Millz
Well-Known Member
- Joined
- Jan 15, 2010
- Messages
- 6,495
Healer settings would be nice due to CRs that do not have movement and just dungeonbuddy script does not keep the healer close enough to tanks in combat.
Hmm not sure how I could work that.. DB targets hostile units, and enabling movement will just move you in range of that unit (to 35 yards away from it). In theory that should be enough to keep you in range, as the tanks are going to be on the hostile mobs most of the time.