameters, Object[] arguments)
at System.Delegate.DynamicInvokeImpl(Object[] args)
at System.Delegate.DynamicInvoke(Object[] args)
at Styx.CommonBot.Targeting.(Delegate , Object[] )
System.Threading.ThreadAbortException: Thread was being aborted.
at Styx.CommonBot.Targeting.(Delegate , Object[] )
at Styx.CommonBot.Targeting.Pulse()
System.Threading.ThreadAbortException: Thread was being aborted.
at Styx.CommonBot.Targeting.Pulse()
at Styx.Pulsator.Pulse(PulseFlags flags)
at Styx.CommonBot.TreeRoot.()
at Styx.CommonBot.TreeRoot.()
System.Threading.ThreadAbortException: Thread was being aborted.
at Styx.CommonBot.TreeRoot.()