What's new
  • Visit Rebornbuddy
  • Visit Panda Profiles
  • Visit LLamamMagic
  • Visit Resources
  • Visit Downloads
  • Visit Portal
RebornBuddy Forums

Register a free account today to become a member! Once signed in, you'll be able to participate on this site by adding your own topics and posts, as well as connect with other members through your own private inbox!

Pokefarmer - Update Thread

Status
Not open for further replies.
New update is the bomb since it's fixed CP and IV problem
Some suggestions would be to use raspberries as well
And also make evolving automated like in pokebuddy where you select all the pokemon you want to be evolved just once and it will evolve automatically everytime there enough candy available.

thank you guys rock
 
The EXP calculator is totally out of control. It says I'm 77% on my way to reach the next level, but I just gained a level, 20 minutes ago. Maybe it'll straighten it self out.

It looks at total exp you have (from level 1) to total exp needed for your next level. It's not just the one level if you look at the numbers.
 
The bot just caught a CP 10 Pidgey with an Ultraball, despite the settings being: ''Use CP based Pokeball strategy..''

I had 0 pokeballs, but 20 greatballs, and have ultraballs minimum at 534, and great balls at 256.
 
Hello,

Thanks for this great app.

I can think about some improvement to make it closer to human and less detectable :

- the fact to get a random speed (running, walking, etc) : A robot will stay at 3.2km/h, but a human will go between 2 and 4, not consistent.
- a button to select if yes or not we want a curve ball : all our balls are curved, but a great not curved or nice not curved is more human sometimes.
- a kind of ruler where we can chose the great, nice or perfect of each throw (has been proposed by a member before) : all our throw are great or nice, none a normal.

Keep the good work, it is nice.

See ya
 
I think the "My Pokemon" menu might need to show amount of candy. That way we can tell what can be evolved from the screen.
 
Build 94 is out.

Is the 100 IV transfer fixed in this build? I've lost 10 pokemons with 100 IV in last 2 days Didn't realized until someone here posted this issue and i've checked my logs ... I think the bot though 99 > 100
It is so hard to find a pokemon with 100 and bot just transfers it over to professor ... :(
 
can u add een menu for pokemon not to take
for example :no rattata,piged,zubat,enz so you can choos wat pokemon yo dont wand to catch
and a timer will be nice (start or stop)
 
Are the experience fixed? I used to get like no pokemon in LA for some reason, seems to be working fine atm, but I will see.
 
Status
Not open for further replies.
Back
Top