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[Plugin]ItsATrap - Barn Trapper

Here is a slight modification of the ([GRIND]Nagrand-WetlandTrampler-SavageBlood.xml) profile in the first post. Turned it into a quest profile that will trap 40 of them then hearth back to Garrison. And also added in ability to use with HBRelog.

With that setup, I was able to just click start on HBRelog after configuring and it loaded in trapped 40 and switched to next char and did this for all 3 characters I setup that have Level 3 Barn.

Credit goes to Opply for the original profile and Lastmango for the HB relog part.

You will need to see this post https://www.thebuddyforum.com/honor...relog-opensource-relogger-26.html#post1829177 for the HB Relog to work, as you need a quest behavior from his post.

any chance you mind modding it for quest but without the hearth @ 40 variable? if not i understand, if so - i'd appreciate it very much :)
 
Here is a slight modification of the ([GRIND]Nagrand-WetlandTrampler-SavageBlood.xml) profile in the first post. Turned it into a quest profile that will trap 40 of them then hearth back to Garrison. And also added in ability to use with HBRelog.

With that setup, I was able to just click start on HBRelog after configuring and it loaded in trapped 40 and switched to next char and did this for all 3 characters I setup that have Level 3 Barn.

Credit goes to Opply for the original profile and Lastmango for the HB relog part.

You will need to see this post https://www.thebuddyforum.com/honor...relog-opensource-relogger-26.html#post1829177 for the HB Relog to work, as you need a quest behavior from his post.


could u make this profile to Only farm caged mighty wolf of trapping this mob ----> Direfang Alpha - NPC - World of Warcraft
the profile trap other mobs such as clefhoof or other elitetes too
 
Okay first off, this misses a shit ton of mobs. I am trapping ironhide bulls, and it loves killing the fucking direbeak windrocs as well, for no reason. I have the mob id selected for ironhide bulls, but the bot will just run right past 2/3 mobs if they arent near a hotspot. I do have kill in between hotspots enabled as well...

what the hell?
 
I don't think that's a problem with the plugin but rather your settings with the bot and the profile you are running.
 
Okay first off, this misses a shit ton of mobs. I am trapping ironhide bulls, and it loves killing the fucking direbeak windrocs as well, for no reason. I have the mob id selected for ironhide bulls, but the bot will just run right past 2/3 mobs if they arent near a hotspot. I do have kill in between hotspots enabled as well...

what the hell?

I don't think that's a problem with the plugin but rather your settings with the bot and the profile you are running.

eigoteacher is right, my plugin does not target and attack mobs, that is up the botbase+profile/combat routine...
 
had an issue were an ally char was doing the same thing in the area i was at and the plugin would try and use their trap as my own XD
 
yeah, I did forsee this as a possible problem when I wrote the new trapping logic.
But I did not see a simple way of identifying a trap to be your own or not.
So the plugin will always pick the trap closest to you when trying to trap, should be the correct one most of the time.

I guess I could cache the the trap object instance just after I put it down, but does not seem to be a big problem for people, so not sure if I cba implementing it :P
 
yeah, I did forsee this as a possible problem when I wrote the new trapping logic.
But I did not see a simple way of identifying a trap to be your own or not.
So the plugin will always pick the trap closest to you when trying to trap, should be the correct one most of the time.

I guess I could cache the the trap object instance just after I put it down, but does not seem to be a big problem for people, so not sure if I cba implementing it :P

Wouldn't bother, I just pulled a beast into someone elses trap and he apologised lol.
 
skimmed through the thread so sorry if i missed this but does this work with level 1 and 2 barns? or just level 3?
 
skimmed through the thread so sorry if i missed this but does this work with level 1 and 2 barns? or just level 3?
This plugin is written ONLY with lvl 3 barn in mind, trapping elites... I offer no support trying to get it to work on anything else..

However, it should try to trap whatever you specify in the GUI.. so if you want to test it on lower level barns, go for it..

There are now other options for trapping on the store, that support low level barns tho, for example Garrison Boss or [Pairidaeza] Barn Trapper Collection, not tested em myself tho :)
this
 
Opply ftw... has any1 found a spot to Farm mighty leathery caged beast? I have so many feasts I vendor them
 
Anyone else having problems with Wetland Tramplers (River beasts) not getting caught in traps? My traps are being placed slightly behind the mobs (in game it appears as if the trap should go off, but) i have to force the bot to walk slightly backwards in order to "trap" the mobs.
 
Anyone else having problems with Wetland Tramplers (River beasts) not getting caught in traps? My traps are being placed slightly behind the mobs (in game it appears as if the trap should go off, but) i have to force the bot to walk slightly backwards in order to "trap" the mobs.

Not been on wow rly since the banwave, so loaded up the bot and the plugin just for you to check if the new HB versions have somehow made the plugin stop working. But I was able to trap the first Wetland Trampler the bot pulled. If it does not work for you, post a log and I will look into it :)
 
Not been on wow rly since the banwave, so loaded up the bot and the plugin just for you to check if the new HB versions have somehow made the plugin stop working. But I was able to trap the first Wetland Trampler the bot pulled. If it does not work for you, post a log and I will look into it :)

Not using this anymore as Dev doesn't actively keep it up to date.
 
I do read the HB changelogs on new versions of HB and check this forum more or less daily, so if people post that the plugin suddenly stopped working, I will fix it. But it now does what I want it to do, no functionality updates are planned.. :)
 
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