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[Plugin] Trinity Fork (Kite/Avoidance)

dh range grift works very bad stuck and shot walls and die die die now rift 44 max \ 1.0.2 grift lvl 47
 
[Trinity] Error while CopyTo Setting ItemListSettings : Exception has been thrown by the target of an invocation. Property: Grouping

getting this with fresh install 2.8.4 fork 1.0.9.5

its working tho, but i wanted to let you know.
I want to be able to use your trinity for everything i do, grifts normals keyfarming and trials but he really isnt vaulting ooc that much.

with the dandetta set he always have 100% discipline and i have the delay on 400 ms but yet he ignores it and only vaults like he is running with out the dandetta.

Can you try to fix that ?
so we can use your trinity for T6 speed farm / keyfarming.
 
dh range grift works very bad stuck and shot walls and die die die now rift 44 max \ 1.0.2 grift lvl 47

It would aid BuddyMe, alot if you posted a log, the more logfiles we can get him the better/faster the optimizations / errorfixing will be.

How To: Attach your HB-DB log file [with pictures]

-------------------
@BuddyMe,

Attached is a logfile while doing A4 Bounties on my DH, i noticed that the bot would sometimes put up turrets and shoot a few times while being in bastion keep stronghold.


View attachment 1000 2015-04-26 19.21.txt.zip
 
Thank you so much for this. This plugin is awesome!

One question, is there a way to get the itemlist working? None of the items are populated.
 
I am using most recent version, with Melee GRift settings for Strafe. It looks like RoV is not being cast in the most optimal location, most times. Is there anyway to have it try and cast in large packs of trash and/or to prioritize Elities. Often I will have a large group of melee and an elite, then the DH will cast RoV on a ranged mob or 2. Instead of the group of 10+.

Other than that, strafe looks really good, as well as F/R buff. Great work BuddyMe!
 
Im using this build -> https://www.youtube.com/watch?v=dYYV91tlM24

For keeping up taeguk the dh should strafe all the way through which doesnt happen right now. Also I am using "demonhunter - melee grift (strafe)". Is there a better configuration for natalya set with the above mentioned build?
 
Wow, the latest update is night and day, loving it - however, with multishot it seems to shoot in the oposite direct quite often, but the kiting is significantly better! is there anyway we can fix the multishot shooting in the proper direction of mobs? using the Demonhunter - Ranged Farm settings. / fresh install
 
BuddyMe you are a wizard! The latest update works much better for wizards even tho from what i have seen you didn't do much to it, but using DH grift range settings it is doing much better, he is staying away from mobs and moving much better into the free space and i love it. Hope one day when you get barb/dh done you will take time to get the wizard on pair with others.
Awesome update keep up the great work!

Edit:only problem i see is when fighting rift guardian, it's like he forgets about avoidance and everything, stands in arcane beams,...
 
Last edited:
BuddyMe: Have you implemented health limits for avoidance for some of the rift guardians like Rime etc.? So that the bot won't try to avoid it at full health as it's currently in Trinity.
 
Alright. I have been trying to get this to work. But I can't figure this out how to work it out.... So if anyone could direct me to how to make this work that would be great!
 
Bot is refusing to use Shadow Power with Strafe spec, even though I tried checking "Spam Shadow Power". It makes a huge difference when you are solo and face tanking a lot of units.
 
Alright. I have been trying to get this to work. But I can't figure this out how to work it out.... So if anyone could direct me to how to make this work that would be great!

1) Download the Trinity fork from either the first page or from Assembla. It'll be a .zip file.
2) Extract the file.
3) Delete the default Trinity folder within the DB plugins directory.
4) Drag the extracted Trinity fork folder to the DB plugins directory.
 
Last edited:
normal trinity lets me do TOWN RUNS before opening ANOTHER greater rift.

trinity fork DOES NOT LET ME DO TOWN RUNS and LOSES ALL LOOT.

this problem popped up out of nowhere ( i changed no settings, only updated to new ), please help me

