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[Plugin] LevelSwap

getting error on 66lvl wd

Code:
---------------
Waiting 10.5 seconds before next game...
Creating new game. Params: [Act: OpenWorld, Difficulty: Torment2, Quest: -1, QuestStep: -1, ResumeFromSave: False, IsPrivate: True]
[LevelSwap] Error dumping skills!
[LevelSwap] Exception: System.Exception: Assembly failed!  Error code: -109;  Error Line: 14; ASM: org 0x34980000
use32
mov edx, [30618072]
push edi
pop edi
push dx
nop
pop dx
nop
nop
nop
test edx, enop
nop
mov call mov edx, edx
push di
pop di
jz 10325136
mov ax, ax
mov pusc di
pop di
mov ecx, ecx
push si
pop si
mov ecx, edx
mov edx, edx
push esi
pop esi
push bx
pop bpush tpop sax, call 17543296
nop
nop
nop
nop
nop
push di
pnopdinop
nop
@out:
push si
mpopesi, esi
mov si, simov dx, dx
jz @out
nop
nop
nop
push eax
pop eax
noretn
nop
mov si, si
mov mov edi, edi
push eax
mov bx, bx
mov ebx, ebx
mov edx, edx
push 20
push edi
pop edi
push esi
pop esi
push dx
pop dx
push 266338304
mov di, di
push edi
pop edi
push edi
pop edi
push eax
pop eax
push 105
push edx
pop edx
mov cx, cx
mov bx, bx
mov dx, dx
call 12392320
nop
nop
push di
pop di
push di
pop di
mov edx, edx
add esp, 16
push ecx
pop ecx
mov bx, bx
push ebx
pop ebx
@out:
mov cx, cx
mov si, si
nop
nop
retn
nop

   at Fasm.ManagedFasm.Inject(IntPtr hProcess, IntPtr dwAddress)
   at GreyMagic.Executor.Execute(Int32 timeout)
   at GreyMagic.Executor.Execute()
   at ..(Executor , String )
   at Zeta.Game.Internals.GameServerMessage.Send()
   at Zeta.Game.Internals.Actors.DiaActivePlayer.SetActiveSkill(SNOPower power, Int32 runeId, Int32 categoryIndex)
   at LevelSwap.Functions.DumpSkills()
Looped through all runes!
Loaded profile Kill the Skeleton King (361234)
GameChanged. Clearing actors
[Trinity] New Game - resetting everything
[Trinity] New Game, resetting Gold Inactivity Timer
ProfileOrderManager.OnGameJoined, Reloading profile.
[Trinity] New Game - resetting everything
[Trinity] New Game, resetting Gold Inactivity Timer
Loaded profile Kill the Skeleton King (361234)
Game joined, Resetting profile caches.
Loaded profile ALPHA Act 1
ToggleTargeting, new values: Looting:True LootRadius:50 Combat:True KillRadius:5
Loaded profile The Cursed Court (375191)
Using Waypoint. Number:3
---------------

Read first post. the Plugin your looking for in development and will be released soon. What is attached is a plugin at level 70 will help us figure out information to make the the actual plugin

which file to keep that would use new skills?

Read Above. My reply to his issue. Plugin will be released soon functional But may be asked to do some build testing.
 
Last edited:
Read first post. the Plugin your looking for in development and will be released soon. What is attached is a plugin at level 70 will help us figure out information to make the the actual plugin



Read Above. My reply to his issue. Plugin will be released soon functional But may be asked to do some build testing.

Yep, probably got error because you weren't level 70 and it tried to swap a skill to a rune that wasn't available at that level. We no longer need anyone to dump skills as we have already gathered the information. I am almost done with a beta version of this to test. Just got 2 more builds to make. I am swamped this weekend so hopefully early next week!
 
SVN Revision 3 available!

All 6 classes have a default build associated with them. Give it a go!
 
Running the Barb Build on T6 its working great so far!!! lvl 11 and climbing.


LVL 30 hit this and it repeats infinitely

Code:
[LevelSwap] In Combat Abandoning Behavior so you do not die!
[LevelSwap] Attempting to set Skill: Barbarian_BattleRage
[LevelSwap] Skill is on CoolDown - Could not set
[LevelSwap] Not all Skills were Set!  Waiting 2 seconds before retry!
[LevelSwap] Attempting to set Skill: Barbarian_BattleRage
[LevelSwap] Skill is on CoolDown - Could not set
[LevelSwap] Not all Skills were Set!  Waiting 2 seconds before retry!
[LevelSwap] Attempting to set Skill: Barbarian_BattleRage
[LevelSwap] Skill is on CoolDown - Could not set
[LevelSwap] Not all Skills were Set!  Waiting 2 seconds before retry!
Stopping the bot.
 
Last edited:
I guess it's because the bot uses BattleRage on cooldown?!

Running the Barb Build on T6 its working great so far!!! lvl 11 and climbing.


