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[Plugin] Trinity Fork (Kite/Avoidance)

2.8.4 fork 1.0.9.8

Updated :D

ChangeLog:
- Fix for monk destructible
- Fixed someInferno issue
- Added path generation when untargetable target
- Updated for last UnifiedTrinity commits by xzjv
- Fixed try to kill unweighted target
- Fixed some Exception on Cache refresh
- Added logic when casting or loading TownPortal
- Fixed crash when Inferno tab isn't istalled
 
Thank you BuddyMe and Rrrix, I have my WW Barb running 33-35 GRifts and averaging 13B exp/hour and 31 LPH. Much appreciated, haven't tried my DH in about a week but I will let you know how that goes.

damn nice chase what are you using and what are your settings if you don't mind. Also how do you guys keep at that do you using the feature "stop at wave"?
 
damn nice chase what are you using and what are your settings if you don't mind. Also how do you guys keep at that do you using the feature "stop at wave"?

You mean to get 30-35 keys from trials? If so, yeah I just set it to stop trials at wave 6-7, and I get a bunch of 30-34's (I still have maybe 70 32's and 33's still to chew through xD).
 
If anyone would care to share their gear/builds for DH farming 38-42. I am having issues finding something that works to get a decent 20+ LPH. I have both sets Natalya's and UE. For Natalya's I have both Slayers and Balefire ancient, for UE i have an ok Kridershot at 2800 dps. Right now it seems like a surviability issue when I am running Natalya's build. I have swapped all my gems for resistance and run with Gizzard and Estoeric to try and boost my toughness. My gems are level 50 too...

I am trying to farm some decent weapons and a few more upgrades for my DH, but I cannot get a decent speedfarm to make it easier. Any input would be most welcomed!

Thanks in advance.
 
If anyone would care to share their gear/builds for DH farming 38-42. I am having issues finding something that works to get a decent 20+ LPH. I have both sets Natalya's and UE. For Natalya's I have both Slayers and Balefire ancient, for UE i have an ok Kridershot at 2800 dps. Right now it seems like a surviability issue when I am running Natalya's build. I have swapped all my gems for resistance and run with Gizzard and Estoeric to try and boost my toughness. My gems are level 50 too...

I am trying to farm some decent weapons and a few more upgrades for my DH, but I cannot get a decent speedfarm to make it easier. Any input would be most welcomed!

Thanks in advance.
Every single DH I've ever been with (Pushed 50+) Always dies one shot. They go full out glasscannon and outplay the mechanics.
They don't get hit by shit. They know what is going to happen and when something happens (Rarely) Awareness saves them.
Going full resist and toughness means loss in dps and that means loss in effectiveness. You wont be able to effectively farm anything as a DH at the current state.
Winged mobs, ghosts, stuff. Everything will kill you one shot.
 
Newest version of trinity fork seems to refuse to keep legendaries unidentified even when the option is checked? seems rather strange.
 
Every single DH I've ever been with (Pushed 50+) Always dies one shot. They go full out glasscannon and outplay the mechanics.
They don't get hit by shit. They know what is going to happen and when something happens (Rarely) Awareness saves them.
Going full resist and toughness means loss in dps and that means loss in effectiveness. You wont be able to effectively farm anything as a DH at the current state.
Winged mobs, ghosts, stuff. Everything will kill you one shot.

Pretty much. When I play DH manually I go full glasscannon, for exactly this reason. If I get hit I'm going to die whether I've stacked toughness or not, so it's more efficient just to stack damage. Unless the bot can get to the point where it can literally avoid all damage it's going to be tough to farm higher GH's.

Newest version of trinity fork seems to refuse to keep legendaries unidentified even when the option is checked? seems rather strange.

Odd, because it's working for me. Make sure the settings file is being saved?
 
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ok so he is doing level 37's perfect now but he's not looting at the end?

EDIT: I have also noticed I have it set to not use keys past 37 and he just did a 42 which im happy about but I rather him just do the 35-37's any idea why it's ignoring that feature

EDIT 2: nvm he is looting now I guess it was first game blues

EDIT 3: I think the reason he is doing 42 and so on is because I choose to upgrade keystone so it leaves it in the bag, is there anyway to get him to go put it back in the stash and not go past 37, because I don't need gems upgraded?
 
