Ok I have the follow pickup.dis:
// +--------------------------------------------------------------------------------------+
// | ______ _______ ______ _______
// | | __ \ _ | __ \ ___|
// | | < | < ___|
// | |___|__|___|___|___|__|_______|
// +--------------------------------------------------------------------------------------+
[QUALITY] == "Rare" && [LEVEL] > 58 && [BASETYPE] == "Weapon"
//ignore rule
[QUALITY] == "Rare" && [LEVEL] <= 58 && [BASETYPE] == "Weapon" -> [IGNORE]
[QUALITY] == "Rare" && [TYPE] == "Helm" -> [IGNORE]
[QUALITY] == "Rare" && [TYPE] == "Chest" -> [IGNORE]
[QUALITY] == "Rare" && [TYPE] == "Shield" -> [IGNORE]
[QUALITY] == "Rare" && [TYPE] == "Pants" -> [IGNORE]
[QUALITY] == "Rare" && [TYPE] == "Bow" -> [IGNORE]
[QUALITY] == "Rare" && [TYPE] == "Crossbow" -> [IGNORE]
[QUALITY] == "Rare" && [TYPE] == "Legs" -> [IGNORE]
[QUALITY] == "Rare" && [TYPE] == "Belt" -> [IGNORE]
[QUALITY] == "Rare" && [TYPE] == "FollowerSpecial" -> [IGNORE]
[QUALITY] == "Rare" && [TYPE] == "HandCrossbow" -> [IGNORE]
[QUALITY] == "Rare" && [TYPE] == "Quiver" -> [IGNORE]
[QUALITY] == "Rare" && [TYPE] == "Boots" -> [IGNORE]
[QUALITY] == "Rare" && [TYPE] == "WizardHat" -> [IGNORE]
[QUALITY] == "Rare" && [TYPE] == "Orb" -> [IGNORE]
[QUALITY] == "Rare" && [TYPE] == "Cloak" -> [IGNORE]
[QUALITY] == "Rare" && [TYPE] == "HandCrossbow" -> [IGNORE]
[QUALITY] == "Rare" && [TYPE] == "VoodooMask" -> [IGNORE]
[QUALITY] == "Rare" && [TYPE] == "SpiritStone" -> [IGNORE]
[QUALITY] == "Rare" && [LEVEL] > 61 && [BASETYPE] == "Armor"
[QUALITY] == "Rare" && [LEVEL] > 57 && [BASETYPE] == "Armor" && [TYPE] == "Gloves"
//ignore rule
[QUALITY] == "Rare" && [LEVEL] <= 61 && [BASETYPE] == "Armor" -> [IGNORE]
[QUALITY] == "Rare" && [LEVEL] > 54 && [BASETYPE] == "Jewelry"
//ignore rule
[QUALITY] == "Rare" && [LEVEL] <= 54 && [BASETYPE] == "Jewelry"-> [IGNORE]
Why bot take Bows, Crossbows, chests, handcrossbows and spiritstones?, and what is the way to take two hands weapons of 62 high level for example? (dont to take 2hand weapons less 62 level)
Thanks in advance...
// +--------------------------------------------------------------------------------------+
// | ______ _______ ______ _______
// | | __ \ _ | __ \ ___|
// | | < | < ___|
// | |___|__|___|___|___|__|_______|
// +--------------------------------------------------------------------------------------+
[QUALITY] == "Rare" && [LEVEL] > 58 && [BASETYPE] == "Weapon"
//ignore rule
[QUALITY] == "Rare" && [LEVEL] <= 58 && [BASETYPE] == "Weapon" -> [IGNORE]
[QUALITY] == "Rare" && [TYPE] == "Helm" -> [IGNORE]
[QUALITY] == "Rare" && [TYPE] == "Chest" -> [IGNORE]
[QUALITY] == "Rare" && [TYPE] == "Shield" -> [IGNORE]
[QUALITY] == "Rare" && [TYPE] == "Pants" -> [IGNORE]
[QUALITY] == "Rare" && [TYPE] == "Bow" -> [IGNORE]
[QUALITY] == "Rare" && [TYPE] == "Crossbow" -> [IGNORE]
[QUALITY] == "Rare" && [TYPE] == "Legs" -> [IGNORE]
[QUALITY] == "Rare" && [TYPE] == "Belt" -> [IGNORE]
[QUALITY] == "Rare" && [TYPE] == "FollowerSpecial" -> [IGNORE]
[QUALITY] == "Rare" && [TYPE] == "HandCrossbow" -> [IGNORE]
[QUALITY] == "Rare" && [TYPE] == "Quiver" -> [IGNORE]
[QUALITY] == "Rare" && [TYPE] == "Boots" -> [IGNORE]
[QUALITY] == "Rare" && [TYPE] == "WizardHat" -> [IGNORE]
[QUALITY] == "Rare" && [TYPE] == "Orb" -> [IGNORE]
[QUALITY] == "Rare" && [TYPE] == "Cloak" -> [IGNORE]
[QUALITY] == "Rare" && [TYPE] == "HandCrossbow" -> [IGNORE]
[QUALITY] == "Rare" && [TYPE] == "VoodooMask" -> [IGNORE]
[QUALITY] == "Rare" && [TYPE] == "SpiritStone" -> [IGNORE]
[QUALITY] == "Rare" && [LEVEL] > 61 && [BASETYPE] == "Armor"
[QUALITY] == "Rare" && [LEVEL] > 57 && [BASETYPE] == "Armor" && [TYPE] == "Gloves"
//ignore rule
[QUALITY] == "Rare" && [LEVEL] <= 61 && [BASETYPE] == "Armor" -> [IGNORE]
[QUALITY] == "Rare" && [LEVEL] > 54 && [BASETYPE] == "Jewelry"
//ignore rule
[QUALITY] == "Rare" && [LEVEL] <= 54 && [BASETYPE] == "Jewelry"-> [IGNORE]
Why bot take Bows, Crossbows, chests, handcrossbows and spiritstones?, and what is the way to take two hands weapons of 62 high level for example? (dont to take 2hand weapons less 62 level)
Thanks in advance...