[QuestTools][QTOpenRiftWrapperTag] Rift Portal already open!
[QuestTools][QTOpenRiftWrapperTag] Key Priority list is: Greater, Trial, Normal,
[QuestTools][QTOpenRiftWrapperTag] Checking key priority Greater
[QuestTools][QTOpenRiftWrapperTag] Using Greater Rift Keystone to open the Rift Portal
[QuestTools][TownRunTag] TrinityTownRun, freeBagSlots=60 minDurabilityPercent=100
[QuestTools][<TownRun>d__3] Skipping TownRun
[QuestTools][<GetItemFromStashRoutine>d__16] Already have 6 items in our backpack (GameBalanceId=0 ActorSNO=0 GreaterRiftKey=True)
[QuestTools][<GetItemFromStashRoutine>d__16] Already have 2 items in our backpack (GameBalanceId=0 ActorSNO=408416 GreaterRiftKey=False)
[QuestTools][<GetItemFromStashRoutine>d__16] Already have 4 items in our backpack (GameBalanceId=0 ActorSNO=323722 GreaterRiftKey=False)
Triggering QTOpenRiftWrapper...
[QuestTools][QTOpenRiftWrapperTag] Rift Portal already open!
[QuestTools][QTOpenRiftWrapperTag] Key Priority list is: Greater, Trial, Normal,
[QuestTools][QTOpenRiftWrapperTag] Checking key priority Greater
[QuestTools][QTOpenRiftWrapperTag] Using Greater Rift Keystone to open the Rift Portal
[QuestTools][TownRunTag] TrinityTownRun, freeBagSlots=60 minDurabilityPercent=100
[QuestTools][<TownRun>d__3] Skipping TownRun
[QuestTools][<GetItemFromStashRoutine>d__16] Already have 6 items in our backpack (GameBalanceId=0 ActorSNO=0 GreaterRiftKey=True)
[QuestTools][<GetItemFromStashRoutine>d__16] Already have 2 items in our backpack (GameBalanceId=0 ActorSNO=408416 GreaterRiftKey=False)
[QuestTools][<GetItemFromStashRoutine>d__16] Already have 4 items in our backpack (GameBalanceId=0 ActorSNO=323722 GreaterRiftKey=False)
Triggering QTOpenRiftWrapper...
[QuestTools][QTOpenRiftWrapperTag] Rift Portal already open!
[QuestTools][QTOpenRiftWrapperTag] Key Priority list is: Greater, Trial, Normal,
[QuestTools][QTOpenRiftWrapperTag] Checking key priority Greater
[QuestTools][QTOpenRiftWrapperTag] Using Greater Rift Keystone to open the Rift Portal
[QuestTools][TownRunTag] TrinityTownRun, freeBagSlots=60 minDurabilityPercent=100
[QuestTools][<TownRun>d__3] Skipping TownRun
[QuestTools][<GetItemFromStashRoutine>d__16] Already have 6 items in our backpack (GameBalanceId=0 ActorSNO=0 GreaterRiftKey=True)
[QuestTools][<GetItemFromStashRoutine>d__16] Already have 2 items in our backpack (GameBalanceId=0 ActorSNO=408416 GreaterRiftKey=False)
[QuestTools][<GetItemFromStashRoutine>d__16] Already have 4 items in our backpack (GameBalanceId=0 ActorSNO=323722 GreaterRiftKey=False)
Triggering QTOpenRiftWrapper...
[QuestTools][QTOpenRiftWrapperTag] Rift Portal already open!
[QuestTools][QTOpenRiftWrapperTag] Key Priority list is: Greater, Trial, Normal,
[QuestTools][QTOpenRiftWrapperTag] Checking key priority Greater
[QuestTools][QTOpenRiftWrapperTag] Using Greater Rift Keystone to open the Rift Portal
[QuestTools][TownRunTag] TrinityTownRun, freeBagSlots=60 minDurabilityPercent=100
[QuestTools][<TownRun>d__3] Skipping TownRun
[QuestTools][<GetItemFromStashRoutine>d__16] Already have 6 items in our backpack (GameBalanceId=0 ActorSNO=0 GreaterRiftKey=True)
[QuestTools][<GetItemFromStashRoutine>d__16] Already have 2 items in our backpack (GameBalanceId=0 ActorSNO=408416 GreaterRiftKey=False)
[QuestTools][<GetItemFromStashRoutine>d__16] Already have 4 items in our backpack (GameBalanceId=0 ActorSNO=323722 GreaterRiftKey=False)
Triggering QTOpenRiftWrapper...
[QuestTools][QTOpenRiftWrapperTag] Rift Portal already open!
[QuestTools][QTOpenRiftWrapperTag] Key Priority list is: Greater, Trial, Normal,
[QuestTools][QTOpenRiftWrapperTag] Checking key priority Greater
[QuestTools][QTOpenRiftWrapperTag] Using Greater Rift Keystone to open the Rift Portal
[QuestTools][TownRunTag] TrinityTownRun, freeBagSlots=60 minDurabilityPercent=100
[QuestTools][<TownRun>d__3] Skipping TownRun
[QuestTools][<GetItemFromStashRoutine>d__16] Already have 6 items in our backpack (GameBalanceId=0 ActorSNO=0 GreaterRiftKey=True)
[QuestTools][<GetItemFromStashRoutine>d__16] Already have 2 items in our backpack (GameBalanceId=0 ActorSNO=408416 GreaterRiftKey=False)
[QuestTools][<GetItemFromStashRoutine>d__16] Already have 4 items in our backpack (GameBalanceId=0 ActorSNO=323722 GreaterRiftKey=False)
Triggering QTOpenRiftWrapper...
[QuestTools][QTOpenRiftWrapperTag] Rift Portal already open!
[QuestTools][QTOpenRiftWrapperTag] Key Priority list is: Greater, Trial, Normal,
[QuestTools][QTOpenRiftWrapperTag] Checking key priority Greater
[QuestTools][QTOpenRiftWrapperTag] Using Greater Rift Keystone to open the Rift Portal
[QuestTools][TownRunTag] TrinityTownRun, freeBagSlots=60 minDurabilityPercent=100
[QuestTools][<TownRun>d__3] Skipping TownRun
[QuestTools][<GetItemFromStashRoutine>d__16] Already have 6 items in our backpack (GameBalanceId=0 ActorSNO=0 GreaterRiftKey=True)
[QuestTools][<GetItemFromStashRoutine>d__16] Already have 2 items in our backpack (GameBalanceId=0 ActorSNO=408416 GreaterRiftKey=False)
[QuestTools][<GetItemFromStashRoutine>d__16] Already have 4 items in our backpack (GameBalanceId=0 ActorSNO=323722 GreaterRiftKey=False)
Triggering QTOpenRiftWrapper...
[QuestTools][QTOpenRiftWrapperTag] Rift Portal already open!
[QuestTools][QTOpenRiftWrapperTag] Key Priority list is: Greater, Trial, Normal,
[QuestTools][QTOpenRiftWrapperTag] Checking key priority Greater
[QuestTools][QTOpenRiftWrapperTag] Using Greater Rift Keystone to open the Rift Portal
 
