What's new
  • Visit Rebornbuddy
  • Visit Panda Profiles
  • Visit LLamamMagic
  • Visit Resources
  • Visit Downloads
  • Visit Portal

Problem in using Wave of Light together with Exploding Palm

Ghost777

New Member
Joined
Jan 23, 2015
Messages
4
Reaction score
0
In the .398 version of DB (as opposed to the previous one), monk is not using the Wave of Light at all when the Exploding Palm is being used as an active skill (i.e., monk is spamming the Exploding Palm and is not using the WoL for damage at all). What can I do with this? Is it possible to add more flexibility to adjusting the use of monk's skills by the buddy?
 
There are many issues with Trinity UI and MonkCombat.cs with the new D3 patch.

The Trinity UI is still based on previous expansion skill set and the MonkCombat.cs needs fixed. Wave of Light (WOL) is the #1 skill now for Monk so all things related to WOL need fixed:

2. Wave of Light (WOL) does not work when Exploding Palm (EP) is used as a skill.
3. Using helm (Tzo Krin''s), Wave of Light (WOL) does not cast at distance (only casts melee range)

Hope Trinity UI can be updated and WOL issues fixed in MonkCombat.cs :)
 
There are many issues with Trinity UI and MonkCombat.cs with the new D3 patch.

The Trinity UI is still based on previous expansion skill set and the MonkCombat.cs needs fixed. Wave of Light (WOL) is the #1 skill now for Monk so all things related to WOL need fixed:

2. Wave of Light (WOL) does not work when Exploding Palm (EP) is used as a skill.
3. Using helm (Tzo Krin''s), Wave of Light (WOL) does not cast at distance (only casts melee range)

Hope Trinity UI can be updated and WOL issues fixed in MonkCombat.cs :)

I do not use the helmet in question but I suppose this edit might do the trick:
line 240:
return new TrinityPower(SNOPower.Monk_WaveOfLight, 16f, TargetUtil.GetBestClusterPoint(), -1, CurrentTarget.ACDGuid, 0, 1);
to
return new TrinityPower(SNOPower.Monk_WaveOfLight, wolRange, TargetUtil.GetBestClusterPoint(), -1, CurrentTarget.ACDGuid, 0, 1);
 
I do not use the helmet in question but I suppose this edit might do the trick:
line 240:
return new TrinityPower(SNOPower.Monk_WaveOfLight, 16f, TargetUtil.GetBestClusterPoint(), -1, CurrentTarget.ACDGuid, 0, 1);
to
return new TrinityPower(SNOPower.Monk_WaveOfLight, wolRange, TargetUtil.GetBestClusterPoint(), -1, CurrentTarget.ACDGuid, 0, 1);

I just changed the 16f to 40f and it does real good. Casts anywhere from melee to 40 yards all over the damn place.

Would be nice if Dashing Strike could be used for evasive action only and OOC. Defeats the purpose of long distance bells when it attacks with Dashing Strike first. Is there a way to make it used without making it an offensive spell?
 
Last edited:
Any fix for bot not casting WOL when EP is used too, only spams EP like crazy
 
I just changed the 16f to 40f and it does real good. Casts anywhere from melee to 40 yards all over the damn place.

Would be nice if Dashing Strike could be used for evasive action only and OOC. Defeats the purpose of long distance bells when it attacks with Dashing Strike first. Is there a way to make it used without making it an offensive spell?
Not too familiar with how targetting is handled, but you can change whenever it is used by changing the conditions to something like "Player.CurrentHealthPct < 0.50" which would make it fire whenever health drops below 50%

As for targetting, maybe use the range from cyclone strike?
return new TrinityPower(SNOPower.Monk_CycloneStrike, 0f, Vector3.Zero, Trinity.CurrentWorldDynamicId, -1, 2, 2);
 
This is painful, just started a monk an figured why not. Missing wave of light is a huge DPS loss.
 
I have no problems with the monk using Wave of Light with exploding palm as well.

Casts EP on 2 mobs.. then wave of light like crazy.
 
Yep still works fine. Been running 10 hours now with no probs at all. Latest Trinity and QuestTools and DB beta. It puts EP on 2 enemies then it uses wave of light just fine. I have EP set to 2 enemies and wave of light set to 1.

1: Exploding Palm ~ Shocking Grasp
2: Epiphany ~ Desert Shroud
3: Dashing Strike ~ Blinding Speed
4: Sweeping Wind ~ Inner Storm
Lclick: Wave of Light ~ Pillar of the Ancients
Rclick: Mystic Ally ~ Air Ally
 
Last edited:
Hmmmm.. Awesome. That's working now. It seems to not like it when you swtich sweeping wind for tail kick. Not sure why that's an issue but seems to be running smoooooth now.

tHANKS!
 
I just changed the 16f to 40f and it does real good. Casts anywhere from melee to 40 yards all over the damn place.

Would be nice if Dashing Strike could be used for evasive action only and OOC. Defeats the purpose of long distance bells when it attacks with Dashing Strike first. Is there a way to make it used without making it an offensive spell?

Could you possibly upload your ConfigMonk.CS for me and others or specify where in the file you put this I'm a noob I am sorry lol.
 
Could you possibly upload your ConfigMonk.CS for me and others or specify where in the file you put this I'm a noob I am sorry lol.

Safe to assume since it says
line 240:
return new TrinityPower(SNOPower.Monk_WaveOfLight, 16f, TargetUtil.GetBestClusterPoint(), -1, CurrentTarget.ACDGuid, 0, 1);

 
Back
Top