xsol
Member
- Joined
- Nov 7, 2011
- Messages
- 503
- Reaction score
- 12
Purpose: Maintain Path of Frost 
Description: This simple plugin will maintain Path of Frost while not in combat to allow the DK to allows walk over water. I am using [N] Mining + Herb Farm in Valley of Four Winds - MASSIVE Yields
and there is small section that runs across water; so, I decided I need to have Path of Frost to speed that bit up.
Instructions: Make a folder in your HonorBuddy/Plugins folder named PathOfFrost -> make a file PathOfFrostPlugin.cs -> paste the below code into the file.
Support: Not likely to happen, sort it out yourself; sorry, this is a real simple plugin no support should be needed.
File:
View attachment PathOfFrost.zip

Description: This simple plugin will maintain Path of Frost while not in combat to allow the DK to allows walk over water. I am using [N] Mining + Herb Farm in Valley of Four Winds - MASSIVE Yields

Instructions: Make a folder in your HonorBuddy/Plugins folder named PathOfFrost -> make a file PathOfFrostPlugin.cs -> paste the below code into the file.
Support: Not likely to happen, sort it out yourself; sorry, this is a real simple plugin no support should be needed.

File:
View attachment PathOfFrost.zip
Code:
using System;
using System.Collections.Generic;
using System.Text;
using System.Windows.Media;
using Styx;
using Styx.Common;
using Styx.CommonBot;
using Styx.Plugins;
using Styx.WoWInternals;
using Styx.WoWInternals.WoWObjects;
namespace XSOL
{
class PathOfFrost : HBPlugin
{
public override string Name { get { return "PathOfFrost"; } }
public override string Author { get { return "xsol"; } }
public override Version Version { get { return new Version(1, 0, 0, 0); } }
public override bool WantButton { get { return true; } }
public override string ButtonText { get { return "N/A"; } }
private static LocalPlayer me = StyxWoW.Me;
public PathOfFrost()
{
}
public override void Pulse()
{
if (!StyxWoW.IsInGame)
{
return;
}
if (!me.Combat)
{
if (!me.Buffs.ContainsKey("Path of Frost"))
{
SpellManager.Cast("Path of Frost");
}
}
}
public override void OnButtonPress()
{
}
}
}
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