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[Plugin] LogMeOut! - A World of Warcraft disconnecter !

Hello,

I have an issue with the plugin: isn't log the char out. Please check the attached log.

Any feedback is appreciated. I have the latest version of HB and plugin.
 

Attachments

Hello,

I have an issue with the plugin: isn't log the char out. Please check the attached log.

Any feedback is appreciated. I have the latest version of HB and plugin.
needs to be updated since new HB patch yesterday.

various small bugs. tbh, not even sure if it works anymore. but it does load.

only thing i notice, is that it does not write remaining time in log anymore since HB update yesterday.

im positive there are more bugs tho.

look into this pls.

Indeed does not work right now. Errors everytime you try to load the settings.
There's your answer. This plugin is not updated right now and is broken.
 
a suggestion for another trigger.. logout when ItemName or ItemID acquired :-)

Useful for farmers that aren't so worried about time as just getting their item ;-)

This is already included...
 
Dear all,

I released a new update for LogMeOut! that fixes the issues of the latest patch of Honorbuddy.

Code:
[FONT=Courier New]
[B]1.2.17[/B]

[LIST]
[*]The logging option "Beep when stuck" is now turned off by default (only when you create a new LogMeOut! profile, it does not impact your actual configuration)
[*]The actions before logging out are correctly handled.
[/LIST][/FONT]

Q&A Session

@Cukie: Are you speaking about the cache of Honorbuddy or WoW ?

@specialkey: LogMeOut! performs the log out procedure as soon as your player is landing to gather your herb/ore.

@Vulture051: I turned off the beep on stuck by default to avoid your case (thanks Keldorn for spotting the issue) :D

@bpetrescu: Thanks for your log. It helps me a lot. This is fixed in the latest release.

Best,
ZenLulz
 
Is there any chance you could add battle.net whispers as an additional trigger?
I know you removed that in an earlier version but I have battletag friends that I would rather not know I'm botting.
It would be great as just another option.
Thanks.
 
Today i got this Error. Toon was still lvling. But this Error Msg. was Spammed in the Logfile.

[05:24:20.281 D] Plugin LogMeOut! threw an exception in 'Pulse'! Exception:
[05:24:20.281 D] System.Exception: Nur ein Teil der ReadProcessMemory- oder WriteProcessMemory-Anforderung wurde abgeschlossen, at addr: 00000058, Size: 8
at GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count)
at GreyMagic.MemoryBase.Read[T](IntPtr addr)
at Styx.WoWInternals.WoWObjects.WoWObject.[](UInt32 )
at Styx.WoWInternals.WoWObjects.WoWUnit.get_CurrentTargetGuid()
at Styx.WoWInternals.WoWObjects.WoWUnit.get_IsTargetingMeOrPet()
at LogMeOut.Classes.PeopleAroundMe.Refresh() in f:\TNS\001-Honorbuddy-CAVA\Plugins\LogMeOut\Classes\PeopleAroundMe.cs:line 221
at LogMeOut.Classes.PeopleAroundMe.Update() in f:\TNS\001-Honorbuddy-CAVA\Plugins\LogMeOut\Classes\PeopleAroundMe.cs:line 51
at LogMeOut.LogMeOut.Pulse() in f:\TNS\001-Honorbuddy-CAVA\Plugins\LogMeOut\LogMeOut.cs:line 472
at Styx.Plugins.PluginWrapper.Pulse()
 

Attachments

Would it be very much work to add an option to trigger whenever the character hasn't moved further than 5-10 yards in x amount of time?
 
Hi there, I seem to have a problem. I really want to use this plugin, since it's a GREAt idea.
Problem is, that when i open HB and open plugins, i cannot find LogMeOut there? I extracted the files to the plugin folder but doesn't seem to find it in the actual HB plugin :(
Any solutions?
 
For those of us that run multiple accounts through HBRelog, is there a way to use this with disabling the relogger, but not by killing HBRelog (as it kills the relogging for the other accounts running at the same time)? :/
 
Any chance we could have the option to delete the HB cache folder on logout? This would be EXTREMELY useful for afk questing when questbot bugs out. I keep getting stuck in Pandaria trying to pick up quests that don't exist yet, and only thing that gets past it is deleting the cache folder.
Just wondering what the chances are of getting this implemented =]

Also, what is up with this popping up now? The folder is already named correctly, it is straight off the SVN.
Code:
[LogMeOut!]: Loaded (Ver.1.2.17)
[LogMeOut!]: WARNING: The folder of LogMeOut! has been renamed ! Some features won't be able to work. Please, restore the name to "LogMeOut".
 
hmm i cant see this under plugins i have extracted it to the plugins folder..

any solutions?
 
Can you make it notify on stuck please? my char was stuck and i just got reported, would of been easily avoided if i was notified :/
 
Dear all,

I released a new version of LogMeOut! (1.2.18).

The stucks are properly detected again by the stuck trigger for the latest version of HonorBuddy. I handled the exception thrown by @tumbum (thanks for posting it :)).

Also, as some members wanted, I've built two new features: two options allowing LogMeOut! to clear the Cache and the CompiledAssemblies folders of HonorBuddy.
That's very annoying to have all the assemblies files for each bot/routine/plugin loaded in HonorBuddy. The bot seems to create a new assemblies files upon the application starts, even if existing assemblies are present. LogMeOut! now clears these cumbersome files !

Feel free to post back any issue you encounter.

Cheers,
ZenLulz
 
Is it possible to detect bnet msgs? since theres no appear offline feature i keep getting bnet msges from friends and i can't reply so i have to check the bot every 5 mins while alt tabbed playing another game lol...
 
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