LVL 30 hit this and it repeats infinitely

Code:
[LevelSwap] In Combat Abandoning Behavior so you do not die!
[LevelSwap] Attempting to set Skill: Barbarian_BattleRage
[LevelSwap] Skill is on CoolDown - Could not set
[LevelSwap] Not all Skills were Set!  Waiting 2 seconds before retry!
[LevelSwap] Attempting to set Skill: Barbarian_BattleRage
[LevelSwap] Skill is on CoolDown - Could not set
[LevelSwap] Not all Skills were Set!  Waiting 2 seconds before retry!
[LevelSwap] Attempting to set Skill: Barbarian_BattleRage
[LevelSwap] Skill is on CoolDown - Could not set
[LevelSwap] Not all Skills were Set!  Waiting 2 seconds before retry!
Stopping the bot.
 
There were a few cases for the Witch Doctor where a few runes would not be learned at all or even learned and then removed at certain levels leaving the character a bit underpowered. Modified the build.cs to fix that and figured would contribute my changes back.

Code:
new SkillSwap(12, new string[6] {"Plague of Toads", "Grasp of the Dead", "Summon Zombie Dogs", "Soul Harvest", "None", "None"},  new string[6] {"None", "Unbreakable Grasp", "Rabid Dogs", "None", "None", "None"}, new string[4] {"Jungle Fortitude", "None", "None", "None"}),
new SkillSwap(13, new string[6] {"Plague of Toads", "Grasp of the Dead", "Summon Zombie Dogs", "Soul Harvest", "None", "None"},  new string[6] {"None", "Unbreakable Grasp", "Rabid Dogs", "None", "None", "None"}, new string[4] {"Jungle Fortitude", "None", "None", "None"}),
new SkillSwap(14, new string[6] {"Plague of Toads", "Grasp of the Dead", "Summon Zombie Dogs", "Soul Harvest", "Haunt", "None"},  new string[6] {"None", "Unbreakable Grasp", "Rabid Dogs", "None", "None", "None"}, new string[4] {"Spiritual Attunement", "None", "None", "None"}),
new SkillSwap(15, new string[6] {"Plague of Toads", "Grasp of the Dead", "Summon Zombie Dogs", "Soul Harvest", "Haunt", "None"},  new string[6] {"None", "Groping Eels", "Rabid Dogs", "Swallow Your Soul", "None", "None"}, new string[4] {"Spiritual Attunement", "None", "None", "None"}),
new SkillSwap(17, new string[6] {"Plague of Toads", "Grasp of the Dead", "Summon Zombie Dogs", "Soul Harvest", "Haunt", "None"},  new string[6] {"Explosive Toads", "Groping Eels", "Rabid Dogs", "Swallow Your Soul", "None", "None"}, new string[4] {"Spiritual Attunement", "None", "None", "None"}),
new SkillSwap(18, new string[6] {"Plague of Toads", "Grasp of the Dead", "Summon Zombie Dogs", "Soul Harvest", "Haunt", "None"},  new string[6] {"Explosive Toads", "Groping Eels", "Rabid Dogs", "Swallow Your Soul", "Consuming Spirit", "None"}, new string[4] {"Spiritual Attunement", "None", "None", "None"}),
new SkillSwap(19, new string[6] {"Plague of Toads", "Grasp of the Dead", "Summon Zombie Dogs", "Soul Harvest", "Haunt", "Gargantuan"},  new string[6] {"Explosive Toads", "Groping Eels", "Rabid Dogs", "Swallow Your Soul", "Consuming Spirit", "None"}, new string[4] {"Spiritual Attunement", "None", "None", "None"}),
new SkillSwap(20, new string[6] {"Plague of Toads", "Grasp of the Dead", "Summon Zombie Dogs", "Soul Harvest", "Haunt", "Gargantuan"},  new string[6] {"Explosive Toads", "Groping Eels", "Rabid Dogs", "Swallow Your Soul", "Consuming Spirit", "None"}, new string[4] {"Spiritual Attunement", "Jungle Fortitude", "None", "None"}),
new SkillSwap(21, new string[6] {"Firebomb", "Grasp of the Dead", "Summon Zombie Dogs", "Soul Harvest", "Haunt", "Gargantuan"},  new string[6] {"None", "Groping Eels", "Rabid Dogs", "Siphon", "Consuming Spirit", "None"}, new string[4] {"Spiritual Attunement", "Jungle Fortitude", "None", "None"}),
new SkillSwap(22, new string[6] {"Firebomb", "Grasp of the Dead", "Summon Zombie Dogs", "Soul Harvest", "Acid Cloud", "Gargantuan"},  new string[6] {"None", "Groping Eels", "Rabid Dogs", "Siphon", "None", "Humongoid"}, new string[4] {"Spiritual Attunement", "Jungle Fortitude", "None", "None"}),
new SkillSwap(26, new string[6] {"Firebomb", "Grasp of the Dead", "Summon Zombie Dogs", "Soul Harvest", "Acid Cloud", "Gargantuan"},  new string[6] {"None", "Groping Eels", "Rabid Dogs", "Siphon", "Acid Rain", "Humongoid"}, new string[4] {"Spiritual Attunement", "Jungle Fortitude", "None", "None"}),
new SkillSwap(28, new string[6] {"Firebomb", "Acid Cloud", "Grasp of the Dead", "Soul Harvest", "Summon Zombie Dogs", "Gargantuan"},  new string[6] {"Flash Fire", "Acid Rain", "Groping Eels", "Siphon", "Rabid Dogs", "Humongoid"}, new string[4] {"Spiritual Attunement", "Jungle Fortitude", "None", "None"}),
new SkillSwap(30, new string[6] {"Firebomb", "Grasp of the Dead", "Summon Zombie Dogs", "Soul Harvest", "Acid Cloud", "Gargantuan"},  new string[6] {"Flash Fire", "Groping Eels", "Rabid Dogs", "Siphon", "Acid Rain", "Humongoid"}, new string[4] {"Spiritual Attunement", "Jungle Fortitude", "Pierce The Veil", "None"}),
new SkillSwap(35, new string[6] {"Plague of Toads", "Grasp of the Dead", "Spirit Walk", "Soul Harvest", "Hex", "Gargantuan"},  new string[6] {"Rain of Toads", "Unbreakable Grasp", "Honored Guest", "Siphon", "Hedge Magic", "Restless Giant"}, new string[4] {"Blood Ritual", "Pierce The Veil", "Spirit Vessel", "None"}),
 
Not working - Shame it was useful for levelling, is there an alternative?
 
Not showing up in my plugins list when I install. Extracting into plugins folder
 
I've ended up updating my own skill plugin to be RoS compatible since I couldn't find a currently working equivalent plugin. Skills need to be double checked as I don't have a 70 of all classes and haven't had time to go through by hand an verify. Builds also need to be added for everything other than Witchdoctor, but that build can be used as a template.

If you get disconnected, likely a skill is listed wrong in the skill files.

Source: https://github.com/Azaril/AzDemonBuddy
Download link: https://github.com/Azaril/AzDemonBuddy/archive/master.zip
 
Hello,

I install the files in right place (using the latest demonbuddy beta) and when I start the program I could see this error:

Compiler Error: d:\Downloads\DB_beta\Plugins\LevelSwap\Dictionaries.cs(97,39) : error CS0117: 'Zeta.Game.Internals.Actors.SNOPower' ne contient pas de définition pour 'Monk_Passive_Pacifism'
Compiler Error: d:\Downloads\DB_beta\Plugins\LevelSwap\Dictionaries.cs(100,50) : error CS0117: 'Zeta.Game.Internals.Actors.SNOPower' ne contient pas de définition pour 'Monk_Passive_OneWithEverything'

The plugin is not visible in my demonbuddy interface.

Any idea?

Regards
 
I have the same problem as a few other people, I've used SVN to get it, place it in Plugins folder, SVN Update and all that. But it's not visible in my DemonBuddy "Plugins" tab. Any ideas?
 
Hello,

I install the files in right place (using the latest demonbuddy beta) and when I start the program I could see this error:

Compiler Error: d:\Downloads\DB_beta\Plugins\LevelSwap\Dictionaries.cs(97,39) : error CS0117: 'Zeta.Game.Internals.Actors.SNOPower' ne contient pas de définition pour 'Monk_Passive_Pacifism'
Compiler Error: d:\Downloads\DB_beta\Plugins\LevelSwap\Dictionaries.cs(100,50) : error CS0117: 'Zeta.Game.Internals.Actors.SNOPower' ne contient pas de définition pour 'Monk_Passive_OneWithEverything'

The plugin is not visible in my demonbuddy interface.

Any idea?

Regards

Got mine working just comment out what it tells you to in the error the monk passives just put a // before them ex. //{"Pacifism", SNOPower.Monk_Passive_Pacifism},

do that in dictionaries.cs
 
Um... why does this plugin change the DemonHunter skills entirely around at level 35 to not include a generator? The build it picked was horrible... impale and multishot... two hatred heavy skills... are the main attacks. The efficiency compared to just ball lightning goes down dramatically. It didn't even get the companion to help either. This has to be wrong. It also has smoke screen and vault - which is redundant. It also spams mark of the assassin so that you have no discipline left. This build is just totally wrong.
 
Last edited:
no news about it? :)

iirc borderjs is not around for now, he is still coming on board tho (silently, ;)) maybe I should take a look into it and fix shit. (maybe post in the BETA post to see what's happening with parangon)

I've ended up updating my own skill plugin to be RoS compatible since I couldn't find a currently working equivalent plugin. Skills need to be double checked as I don't have a 70 of all classes and haven't had time to go through by hand an verify. Builds also need to be added for everything other than Witchdoctor, but that build can be used as a template.

If you get disconnected, likely a skill is listed wrong in the skill files.

Source: https://github.com/Azaril/AzDemonBuddy
Download link: https://github.com/Azaril/AzDemonBuddy/archive/master.zip

Did someone tried this?
 
Last edited:
The plugin is with me not displayed in the bot with plugins. Why?

I used for this the Svn via plugins folder in the DB.
 
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