Mannyste
New Member
- Joined
- Nov 19, 2010
- Messages
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not tested but the wow api SendChatMEssage should do the trick
SendChatMessage("your invite text here" ,"WHISPER", ,"name of person being invited"); the space between "whisper" and "name of..." is where the language goes...
i have no plans on testing more than that, but i am sure someone can find the line with
Lua.DoString("GuildInvite(\"" + curPerson.Key + "\")"); and figure out that is where the invite is sent out...
Si it should look like this?
Logging.Write("GuildInviting :" + curPerson.Key);
Lua.DoString("GuildInvite(\"" + curPerson.Key + "\")");
SendChatMessage("your invite text here" ,"WHISPER",Common,"name of person being invited");
writeInvitedPerson(curPerson.Value);
break;