mrchisholm
New Member
- Joined
- Jun 17, 2012
- Messages
- 19
sometimes the bot is rly slow removing root spells, is there a way to make my paladin use Emancipate faster? or is this something i should take with the CC-maker? thanks 

View attachment 72468
You mean this sort of reflection error? I get it everytime, no matter what folder structure method I install it![]()
Phelon, a little help plz?aye. sometimes my "gui" throws that error, if not, its not opening at all.
Phelon, a little help plz?
Im having today the same issue. with system reflection, plugind dot work properly.
sometimes the bot is rly slow removing root spells, is there a way to make my paladin use Emancipate faster? or is this something i should take with the CC-maker? thanks
I dropped it down to .NET 4.0. See if that makes a difference for you?Im having today the same issue. with system reflection, plugind dot work properly.
he'll just say install net 4.5
or push out a bug-free version.
copied files to folder in plugins folder, I have .net 4.0. enabled plugin but when i click the settings to try to pop the gui up nothing happens at all. any suggestions bro?
CC Maker
I dropped it down to .NET 4.0. See if that makes a difference for you?
To be fair I am running/testing on 3 different systems / OS's / installs and it works fine. The only time I had an issue is when I did not have .NET 4.5. So why this is happening to you if your .NET 4.5 is installed is beyond me. Although we will keep working on it till it works =).
Drop me the log and I might have a better idea.
[18:40:44.211 D] System.NullReferenceException: Object reference not set to an instance of an object.
at UltimatePvPSuiteLoader.UltimatePvPSuiteLoader.Initialize() in c:\Users\eh\Desktop\MEH BETA\Plugins\Ultimate PVP\UPvPLoader.cs:line 88
at Styx.Plugins.PluginWrapper.Initialize()
[18:40:44.216 D] System.NullReferenceException: Object reference not set to an instance of an object.
at UltimatePvPSuiteLoader.UltimatePvPSuiteLoader.Initialize() in c:\Users\eh\Desktop\MEH BETA\Plugins\Ultimate PVP\UPvPLoader.cs:line 88
at Styx.Plugins.PluginWrapper.Initialize()
[18:40:44.175 D] Plugin Ultimate PVP Suite threw an exception in Initialize
[18:40:44.210 D] System.NullReferenceException: Object reference not set to an instance of an object.
at UltimatePvPSuiteLoader.UltimatePvPSuiteLoader.Initialize() in c:\Users\eh\Desktop\MEH BETA\Plugins\Ultimate PVP\UPvPLoader.cs:line 88
at Styx.Plugins.PluginWrapper.Initialize()
[18:40:44.215 D] Plugin Ultimate PVP Suite threw an exception in Initialize
[18:40:44.216 D] System.NullReferenceException: Object reference not set to an instance of an object.
at UltimatePvPSuiteLoader.UltimatePvPSuiteLoader.Initialize() in c:\Users\eh\Desktop\MEH BETA\Plugins\Ultimate PVP\UPvPLoader.cs:line 88
at Styx.Plugins.PluginWrapper.Initialize()
[18:41:07.061 D] System.NullReferenceException: Object reference not set to an instance of an object.
at UltimatePvPSuiteLoader.UltimatePvPSuiteLoader.OnButtonPress() in c:\Users\leetdemon\Desktop\MEH BETA\Plugins\Ultimate PVP\UPvPLoader.cs:line 51
at Styx.Plugins.PluginWrapper.OnButtonPress()
[18:41:07.061 D] Plugin Ultimate PVP Suite threw an exception in 'OnButtonPress'! Exception:
[18:41:07.061 D] System.NullReferenceException: Object reference not set to an instance of an object.
at UltimatePvPSuiteLoader.UltimatePvPSuiteLoader.OnButtonPress() in c:\Users\leetdemon\Desktop\MEH BETA\Plugins\Ultimate PVP\UPvPLoader.cs:line 51
at Styx.Plugins.PluginWrapper.OnButtonPress()
CC Maker
I dropped it down to .NET 4.0. See if that makes a difference for you?
To be fair I am running/testing on 3 different systems / OS's / installs and it works fine. The only time I had an issue is when I did not have .NET 4.5. So why this is happening to you if your .NET 4.5 is installed is beyond me. Although we will keep working on it till it works =).
I am using the HB beta build is that the issue?