Hey... Thanks for Jumpy! Been wanting something like this for awhile...
Here's a couple ideas I'd love to see get developed:
1. Mr. Niceguy:
- Waves/salutes or emote of your choice at other players. Could have options for Alliance/Horde reactions, and something to turn it off when there's more than X players (cities, bg's, etc).
- Option to cast buff(s) on friendly players. Again options for which buffs, max # of players, etc.
- I considered weird stuff like inviting players who are clearly questing the same mobs somehow, but this is risky.
- Those are the main ones. You could go nuts and add like giving people mage food or healthstones, but let's not get *too* nice here...
2. Hermit
- Basically stops what it's doing and flees from players.
- Option to flee your team, their team, or both.
- Option to go repair (cred: RedAlert), run a safe-route, run to a hidey spot, etc.
- Option to hearth and/or log if chased for too long.
These two ideas are basically drastically different approaches to helping avoid player reports. Mr. Niceguy makes people think you're a good guy, but runs the risk of them interacting with you more or sticking around. Hermit is a pretty big interrupt to your bot's routine. If I had to pick one, I'd like to see Niceguy more, for the waving and buffing.
I posted something similar to this in Requests awhile back but got little response, and Jumpy was the other thing I requested so I figured I'd stick this here. Thanks again for Jumpy, and for reading.
-B