If you're a donor, go to https://riouxsvn.com/svn/dbplugins/, login, click refresh (I always do that because my browser caches my previous visit)
awesome thanks dudefuimus, where it says your subversion URL : <cope that> and paste into browser. It will then ask you to log in. Then you'll have access to files.
I had it trash a 219 STR / 50 VIT Vile Ward worth around 22 mil
using ItemRules200UniTrinity0_45stable.zip
// +---------------------------------------------------------------------------+
// | _______ ___ __ __
// ||_ _|.-----.' _|.-----.----.--------.---.-.| |_|__|.-----.-----.
// | _| |_ | | _|| _ | _| | _ || _| || _ | |
// ||_______||__|__|__| |_____|__| |__|__|__|___._||____|__||_____|__|__|
// |++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
// +---------------------------------------------------------------------------+
// | - actual beta development can be downloaded separate on the
// | donators repository.
// | - actual beta rules can be downloaded separate on the donators repository
// | - contributors are welcome to help building rules
// | - rules sets provide a best effort for valuable items (not beeing perfect)
// | - donators: https://riouxsvn.com/svn/dbplugins
// | - public: https://subversion.assembla.com/svn/CustomTrinity/trunk
// +---------------------------------------------------------------------------+
// | ______ __ __
// || | |--.---.-.-----.-----.-----.| |.-----.-----.
// || ---| | _ | | _ | -__|| || _ | _ |
// ||______|__|__|___._|__|__|___ |_____||__||_____|___ |
// | |_____| |_____|
// +---------------------------------------------------------------------------+
// | 2.005(beta):
// | - better pickup identification with PICKUP & IGNORE
// | - better logging and fixed some bugs
// | - added pickup rules
// | - workaround for name bug
// | - fixed some rules
// | - added soft rules
// | - added language legendary.dis for fr, it, ru
// | - moved UnifiedTrinity CE 1.7.1.3 to 1.7.1.4
// +---------------------------------------------------------------------------+
// +---------------------------------------------------------------------------+
// | ______ _______ ______ _______
// | | __ \ _ | __ \ ___|
// | | < | < ___|
// | |___|__|___|___|___|__|_______|
// +---------------------------------------------------------------------------+
[QUALITY] == "Rare" && [LEVEL] > 61 && [BASETYPE] == "Weapon"
//ignore rule
[QUALITY] == "Rare" && [LEVEL] <= 61 && [BASETYPE] == "Weapon" -> [IGNORE]
[QUALITY] == "Rare" && [LEVEL] > 60 && [BASETYPE] == "Armor"
[QUALITY] == "Rare" && [LEVEL] > 57 && [BASETYPE] == "Armor" && [TYPE] == "Gloves"
//ignore rule
[QUALITY] == "Rare" && [LEVEL] <= 60 && [BASETYPE] == "Armor" -> [IGNORE]
[QUALITY] == "Rare" && [LEVEL] > 54 && [BASETYPE] == "Jewelry"
//ignore rule
[QUALITY] == "Rare" && [LEVEL] <= 54 && [BASETYPE] == "Jewelry"-> [IGNORE]
oh cool.
Is there a way that I edit the rules to keep some specific legs. regardless their stats. So lets say, I?d like to keep all Vile Wards.
If yes, what file/line to edit?
// +---------------------------------------------------------------------------+
// +--- Shoulders
// +---------------------------------------------------------------------------+
// +---------------------------------------------------------------------------+
// +--- Pauldrons
// - Vile Ward ----------------------------------------------------------------+
// "Legendary" Shoulders
// 594?671 Armor
// +71-80 Resistance to All Elements
// +241-265 Armor
// Regenerates 235-342 Life per Second
// One of 3 Magic Properties (varies)
// +170-200 Intelligence
// +170-200 Dexterity
// +170-200 Strength
// +2 Random Magic Properties
// Item Level: 63
//[QUALITY] == "Legendary" && [NAME] == "Vile Ward" # [MAXSTATVIT] > 195 && [LIFE%] > 0
[QUALITY] == "Legendary" && [NAME] == "Vile Ward"
in the file legendary.dis write the rule like this
in the file legendary.dis write the rule like this
how can i debug this thing? do i have to restart DB after i make changes or there is some switch i have to turn on to make it forkw as i make change
Dark, pmed you for access. Check when you get a chance here.