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ok so he is doing level 37's perfect now but he's not looting at the end?

EDIT: I have also noticed I have it set to not use keys past 37 and he just did a 42 which im happy about but I rather him just do the 35-37's any idea why it's ignoring that feature

EDIT 2: nvm he is looting now I guess it was first game blues

EDIT 3: I think the reason he is doing 42 and so on is because I choose to upgrade keystone so it leaves it in the bag, is there anyway to get him to go put it back in the stash and not go past 37, because I don't need gems upgraded?

Where it says "only use keys up to level: xx", make sure the little check box to the left is ticked. I made this mistake a few times in the past because I thought entering a number enabled the option. If that doesn't fix it try posting this on the QuestTools thread, since I don't think it's a Trinity issue.

After doing gr, bot stuck in town at kadala. I am using armory plugin 1.2.39 and latest fork commit.
View attachment 177306

Have you tried using KadalaSpree? It works great for me, and it's been updated recently.
 
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Updated :D

ChangeLog:
- Fix for monk destructible
- Fixed someInferno issue
- Added path generation when untargetable target
- Updated for last UnifiedTrinity commits by xzjv
- Fixed try to kill unweighted target
- Fixed some Exception on Cache refresh
- Added logic when casting or loading TownPortal
- Fixed crash when Inferno tab isn't istalled

you need to fix the demonhunter it is very bad cause he doesnt use multishot often and use almost only evasive fire please fix it like it was on 102 version ther is works great
 
@BuddyMe
Could you please look into clearing the mobs before returning to town? I'm looking at it right now and my monk is trying to port back while monsters are attacking. It doesn't even try to kill them.
And
ZCRVp6b.png

Whats up with those errors? :)
Edit: Also noticed it is missing blood shards sometimes..
 
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Thank you BuddyMe and Rrrix, I have my WW Barb running 33-35 GRifts and averaging 13B exp/hour and 31 LPH. Much appreciated, haven't tried my DH in about a week but I will let you know how that goes.

chase also how are you getting 13b an hour are you running exp gear. I can only get 3-4b an hour
 
chase also how are you getting 13b an hour are you running exp gear. I can only get 3-4b an hour

He would be. I get about that much with a Leoric's Signet and Crown, so you'd get more with a Hellfire Ring. You won't get good xp in GR's without bonus xp multipliers (you'd get more xp from T6 at that point).
 
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It seems that I can't run with your keybot. It always give me red errors and the character just stood there. With ONLY latest questtool and trinity fork.
 
He would be. I get about that much with a Leoric's Signet and Crown, so you'd get more with a Hellfire Ring. You won't get good xp in GR's without bonus xp multipliers (you'd get more xp from T6 at that point).

damn because I am running 6pc wastes and 4pc IK set should I switch to my exp gear I wasnt sure if it would slow down performance to much

EDIT: Ok I put on 2 pc cains with 2 pc borns, leroics crown with red gem and Leroics signet ring im at
1776.8 Bonus
2610 per kill

is that about what you guys are at?
 
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Hey BuddyMe, was AFK for a while, tested new fork today and dunno what you changed for wizard teleport but new fork is awful for melee tal's.
With original 2.8.4 my wiz clears up to GR 47/48 and with new fork already issues at 43 and it's not using Teleport:Calamity as soon as it's ready in combat.
And you need to remove the Arcane Dynamo >= 5 counter because without it wiz will deal more damage because it takes to long for hydra to show up.
 
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damn because I am running 6pc wastes and 4pc IK set should I switch to my exp gear I wasnt sure if it would slow down performance to much

EDIT: Ok I put on 2 pc cains with 2 pc borns, leroics crown with red gem and Leroics signet ring im at
1776.8 Bonus
2610 per kill

is that about what you guys are at?


That's why I just run full IK for my speed/xp runs, it gives me room for xp gear. Full IK with BK weapons and a RoRG to use either Chilanik's or Leoric's Crown. I only run 5WW/3IK when I'm high GR'ing (manually). I end up with 45% bonus xp from my Hellfire and ~82% from the Leoric's (1727% total).
 
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