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Pokefarmer - Update Thread

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I live in a small town and nobody ever uses the 3rd party maps that is shared so other people can see the pokemon so I wanted to do this

Set-up the bot to run around my town fastest speed possible, not catching any pokemon or gyms just "discovering" the whole map and pokemon then I use my phone with pokemon go ++ to catch them... is there a way to increase the range of which the guy discovers the pokemon?
 
API: The complete kernel of Pokefarmer was changed. It fully supports the complete Game API including Heartbeats and multiple Request Envelopes.

does this mean its undetectable now? cant get banned?
 
How do update? when I open the game it says "would you like to update?" I say yes it opens a new window then it just sits there
 
I get theese messages now and then

"[22:29:29] Looting Carousel Building Plaque
[22:29:29] Looting pokestop afee005c1ec94567b727a8f74202dec0.16 failed. Trying again.
[22:30:17] Looting Santa Monica Pier Art
[22:30:17] Looting pokestop c289811dc758426f9c4f0b6f0ae71ecc.16 failed. Trying again.
[22:31:11] Looting Seafood Grotto
[22:31:12] Looting pokestop 455be2e5e5c34b40b20dcde1d6c4277f.16 failed. Trying again.
[22:31:32] Looting End of Route 66
[22:31:32] Looting pokestop 246cd78fc6cb4addb7ff69d695eca867.12 failed. Trying again.
[22:32:29] Looting Zoltar on Santa Monica Pier
[22:32:30] Looting pokestop 975805c30dc6403ab07856c607e9e9a9.12 failed. Trying again.
[22:32:39] Looting Playland Arcade
[22:32:39] Looting pokestop 7081ff4cf8644457ac9387ff28917291.16 failed. Trying again."

And i dont know why, when i stop and start again it works again
 
Build 129 Bug

BUG:
Just to inform you guys.

When you have set inventory limits it is now recycling immediately all the time after poke stop or starting the program irrelevant if you have the "Transfer Immediately Option Ticked/Unticked.

Good work on the other fixes though.
 
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"My Pokemon" section actions are queued up and run sequentially until complete even after you shut down and restart the bot.

This is quite troublesome if you want to STOP the queued evolves and transfers etc.

There needs to be some sort of task manager, or at least don't keep the queued up actions after shutdown and restart!!! I acidentially selected 10 pokemon to transfer but clicked evolve instead, and didn't catch it until it had already started processing, and had no way to stop it!

Also, if you pop an egg, and evolve say 200 pidgeys, but only have enough candy for 100, you are just burning your 30 minute egg time with a bunch of failed evolve attempts.

And furthermore, don't do stupid things like auto transfer if I'm on an egg timer. Do that crap after the timer runs out.

Lastly, you devs/programmers rock. Very responsive to customer requests and short development cycles for builds. I work in a software development shop and know how hard it is to get releases out the door quickly without bugs. So thank you!
 
"My Pokemon" section actions are queued up and run sequentially until complete even after you shut down and restart the bot.

This is quite troublesome if you want to STOP the queued evolves and transfers etc.

There needs to be some sort of task manager, or at least don't keep the queued up actions after shutdown and restart!!! I acidentially selected 10 pokemon to transfer but clicked evolve instead, and didn't catch it until it had already started processing, and had no way to stop it!

Also, if you pop an egg, and evolve say 200 pidgeys, but only have enough candy for 100, you are just burning your 30 minute egg time with a bunch of failed evolve attempts.

And furthermore, don't do stupid things like auto transfer if I'm on an egg timer. Do that crap after the timer runs out.

Lastly, you devs/programmers rock. Very responsive to customer requests and short development cycles for builds. I work in a software development shop and know how hard it is to get releases out the door quickly without bugs. So thank you!

Thank you for report, noting this.
 
was the limit on pokestop's per 24hr lowered? soon after the update i got "stop for 24 hours". i have been running almost 24/7 prior and never got this notice.
 
Mine is doing this on version 1.0.129.0

Edit: (Logs removed because issue is fixed.)

It doesn't seem to remember which stops were already looted recently when you start it like it used to. Also at the same time it seems to know because even though it says trying again it doesn't try again.

Edit: Whenever it passes a Pokestop it attempts to loot it even if it was just looted a few seconds ago.

Edit again: After catching a Pokemon or doing any action it tries to loot again. There also doesn't seem to be a delay between catching a Pokemon and transferring it anymore, immediately after a catch it transfers. Same for item looting and recycling, no more delay.
 
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has anyone not gotten banned I think I just hit like 15 bans the latest all my settings are very low like walking take breaks very human like and use device settings so it looks like a Samsung phone... I bot for about 2 hours a day and I got banned again lately seems like I cant get past level 15 before I get banned... I never teleported not once never only time I ever logged onto the account with something other then the bot was to set the account up and that's with location service turned off.
 
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really? im on my 4th new botted account, all working just fine to level 25. Im not logging on with a phone until trading is released.
 
Me too, noticed some weird behavior where the previous client didn't do this.. delays are all gone now
 
nice farmer and i have a idea for the next update can you make a pokemon go nest finder or so who catch the pokemons who you like pls ? And i know my english is worst xD
 
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