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POE crashes after latest update, when EB starts

Zaxxon2009

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Joined
Oct 6, 2012
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2017-08-29 11:19:33,313 [1] INFO Logger - Exilebuddy Version: 0.4.5195.302
Path: D:\Games\EB\<ExeName>

OS Name: Microsoft Windows 10 Enterprise
OS Version: 10.0.15063
OS Architecture: 64-bit
InstalledUICulture: en-US [English (United States)]
CurrentUICulture: en-US [English (United States)]
CurrentCulture: sv-SE [Swedish (Sweden)]

2017-08-29 13:57:21,844 [1] INFO Logger - Now setting up JitProfiles...
2017-08-29 13:57:21,845 [1] INFO Logger - JitProfiles successfully setup!
2017-08-29 13:57:21,848 [1] INFO Logger - Now checking prerequisites...
2017-08-29 13:57:22,217 [1] INFO Logger - Prerequisite check complete!
2017-08-29 13:57:23,177 [1] INFO Logger - Exilebuddy [0.4.5195.302] is up to date!
2017-08-29 13:57:28,581 [12] INFO Logger - [Pre-Login] Connecting to BestLatency (*.*.*.*)
2017-08-29 13:57:28,709 [12] INFO Logger - Region: eu
2017-08-29 13:57:28,709 [12] INFO Logger - T: 5248082136913204135 H: 358474600
2017-08-29 13:57:29,865 [1] INFO BotManager - [BotManager] MsBetweenTicks = 15
2017-08-29 13:57:30,617 [6] DEBUG Logger - [14.1012001037598 ms] StatNameToTypeGGG
2017-08-29 13:57:30,622 [6] INFO Logger - [Dat] Now building the Stat lookup table.
2017-08-29 13:57:45,630 [6] ERROR Logger - GreyMagic.InjectionDesyncException: Process must have frozen or gotten out of sync: Injection Finished Event was never fired
at GreyMagic.Executor.WaitForInjection(Int32 timeout)
at GreyMagic.Executor.SharedExecuteLogicEnd(Int32 timeout)
at GreyMagic.Executor.Execute(Int32 timeout)
at GreyMagic.ExternalProcessMemory.CallInjected[T](IntPtr address, CallingConvention callingConvention, Object[] args)
at Loki.Game.GameData.Dat.?????????????????????????????????????????()
at Loki.Game.GameData.Dat.????????????????????????????????????????()
at Loki.Game.GameData.Dat.?????????????????????????????????????????(String )
at Loki.Game.GameData.Dat.|DnjgFi~7Va1I'3 T"i4I"?x!.MoveNext()
at System.Collections.Generic.List`1..ctor(IEnumerable`1 collection)
at System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source)
at Loki.Game.GameData.Dat.?????????????????????????????????????????()
at Loki.Game.LokiPoe.????????????????????????????????????????(Process , ????????????????????????????????????????? , String& )
2017-08-29 13:57:47,371 [1] ERROR Logger - [Application_DispatcherUnhandledException] Unhandled exception
System.Exception: Only part of a ReadProcessMemory or WriteProcessMemory request was completed, at addr: 756D3420, Size: 5
at GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count)
at GreyMagic.MemoryBase.ReadBytes(IntPtr addr, Int32 count)
at GreyMagic.Patch.get_IsApplied()
at GreyMagic.Patch.Dispose(Boolean A_0)
at GreyMagic.Patch.Dispose()
at GreyMagic.Manager`1.Delete(String name)
at Loki.Game.LokiPoe.ProcessHookManager.?????????????????????????????????????????()
at Loki.Game.LokiPoe.?????????????????????????????????????????()
at Exilebuddy.App.OnExit(ExitEventArgs e)
at System.Windows.Application.DoShutdown()
at System.Windows.Application.ShutdownImpl()
at System.Windows.Application.ShutdownCallback(Object arg)
at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)
2017-08-29_18-53-20.webp
 
Last edited:
Disabled Windows Defender.
Reinstalled PoE and EB.
Shut down all other nonimportant applications.
Problem remains, PoE freezes when EB tries to attach, then crashed a few seconds later with the msg above.

Any hints?
 
I am also getting a lot of crashes, but at least I can inject.
 
i think i solved it bot is running now - i tried this, open ur Globalsettings with Editor and change this.

GlobalSettings now has some advanced settings (file edits only) for attempting better hook compatibility with certain programs. To try:
  • Start EB, but don't attach for the new settings to be created in GlobalSettings.json. Exit EB.
  • Edit GlobalSettings.json and choose one set of the following:
    • A) change 'HookCompatibility0' to 'true'. This restores the old, less compatible hook.
    • B) change 'HookCompatibility1' to 'true' and 'HookCompatibilityDepth' to '12' and save. This tries to play nicer with other similar hooks.
  • Restart EB, and if it doesn't crash anymore, the fix worked. If it still does, try the alternate method, reverting the changes you just made.
 
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