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lfatal1ty

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Hello everyone, pls help me with my problem.
I use function to convert rare items to legendary. How i do it.

I craft example 20 rare swords at blacksmith, check in trinity settings to upgrade swords in Kanai tab, and press START, then force town run.
After that, bot run to stash, pick up crafting materials and run to the Cube. When he comes to Cube he start convert rare swords to legendary, BUT some times i got error when convert (i mean in game error, not in demonbuddy log) and as result bot make about 20-50% of all items. After that he run to blacksmith and destroy all rare that he have. If i stop him, and restart its doesn't help, like he doesn't want to convert that items.

So my problem not all items will be converted as result.
 
Unless its changed its not supposed to craft any. It will convert what it picks up.
 
Unless its changed its not supposed to craft any. It will convert what it picks up.


Same problem, but bot actually just takes mats out of stash puts into inventory. Then back into stash in a loop. Will not not craft at all.
 
Not sure why the transmute failed, I guess it's DB's internal API's bug.

But Trinity's Inventory.InvalidItemDynamicIds is not well maintained, it could result in stuck at rare to leg coroutine. in Plugins\Trinity\Coroutines\Resources\Inventory.cs#341

if (_blacklistedDynamicIds.Count > 100)
_blacklistedDynamicIds.Remove(_blacklistedDynamicIds.First());

Remove those 2 lines, and probably issue Clear in some places after accessing InvalidItemDynamicIds.
 
Not sure why the transmute failed, I guess it's DB's internal API's bug.

But Trinity's Inventory.InvalidItemDynamicIds is not well maintained, it could result in stuck at rare to leg coroutine. in Plugins\Trinity\Coroutines\Resources\Inventory.cs#341

if (_blacklistedDynamicIds.Count > 100)
_blacklistedDynamicIds.Remove(_blacklistedDynamicIds.First());

Remove those 2 lines, and probably issue Clear in some places after accessing InvalidItemDynamicIds.

This fixed my issue, thanks!

edit: nvm, got stuck again after an hour :(
 
Last edited:
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