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[Plugin] "Item Rules 2" File based scripting language!

I made some new rules up. I think they are all created properly however a few of the off hands like the triumvirate might not be formed properly. Hope to see more people post their custom rules so that we can get this thing working to the best of its abilities.


Code:
[QUALITY] == "Legendary" && [NAME] == "Echoing Fury" # [DPS] > 800 && [SOCKETS] > 0 && ([CRITDMG%] > 0 || [LS%] > 0 || [LOH] > 500)      // does rule =  > 800+ DPS and a socket and crit % or LS or LOH above 500
[QUALITY] == "Legendary" && [NAME] == "Inna's Radiance" # [DEXVIT] > 285 || [LIFE%] > 0 || [TOTRES] > 0 || [PICKUP] > 0
[QUALITY] == "Legendary" && [NAME] == "Storm Crow" # [INT] > 280 || [CRIT%] > 0
[QUALITY] == "Legendary" && [NAME] == "Immortal King's Triumph" #  [STRVIT] > 120 || [ALLRES] > 0 || [PICKUP] > 0 || [ARMORBONUS] > 180
[QUALITY] == "Legendary" && [NAME] == "Mempo of Twilight" # [STR] > 170 || [DEX] > 170 || [CRIT%] > 0 || [PICKUP] > 0 [MF%] > 15
[QUALITY] == "Legendary" && [NAME] == "The Butcher's Sickle" # [DPS] > 800 && [SOCKETS] > 0 && ([LOH] > 0 || [MAXSTATVIT] > 100 || [WEAPAS] > 1.35)
[QUALITY] == "Legendary" && [NAME] == "Won Khim Lau" # [DPS] > 700 && [SOCKETS] > 0 && ([LS%] > 0 || [CRITDMG%] > 0)
[QUALITY] == "Legendary" && [NAME] == "Shenlong's Fist of Legend" # [DPS] > 800 && [SOCKETS] > 0 || [LOH] > 500 ||[LS%] > 0 || [DEXVIT] > 270
[QUALITY] == "Legendary" && [NAME] == "Bul-Kathos's Solemn Vow" # [DPS] > 900 && [SOCKETS] > 0 || [CRITDMG%] > 70
[QUALITY] == "Legendary" && [NAME] == "Bul-Kathos's Warrior Blood" # [DPS] > 900 || [SOCKETS] > 0 || [LS%] > 0 || [LOH] > 500
[QUALITY] == "Legendary" && [NAME] == "Skorn" # [DPS] > 1200 && [LS%] > 0 || ([STR] > 299 && [LOH] > 500)
[QUALITY] == "Legendary" && [NAME] == "Manticore" # [DPS] > 1000 && [SOCKETS] > 1 && [DEX] > 0
[QUALITY] == "Legendary" && [NAME] == "Manticore" # [DPS] > 1060 && [DEX] > 150 && [LS%] > 0
[QUALITY] == "Legendary" && [NAME] == "Manticore" # [DPS] > 1100 && [DEX] > 169 
[QUALITY] == "Legendary" && [NAME] == "Calamity" # [DPS] > 1000 && [LOH] > 500
[QUALITY] == "Legendary" && [NAME] == "Calamity" # [DPS] > 1050 && [DEX] > 130 || [DEXVIT] > 185
[QUALITY] == "Legendary" && [NAME] == "Danetta's Revenge" # [DPS] > 1000 && [LS%] > 0
[QUALITY] == "Legendary" && [NAME] == "Danetta's Spite" # [DPS] > 1000
[QUALITY] == "Legendary" && [NAME] == "Chantodo's Will" # [DPS] > 975 && [LS%] > 0 || [LOH] > 500
[QUALITY] == "Legendary" && [NAME] == "Chantodo's Will" # [DPS] > 1000 && [WEAPAS] > 1.76
[QUALITY] == "Legendary" && [NAME] == "Thing of the Deep" # [DMGFACTOR] > 12 || ([DMGFACTOR] > 11 && [INTVIT] > 200)
[QUALITY] == "Legendary" && [NAME] == "Uhkapian Serpent" # [DMGFACTOR] > 13.5 || ([DMGFACTOR] > 12.5 && [INTVIT] > 220)
[QUALITY] == "Legendary" && [NAME] == "Manajuma's Gory Fetch" # [CRIT%] > 0 || [DMGFACTOR] > 14.5 || ([DMGFACTOR] > 13 && [MAXSTATVIT] > 220)
[QUALITY] == "Legendary" && [NAME] == "Triumvirate" # [AVGDMG] > 190 && [ARCONCRIT] || ([AVGDMG] > 200 && [INT] > 169 || [INTVIT] > 210)

