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[Plugin] Giles Trinity

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im getting this error msg after enable Giles Trinity in plugin tab "No config file found, now creating a new config from defaults at: C:\\Settings\GilesTrinity.cfg"
i cant open config window..how can i fix this?? Help plz
 
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I've just spotted it and I think it should be fixed.

If You use sprint on Barbarian, it's spamming excellent!! Keep it up! However, when bot want's to teleport he start tp-ing and when sprint effect is finished he stop teleporting and cast sprint again..So he makes a loop tp-ing spamming sprint, until he finnaly run out of fury, after that he teleports...(after 3-5 attempts to teleport)

cheers!
 
Not sure why, I'm missing like 20% of gold piles with 1k gold even when my gear-pickup-radius is 42 yards and my Giles min pickup pile is 250g and the profile pickup radius is set to like 80 yards in the profile itself.
 
Not sure why, I'm missing like 20% of gold piles with 1k gold even when my gear-pickup-radius is 42 yards and my Giles min pickup pile is 250g and the profile pickup radius is set to like 80 yards in the profile itself.
Same issue here, some gold piles are left behind.
 
Is it possible that the Prophet/Shaman focusing issue is some sort of caching problem? If that makes any sense I dunno and feel free to shoot me down here but If I do a fresh install of DB + Trinity my barb will focus down the Prophets like his existence depends on it but when he begins a new run and from that time on hes back to ignoring them. Just an observation.
 
I posted a fix some pages ago but I'll post it again, open up the gilestrinity.cs file and press Ctrl-F and type in "Sprint" until you find the IF statements for sprint, add this
ZetaDia.Me.CommonData.AnimationState != AnimationState.Casting

before the if(HERE && blablabla

thanks a lot! However there is so many lines with if and sprint.. I use notepad++, could You tell me which line I should change in 1.4.4. version?
 
is it possible to make my bot attack every white mob in range? Just running some wretched mother runs, missing 50% of the white mobs on the way to the queen mother.... ;)

haven't found something working in the settings...
 
is it possible to make my bot attack every white mob in range? Just running some wretched mother runs, missing 50% of the white mobs on the way to the queen mother.... ;)

haven't found something working in the settings...

Config -> Combat -> Options -> Trigger Range for Non-Elite combat
Set that as high as you want, but realize it wont over-rule the kill-radius that was set by the profile you are using
 
The bot keeps getting stuck.... and it just runs back and forth! shouldnt int log out and restart all over? woken up to several nights that it has been standing all night still
 
Not sure why, I'm missing like 20% of gold piles with 1k gold even when my gear-pickup-radius is 42 yards and my Giles min pickup pile is 250g and the profile pickup radius is set to like 80 yards in the profile itself.
42 yard pickup radius? Holy shit that's amazing.
 
Not sure why, I'm missing like 20% of gold piles with 1k gold even when my gear-pickup-radius is 42 yards and my Giles min pickup pile is 250g and the profile pickup radius is set to like 80 yards in the profile itself.


I got the same issue, and my bot also missing some items on the ground that are in my criteria. Im using giles loot rule. today when I came home after a 9 hours work my Junklog looks like this. So after a while my bot just skipping all the items on the ground :S do anyone know how to fix this?

2012-09-14 09:48:26:
====================
Jewelry - Ring 'Tranquil Ring'. Score = 0
+Highest Single Resist=42

2012-09-14 12:23:15:
====================
 
Combat routine can't avoid arcane properly. Other avoidance is very good, only arcane laser is ignored.
 
I think it's just 3, the one that says sprint if being followed and sprint out of combat.

there is more. However I'm not a programer and I have no idea how I should enter it.

one of tee lines looks like this

// Battle rage, for if being followed and before we do sprint
if (bBuffsOnly && !playerStatus.bIsIncapacitated && bDropSomeBombs && hashPowerHotbarAbilities.Contains(SNOPower.Barbarian_BattleRage) &&
(GilesUseTimer(SNOPower.Barbarian_BattleRage) || !GilesHasBuff(SNOPower.Barbarian_BattleRage)) &&
playerStatus.dCurrentEnergy >= 21 && PowerManager.CanCast(SNOPower.Barbarian_BattleRage))
{

how it should look with Your code implemented?
 
Im not sure if someone mentioned it yet. But latest 1.4.4 still has the random "crashes" for me. Meaning bot suddenly gets unresponsive for a few seconds, useally in aoe and it rips.
 
Hallo
Great plugin :)

Im trying to tweak the way Threatening Shout work, but so far not to lucky with it :(
What i want it to do is to cast it IF my barb got 3+ mobs within a 5 yard radius - Should be fairly simple from what i can see, but I'm just a moron to implement it ;)

Its line 4652 - 4655 if anyone wanna look at the original code.

// Threatening shout
if (!bBuffsOnly && hashPowerHotbarAbilities.Contains(SNOPower.Barbarian_ThreateningShout) && !playerStatus.bIsIncapacitated &&
(iElitesWithinRange[RANGE_9] > 4 || iAnythingWithinRange[RANGE_9] > 4 || playerStatus.dCurrentHealthPct <= 1) &&
GilesUseTimer(SNOPower.Barbarian_ThreateningShout, true) && PowerManager.CanCast(SNOPower.Barbarian_ThreateningShout))

This is my tweaked code so far, not sure it does any of what i wanted it to do :)

Would be lovely if anyone could tell me how to tweak it

Thanks in advance :)
 
Hallo
Great plugin :)

Im trying to tweak the way Threatening Shout work, but so far not to lucky with it :(
What i want it to do is to cast it IF my barb got 3+ mobs within a 5 yard radius - Should be fairly simple from what i can see, but I'm just a moron to implement it ;)

Its line 4652 - 4655 if anyone wanna look at the original code.

// Threatening shout
if (!bBuffsOnly && hashPowerHotbarAbilities.Contains(SNOPower.Barbarian_ThreateningShout) && !playerStatus.bIsIncapacitated &&
(iElitesWithinRange[RANGE_9] > 4 || iAnythingWithinRange[RANGE_9] > 4 || playerStatus.dCurrentHealthPct <= 1) &&
GilesUseTimer(SNOPower.Barbarian_ThreateningShout, true) && PowerManager.CanCast(SNOPower.Barbarian_ThreateningShout))

This is my tweaked code so far, not sure it does any of what i wanted it to do :)

Would be lovely if anyone could tell me how to tweak it

Thanks in advance :)

// Threatening shout
if (!bBuffsOnly && hashPowerHotbarAbilities.Contains(SNOPower.Barbari an_ThreateningShout) && !playerStatus.bIsIncapacitated &&
((iElitesWithinRange[RANGE_9] >= 3 || iAnythingWithinRange[RANGE_9] >= 3) && targetCurrent.fRadiusDistance <= 5f) &&
GilesUseTimer(SNOPower.Barbarian_ThreateningShout, true) && PowerManager.CanCast(SNOPower.Barbarian_Threatenin gShout))


Not *sure* if that'll work, but if you ONLY want it casting TS with 3 or more mobs within 5 yards (well your current target within 5 yards), regardless of your health, than that should work.
 
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Loving the plugin, just started using it last night, last run was 12 hrs with no crashes using latest db, giles trinity. radsprofilemanager.

I also tweaked the monk mantra of healing spam so it would actually use the mantra of healing if your health went below 60%, gave me a nice little survivability increase.
 
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