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[Plugin - Monitoring] jMon - a Buddy monitor!

I really don't think it's a good idea to show how many bots are online ^^ :paranoid:
 
Thank god, someone who has taken the time to do this properly ( now everyone please STOP MESSAGING ME ( AND IM GUESSING RAPHUS ) ABOUT BUDDDYCENTER )
 
Can you add a SVN?

EDIT: For me ChatFunction don?t work
I installed Google Chrome for Desktop Notifications and actived them

When i got a whisper or GuildMessage nothing happend on Website and no Desktop MEssage

When i Go from Overview to Global Statistics and back to Overview i see new Chat Entries but no Desktop Message?!

Normally the Website should reload themselfe or?
 
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Can you add a SVN?

EDIT: For me ChatFunction don?t work
I installed Google Chrome for Desktop Notifications and actived them

When i got a whisper or GuildMessage nothing happend on Website and no Desktop MEssage

When i Go from Overview to Global Statistics and back to Overview i see new Chat Entries but no Desktop Message?!

Normally the Website should reload themselfe or?

I believe j0achim is adding a SVN soon and you will only get HTML 5 notifications if the overview page is left open. Everything will update in real-time so reloading is not required.
 
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j0achim, I noticed that even when jmon is disabled in the plugin list it is still working :/
 
yes its a "bug" its not a bug its by design. It will let plugin run commands on bot even when bot is stopped. And i have just not had the time to work on the client before now.
 
I believe j0achim is adding a SVN soon and you will only get HTML 5 notifications if the overview page is left open. Everything will update in real-time so reloading is not required.

My Overview Page doesn?t reload automatically :-( Can i do Something with settings?
 
what browser do you use?

I really really recommend using Chrome, its also the only browser at this moment that supports Desktop Notifications.
 
Im using this plugin about a week and the "Loot" tab never worked, theres something i can do to make it work?

Ty again!
 
New version, jMon will from now on auto update! see first post.

Credits goes to Highvoltz on the updater, i used his code from Professionbuddy made some minor tweaks to make it work with my personal SVN server.
 
F*** nice PLugin *__*
I Love it =)
But i will only give you all stars if you make the website a bit faster =P
 
I will be renting a new host with 24gb memory, 4x cores @ 2,6Ghz, 100/100mbit and 2tb space. Will be renting my own virtual center. Just have to cancel the lease plan i currently have, which i can do tomorrow :)
 
Yeah nice =D
Now my day is ending perfect :P
 
Yeah this really is like the best monitoring plugin atm, i'm really happy that you included auto-update. it's just awesome to have someone like you as a part of our community!
 
J0achim could you add an option to exclude Guild and yell/say chat from the overall page?
 
I am a bit confused, where is the time data comming from? I am guessing GMT+1? And is this true for all data.
Could you make it standard wether it's on a 24 hour clock or a 12 hour one?
Would also be great if we could select our own time zone.
 
It should use your local offset. I use a javascript to identify your timezone then when i echo any data server knows to use your offset. I do however know that its a little buggy? What time zone are you in?
 
Great Changes, I really love it.
Only thing I personally miss is a statistic, Player Kills overall in current Session (Battleground), Honor/Conquest/Justice/Valor made current session and Quests complete current session and the most need update to reply in Chat on j-mon.com :)
 
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Very nice plugin :) Thanks alot!

Do you think ur gonna add reply feature through the website?
 
Great Changes, I really love it.
Only thing I personally miss is a statistic, Player Kills overall in current Session (Battleground), Honor/Conquest/Justice/Valor made current session and Quests complete current session :)

Yes. Now that the plugin is self updating its much easier to add new features, tho atm i have to concentrate adding chat feature. I expect development for "send chat to game" should take a day, and a day or two debugging it. This is ofc is everything works the way i expect it to.
 
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