Bulkatos solemn vow need not have the socket requirement again since anything above 800 with socket will be kept. your adding 900 with socket or crit dmg

edit: i added most of your rules. seems like u have tighten the loot on WD's mojos. which is good since i have no experience with their item.

People should start to share their edits! so we can all benefit. would be spending some time to go thru the AH with certain items. im sure it could be tighten much much further.
Someone should start looking at the rares though! Its too messy for me. Cant really focus as its too broad. lol.
 
Last edited:
Which of these should I download? What's the difference.
ItemRules20061UniTrinity1-7-1-4stable.zip
ItemRules20062UniTrinity1-7-1-4stable.zip
ItemRules20063UniTrinity1-7-1-4stable.zip

What is the 200XX?

Thanks in advance.
 
Which of these should I download? What's the difference.
ItemRules20061UniTrinity1-7-1-4stable.zip
ItemRules20062UniTrinity1-7-1-4stable.zip
ItemRules20063UniTrinity1-7-1-4stable.zip

What is the 200XX?

Thanks in advance.

This:
Code:
// +---------------------------------------------------------------------------+
// | ______ __                             __              
// ||      |  |--.---.-.-----.-----.-----.|  |.-----.-----.
// ||   ---|     |  _  |     |  _  |  -__||  ||  _  |  _  |
// ||______|__|__|___._|__|__|___  |_____||__||_____|___  |
// |                         |_____|                |_____|
// +---------------------------------------------------------------------------+
// | 2.0063(beta):
// | - PICKUP rules should work now! Trinity setting was still active.
// +---------------------------------------------------------------------------+
// | 2.0062(beta):
// | - reverted a monk change that isn't good for everyone
// +---------------------------------------------------------------------------+



Btw, any donor managed to download ItemRules2007UniTrinity1-7-1-4stable.zip? riouxsvn.com is down yet again :mad:
p.s. I'm a donor too
 
Last edited:
I am going to go through the legendary.dis today. Searching each item thru auction house and post it up here. Will take very long give me a few hours. Found lots of problems with some of the item. For example madstone inna radiance tzo krin gaze tiklandian just to name a few off my head.

Will keep you guys updated.

Ps: I botted the auction house for many months. Very proficient with the auction house on most class.
 
Will do it afterwards. Thanks for looking into it. Shopping with my girlfriend for blankets now
 
Code:
[QUALITY] == "Rare" && [TWOHAND] == "true" -> [IGNORE]
[QUALITY] == "Rare"  && [LEVEL] > 61  && [BASETYPE] == "Weapon"
//ignore rule
[QUALITY] == "Rare"  && [LEVEL] <= 61 && [BASETYPE] == "Weapon" -> [IGNORE]

[QUALITY] == "Rare"  && [LEVEL] > 60  && [BASETYPE] == "Armor"
[QUALITY] == "Rare"  && [LEVEL] > 57  && [BASETYPE] == "Armor" && [TYPE] == "Gloves"
//ignore rule
[QUALITY] == "Rare"  && [LEVEL] <= 60 && [BASETYPE] == "Armor"  -> [IGNORE]

[QUALITY] == "Rare"  && [LEVEL] > 54 && [BASETYPE] == "Jewelry"
//ignore rule
[QUALITY] == "Rare"  && [LEVEL] <= 54 && [BASETYPE] == "Jewelry"-> [IGNORE]

I am currently using the latest.. is there something wrong with my pickup?
 
