Hi, I've been trying to create a relogger file for any of the new act1 profiles, but no matter what I try it just keep showing the cannot create quest d3 window error.
For the record, the bot HAS the needed quest 10.1(I can indeed start the profile manually). I also checked to make sure the quest ID was correct and it is, 136656.
I took as a template rrrix act 3 relogger file and just changed a couple things:
<Profile>
<Name>Act 1 FAllen</Name>
<KillMonsters>True</KillMonsters>
<PickupLoot>True</PickupLoot>
<GameParams quest="136656" step="1" act="A1" difficulty="Inferno" resumeFromSave="False" isPrivate="True" numGames="-1" />
<Order>
<LoadProfile profile="Fallen_START.xml" />
<WaitTimer waitTime="5000" />
</Order>
</Profile>
^^This is the relogger file.
This is the starting file for db (Fallen_START.xml)
<Profile>
<Name>Fallen Profile</Name>
<GameParams quest="136656" step="1" act="A1" difficulty="Inferno" resumeFromSave="false" isPrivate="True" numGames="-1" />
<KillMonsters>True</KillMonsters>
<PickupLoot>True</PickupLoot>
<Order>
<!--This is a start sequence file and is not really needed, but this has settings I use for CM Wizard.-->
<LogMessage message="-=Fallen Run Now Starting=-" />
<!--Town Run ~Currently Disabled due to broken code in Trinity-->
<!--TrinityIf condition="Me.IsInTown">
<TrinityTownRun questId="136656" stepId="1" />
</TrinityIf-->
<!--Ideal settings for -->
<!--killRadius="1" Barb / killRadius="15" for DH & Wiz / killRadius="5" for Monk-->
<ToggleTargeting questId="136656" stepId="1" combat="True" looting="True" lootRadius="60" killRadius="45" />
<!--If your dying this much a game... something isn't agreeing with your character.-->
<TrinityMaxDeaths questId="136656" stepId="1" max="5" reset="true" />
<!--Restart Game **Asks if your still in Fields of Misery, then corrects it's course.**-->
<TrinityIf condition="ZetaDia.CurrentLevelAreaId == 19952">
<LeaveGame reason="Hope everything ran correctly! Restarting soon." />
</TrinityIf>
<!--Start Sequence-->
<TrinityIf condition="Me.IsInTown">
<TrinityLoadProfile file="Highlands.xml" nodelay="true" exit="false" />
<TrinityRandomWait min="20" max="130" />
</TrinityIf>
</Order>
</Profile>
I just changed the trinity max deaths tag to 5 (was set to 1).
I thought it could be a questools problem, but I created 2 different dB folders one with qt and one without it and it is giving the same problem, so no.
Any ideas ? Thank you!
PD: Just underlined the profile tags for easier reading. They are not underlined in the original code
For the record, the bot HAS the needed quest 10.1(I can indeed start the profile manually). I also checked to make sure the quest ID was correct and it is, 136656.
I took as a template rrrix act 3 relogger file and just changed a couple things:
<Profile>
<Name>Act 1 FAllen</Name>
<KillMonsters>True</KillMonsters>
<PickupLoot>True</PickupLoot>
<GameParams quest="136656" step="1" act="A1" difficulty="Inferno" resumeFromSave="False" isPrivate="True" numGames="-1" />
<Order>
<LoadProfile profile="Fallen_START.xml" />
<WaitTimer waitTime="5000" />
</Order>
</Profile>
^^This is the relogger file.
This is the starting file for db (Fallen_START.xml)
<Profile>
<Name>Fallen Profile</Name>
<GameParams quest="136656" step="1" act="A1" difficulty="Inferno" resumeFromSave="false" isPrivate="True" numGames="-1" />
<KillMonsters>True</KillMonsters>
<PickupLoot>True</PickupLoot>
<Order>
<!--This is a start sequence file and is not really needed, but this has settings I use for CM Wizard.-->
<LogMessage message="-=Fallen Run Now Starting=-" />
<!--Town Run ~Currently Disabled due to broken code in Trinity-->
<!--TrinityIf condition="Me.IsInTown">
<TrinityTownRun questId="136656" stepId="1" />
</TrinityIf-->
<!--Ideal settings for -->
<!--killRadius="1" Barb / killRadius="15" for DH & Wiz / killRadius="5" for Monk-->
<ToggleTargeting questId="136656" stepId="1" combat="True" looting="True" lootRadius="60" killRadius="45" />
<!--If your dying this much a game... something isn't agreeing with your character.-->
<TrinityMaxDeaths questId="136656" stepId="1" max="5" reset="true" />
<!--Restart Game **Asks if your still in Fields of Misery, then corrects it's course.**-->
<TrinityIf condition="ZetaDia.CurrentLevelAreaId == 19952">
<LeaveGame reason="Hope everything ran correctly! Restarting soon." />
</TrinityIf>
<!--Start Sequence-->
<TrinityIf condition="Me.IsInTown">
<TrinityLoadProfile file="Highlands.xml" nodelay="true" exit="false" />
<TrinityRandomWait min="20" max="130" />
</TrinityIf>
</Order>
</Profile>
I just changed the trinity max deaths tag to 5 (was set to 1).
I thought it could be a questools problem, but I created 2 different dB folders one with qt and one without it and it is giving the same problem, so no.
Any ideas ? Thank you!
PD: Just underlined the profile tags for easier reading. They are not underlined in the original code

Last edited: