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[Plugin] Keep 63 ilvl unidentified

haigent

New Member
Joined
Jul 5, 2012
Messages
65
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0
(v0.6 released: 22 August)


1 Overview:

Simple plugin to Keep 63 ilvl unidentified.

I want to keep 63 ilvl unidentified, since Thiole's UNID plugin doesn't works well for me, I decide wrote my own, so here it is. It's using GameEvents.OnItemIdentificationRequest event as Apoc point in that thread.


2 Compatibility:
Demonbuddy 185+, due to GameEvents.OnItemIdentificationRequest was added in DB 185.


3 Unidentify table:

Basic the same as Thiole's UNID, updated with no offhands and 61 level or greater for Jewelry.

/*1 hadend weapons*/
"Heaven Hand", //Monk Fist
"Exorcist", // 1h Crossbow
"Demolisher", //1h Mace
"Darkblade", //Dagger
"Rune Sword", //1H sword
"Veil Piercer", //WD specific wep
"Arch Axe", // 1h Axe
"Desolator Wand", //Wiz wep
"Slayer", // Barb 1h wep
"Centurion Spear", //1h spear
/*2 handed weapons ilvll 63*/



"Hellion Crossbow", //Crossbow



"Revenant Bow", //2h normal bow

/*iLVL 63 Armor*/
"Archon Armor", //Chest Armor
"Sacred Shield", //Shield
"Razorspikes", //Bracers
"Archon Spaulders", //Shoulders
"Archon Crown", //Helm
"Archon Gauntlets", //Gloves
"High Scabbard", //Belt
"Archon Faulds", //Pants
"Archon Greaves", //Boots

/*OffHands*/
/* No off hands
"Kurastian Asp", //WD offhand iLVL 62
"Demi Lich", //Wiz offhand ilvl 62
"Sanctified Quiver", //DH Quiver ilvl 62
* /

/*Jewelry */
"Ring",
"Amulet",

/*ilvl 62 class-specific gear*/
"Star Crown", //Monk Hat
"Deva", //WD Hat
"Elder Hat", //Wizard Hat
"Dread Cloak", //DH Chest piece
"Grand Chain", //Barb one ilvl62,
/*ilvl 62 Armor*/


4 Installation:

Download the attached zip then unzip to Plugins directory.

5 Credits:
Thanks to Thiole for his UNID plugin.

6 Changelog

Code:
v0.6

 * Keep all legendary items

v0.5 

 * Fixed for DemonBuddy v204
 * Supporting Multilingual Clients.

View attachment Unidentify-v0.6.zip
View attachment Unidentify-0.5.zip
View attachment Unidentify-v0.3.zip
 
Last edited by a moderator:
have i mentioned i love you ;)

Giles is planning on adding this option to his loot rules plugin, but whilst hes working on it you have been a legend for making this for us.

thanks muchly!
 
I LOVE YOU!

Been spamming the forums looking for this for a few days now - even offered some $ for someone to make it! Please PM me a donation link and I'd be happy to support you, been desperate for a plugin like this!

Could it possibly be edited to allow for 62's to be left unid'd or is that too difficult/time consuming? Let me know, cheers :)
 
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have i mentioned i love you ;)
Giles is planning on adding this option to his loot rules plugin, but whilst hes working on it you have been a legend for making this for us.
thanks muchly!

If Thiole and haigent are happy to keep this plugin updated and make sure it works fine with mine (it should!), then I might not add in support myself, and just let these guys maintain the identify stuff, since they have got it customised to exact item-types that are worth keeping identified or not (eg certain ilvl 62 items are apparently worth keeping unidentified etc.). My version would simply be "keep ilvl > X unidentified" (where X is 61, 62 or 63 etc.).
 
If Thiole and haigent are happy to keep this plugin updated and make sure it works fine with mine (it should!), then I might not add in support myself, and just let these guys maintain the identify stuff, since they have got it customised to exact item-types that are worth keeping identified or not (eg certain ilvl 62 items are apparently worth keeping unidentified etc.). My version would simply be "keep ilvl > X unidentified" (where X is 61, 62 or 63 etc.).

Up to you mate, personally I'd rather just have a keep unidenfied button (just for 63's) on your plugin so I can have as few plugins as possible. But if it not its not a massive issue :)
 
I LOVE YOU!

Been spamming the forums looking for this for a few days now - even offered some $ for someone to make it! Please PM me a donation link and I'd be happy to support you, been desperate for a plugin like this!

Could it possibly be edited to allow for 62's to be left unid'd or is that too difficult/time consuming? Let me know, cheers :)

Thanks for you support.

ill just quote your PM,
I added it in myself ie :
private List<string> m_Blacklist = new List<string>()
{
/*1 hadend weapons*/
"Heaven Hand", //Monk Fist
"Exorcist", // 1h Crossbow
"Demolisher", //1h Mace
"Darkblade", //Dagger
"Rune Sword", //1H sword
"Veil Piercer", //WD specific wep
"Arch Axe", // 1h Axe
"Desolator Wand", //Wiz wep
"Slayer", // Barb 1h wep
"Centurion Spear", //1h spear
"Galraki", //1h axe
"Massacre Axe", //Barb 1h wep
"Conquest Sword", //1h Sword
"Piercer", //1H spear


It should be fine. And if anyone want to keep those too, just add item name to this item config table like what Dylancrow did.
 
If Thiole and haigent are happy to keep this plugin updated and make sure it works fine with mine (it should!), then I might not add in support myself, and just let these guys maintain the identify stuff, since they have got it customised to exact item-types that are worth keeping identified or not (eg certain ilvl 62 items are apparently worth keeping unidentified etc.). My version would simply be "keep ilvl > X unidentified" (where X is 61, 62 or 63 etc.).


Sure I'll happy to keep this plugin updated, and you know it will compatible with you plugins since I use all of yours.

It also fine and I'd be happy if you could intergated this into your great StashReplacer, since you may more fimilar with items, and as xenohadden said, users may want to keep plugin as lean as possible.

--Regards,
 
Sure I'll happy to keep this plugin updated, and you know it will compatible with you plugins since I use all of yours.

It also fine and I'd be happy if you could intergated this into your great StashReplacer, since you may more fimilar with items, and as xenohadden said, users may want to keep plugin as lean as possible.

--Regards,

Not meaning to put your hardwork aside of course haigent, i much appreciate it. Just less plugins = less resources :P
 
Not working for me, when he goes to town to repair, he identifies all the items.
 
a question, will my character still keep any lvl 62 or any rings below 61 that are worthy of being kept?
 
Giles Stash replacer and Unidentified does work good together ?
 
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