Exception during bot tick.Buddy.Coroutines.CoroutineUnhandledException: Exception was thrown by coroutine ---> System.NullReferenceException: Object reference not set to an instance of an object.
at QuestTools.Helpers.TrinityApi.GetStaticPropertyFromType(Type type, String propertyName) in c:\Users\ME\Desktop\Demon Buddy\Plugins\QuestTools\Helpers\TrinityApi.cs:line 54
at QuestTools.ProfileTags.CombatSettingTag.<CombatSettingTask>d__2.MoveNext() in c:\Users\ME\Desktop\Demon Buddy\Plugins\QuestTools\ProfileTags\CombatSettingTag.cs:line 91


I keep getting this error.
 
Few Barb issues:
- Entering a rift TrinityFork will use Wrath of the berseker (because i have it set to use on cooldown). What this does it make us not have enough energy to use Call of the Ancients... so the bot just sits there waiting for fury... meaning we basically waste our first Wrath of the berserker.
- Still lets Taeguk gem buff fall off sometimes (which means its not always WWing)
 
so brand new instal
517
new trinity fork and i hit start and this happens

Game joined, Resetting profile caches.
ToggleTargeting, new values: Looting:True LootRadius:100 Combat:True KillRadius:80
Stopping the bot.
Session lasted for: 00:00:06.2123468
Chose Trinity as your combat routine
[Trinity] Inserting GoldInactivity into TreeStart
[Trinity] Inserting XPInactivity into TreeStart
Bot Thread Ended. Was this requested?

it just stops the bot
any ideas
 
hi there, is everyone using buddyme`s trinity fork or fujiyama`s version for the monk dashing strike build ?
seems real good with fujiyama`s atm but was wondering whats the difference between the 2.
 
so brand new instal
517
new trinity fork and i hit start and this happens

Game joined, Resetting profile caches.
ToggleTargeting, new values: Looting:True LootRadius:100 Combat:True KillRadius:80
Stopping the bot.
Session lasted for: 00:00:06.2123468
Chose Trinity as your combat routine
[Trinity] Inserting GoldInactivity into TreeStart
[Trinity] Inserting XPInactivity into TreeStart
Bot Thread Ended. Was this requested?

it just stops the bot
any ideas

I saw people having bot thread ended errors on the R-Rift thread. It seems the latest commits are causing issues with the profile. It might be that.
 
hi there, is everyone using buddyme`s trinity fork or fujiyama`s version for the monk dashing strike build ?
seems real good with fujiyama`s atm but was wondering whats the difference between the 2.

I'm interested to know as well, I'm also using Fujiyama's modified 2.8.4 and pretty happy with it.
 
Is anyone having great success with a decent LPH on a DH? Need to be able to speed clear 35-45, to try and get 20+ LPH. However I cannot even get past 35. I have tried both UH and Natalya, neither one seems to be able to do what it takes to get a decent farm going on. T6 is ok, but you get nowhere near the LPH from speed Grifts...
 
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