DaSoul
Well-Known Member
- Joined
- Jan 15, 2010
- Messages
- 2,827
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- 47
Hi Bobby,
i'm just watching my shaman via teamviewer XD and now i saw something that happend a few times now.
is it possible that your coding:
doesn't work properly? It shall continue finding another leader (or if not available continue with profile) if leader doesn't move within timespan.fromseconds{0} seconds? right?
Cause the person he chooses to follow keeps standing arround / casting on enemies and my char just stands arround as my target isn't moving until i get kicked out of the bg with deserteur debuff.
i'm just watching my shaman via teamviewer XD and now i saw something that happend a few times now.
is it possible that your coding:
Code:
if (lastLeadMovement < System.Environment.TickCount)
{
slog("leader still for {0} seconds, blacklisting for {1} seconds", SquireSettings.Instance.StillTimeout, SquireSettings.Instance.BlacklistTime);
Blacklist.Add(leader, TimeSpan.FromSeconds(SquireSettings.Instance.BlacklistTime));
leader = null;
continue;
doesn't work properly? It shall continue finding another leader (or if not available continue with profile) if leader doesn't move within timespan.fromseconds{0} seconds? right?
Cause the person he chooses to follow keeps standing arround / casting on enemies and my char just stands arround as my target isn't moving until i get kicked out of the bg with deserteur debuff.