Is it just me or does the [AVGDMG] rule not work for offhands? That rule was natively at some of the offhands so I thought it worked. Is there some other rule to determine offhands by their average +damage?
 
Here's a dumb question. Does 0 represent 1 socket? Everything I look at has 0 for sockets. In the example of the itemrules.txt there is a 1 for socket, so if I want an item to have a socket, is it 0 or 1?

*I just realized that the way it is set up means more then 0 sockets. I told you this is confusing me.
 
Last edited:
I can't get it to work ...

Need to replace gilestrinity folder by the one we downloaded ? and nothing more to do ?

I does it and it's looting trash blues.
 
I am going to be finishing off the legendary list and starting on the rare list today. My only problem is when there is a new release I either have to re-add all of my work or start over again unless darkfriend is going to publish which rules are changed.


EDIT

Bulkatos solemn vow need not have the socket requirement again since anything above 800 with socket will be kept. your adding 900 with socket or crit dmg

edit: i added most of your rules. seems like u have tighten the loot on WD's mojos. which is good since i have no experience with their item.

People should start to share their edits! so we can all benefit. would be spending some time to go thru the AH with certain items. im sure it could be tighten much much further.
Someone should start looking at the rares though! Its too messy for me. Cant really focus as its too broad. lol.

I am not sure how I over looked that. I am going to go over his newest release and make modifications to that one. We need to get more ppl involved and get it organized better so that these rules will be the standard rules for trinity.
 
Last edited:
I can't get it to work ...

Need to replace gilestrinity folder by the one we downloaded ? and nothing more to do ?

I does it and it's looting trash blues.

there is a pickup file as will that can be edited ? and you can tell that ilvl etc? From what I know of this plugin its gives vets of d2 botting the ability to use pickit instead of what has been implemented via DB and trinity default. So if your not familiar with pickit I suggest looking into it, understanding what it does and it would help make more sense to what this plugin does.
 
Is there any way to specify to salvage rather than trash legendaries?
 
Is there any way to specify to salvage rather than trash legendaries?

Yes
trinity.webp
 
come on darkfriend, release soft rules - rare for the puuuublic !!!! you will get more donations i am sure
 
Code:
// +---------------------------------------------------------------------------+
// | ______ __                             __              
// ||      |  |--.---.-.-----.-----.-----.|  |.-----.-----.
// ||   ---|     |  _  |     |  _  |  -__||  ||  _  |  _  |
// ||______|__|__|___._|__|__|___  |_____||__||_____|___  |
// |                         |_____|                |_____|
// +---------------------------------------------------------------------------+
// | 2.008(beta):
// | - changed attribut pickupradius to [PICKRAD]
// | - moved from Trinity 1.7.1.4 to 1.7.1.5 thx to rrix for his hard work
// +---------------------------------------------------------------------------+

Code:
// +---------------------------------------------------------------------------+
// |  ______         __             ______ __                                  
// | |   __ \.--.--.|  |.-----.    |      |  |--.---.-.-----.-----.-----.-----.
// | |      <|  |  ||  ||  -__|    |   ---|     |  _  |     |  _  |  -__|__ --|
// | |___|__||_____||__||_____|    |______|__|__|___._|__|__|___  |_____|_____|
// |                                                        |_____|           
// +---------------------------------------------------------------------------+
// +-06.12.2012 ---------------------------------------------------------------+
// | - added user contributions folder thx for ur work guys...
// | - adjusted some hardrules input warbux plz contact for contribor access
// |   if u havent already...
// +---------------------------------------------------------------------------+
 
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